dean11
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d93d900d40
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GameServer - Misc
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2014-02-20 09:14:42 +01:00 |
dean11
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89b73cdf01
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GameLogic - fixed wrong pointer cast
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2014-02-19 15:52:16 +01:00 |
dean11
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61350572c7
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GameLogic - Merge with origin gamelogic
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2014-02-19 10:47:14 +01:00 |
dean11
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0e23bcfc82
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GameLogic - Modified some names and cleand up some junk
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2014-02-19 10:36:45 +01:00 |
Erik Persson
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be8b7537b5
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GL - merging
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2014-02-18 13:47:40 +01:00 |
lindaandersson
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25b0162b59
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GL - explosive crate testing
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2014-02-14 13:54:50 +01:00 |
Erik Persson
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f14a83aef2
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GL - Explosivebox now takes a float forceMagnitude instead of a vector
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2014-02-14 10:57:24 +01:00 |
Erik Persson
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59697bfcea
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GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction
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2014-02-14 09:59:26 +01:00 |
lindaandersson
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2dee9dd084
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GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content.
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2014-02-13 16:33:26 +01:00 |
Erik Persson
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bd6b531418
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GL - added Portal and started on crystalformation
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2014-02-13 09:58:25 +01:00 |
Sam Mario Svensson
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573a0109e3
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/GameLogicStates.h
Code/Game/GameLogic/JumpPad.cpp
Code/Game/GameLogic/JumpPad.h
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2014-02-12 15:03:40 +01:00 |
Sam Mario Svensson
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64b2d688bd
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Försök till merge men det är cp
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2014-02-12 14:48:58 +01:00 |
Erik Persson
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6cbec3e2ac
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GL - jumppad testing
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2014-02-12 14:45:10 +01:00 |
Erik Persson
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14d492f22e
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changes in massdriver
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2014-02-12 14:12:48 +01:00 |
lindaandersson
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7c44e8ba17
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GL - added jumppad model and rigidbody
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2014-02-12 14:12:47 +01:00 |
Erik Persson
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b95e1d6b7a
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changes in massdriver
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2014-02-12 14:00:53 +01:00 |
lindaandersson
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97c3097fc7
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GL - added jumppad model and rigidbody
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2014-02-12 13:37:21 +01:00 |
lindaandersson
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e8536cc5d4
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GL - removed before collision event, sending look and right dir to server
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2014-02-12 13:11:35 +01:00 |
lindaandersson
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10c0019c02
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 11:36:19 +01:00 |
lindaandersson
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fa16f71a26
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GL - forgot to commit files
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2014-02-12 11:36:08 +01:00 |
Erik Persson
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3a80a71143
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GL - working on weapon
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2014-02-12 11:32:30 +01:00 |
Robin Engman
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ba0d6ca73a
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Amazing merge with server
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2014-02-10 12:42:31 +01:00 |
Robin Engman
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99146430a4
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Major overhaul
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2014-02-09 21:24:09 +01:00 |
Dennis Andersen
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310ed3dfc5
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GameServer - Multiplayer now working properly
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2014-02-09 16:42:26 +01:00 |
Dennis Andersen
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201a07f0dc
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GameServer - Merged with GameLogic
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2014-02-05 15:16:31 +01:00 |
lindaandersson
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426444ca34
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GL - added more boxes and weaponfunctionality
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2014-02-05 11:46:04 +01:00 |
lindaandersson
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6818dda2b9
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GL - testing
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2014-02-05 09:06:33 +01:00 |
Dennis Andersen
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b7f550859d
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GameServer - Merge with GameLogic
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2014-02-04 22:13:07 +01:00 |
Erik Persson
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4ad86ae83b
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GL - Added jumppad(implemented but not tested)
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2014-02-04 16:24:48 +01:00 |
Dennis Andersen
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de8c76f051
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:07:10 +01:00 |
Erik Persson
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bd9e4599cb
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GL - fixed respawning and also fixed weapon
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2014-02-04 13:58:48 +01:00 |
Erik Persson
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3bf9f59f5a
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GL - Player dies and respawns
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2014-02-04 11:13:16 +01:00 |
Erik Persson
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2c3b1e5038
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GL - using real dmg algorithm
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2014-02-03 16:20:50 +01:00 |
Erik Persson
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d77b3d92d8
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GL - using movetolimbo in massdriver pickup functionallity
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2014-02-03 15:45:48 +01:00 |
Erik Persson
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99b041f165
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GL - first implementation of weapons forcepull with pickup functionallity
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2014-02-03 15:32:58 +01:00 |
Erik Persson
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16f535bfa3
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
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2014-01-31 14:16:32 +01:00 |
Erik Persson
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16a342da49
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GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
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2014-01-31 14:05:52 +01:00 |
lindaandersson
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fa7f400c71
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GL - test this robin
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2014-01-31 10:58:03 +01:00 |
lindaandersson
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4df6b849a6
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GL - working with new models and server
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2014-01-31 09:39:44 +01:00 |
Erik Persson
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31feccf284
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
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2014-01-31 09:17:54 +01:00 |
Erik Persson
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c30db71e94
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GL - more testing and changes to the level and using the physics API
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2014-01-31 09:12:15 +01:00 |
Erik Persson
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ae6a570a12
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GL - trying to make walking nice
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2014-01-30 15:12:53 +01:00 |
lindaandersson
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2a69af5c9f
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GL - merge
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2014-01-30 12:01:48 +01:00 |
Erik Persson
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323b7322fa
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GL - testing
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2014-01-30 11:11:45 +01:00 |
lindaandersson
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09693c7f35
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GL - merge
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2014-01-30 09:40:58 +01:00 |
lindaandersson
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446bdd412b
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GL - updated constructors to set before and after collision response functions
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2014-01-29 14:33:21 +01:00 |
lindaandersson
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3b552d5361
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GL - change gamelogic to use the new physics
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2014-01-28 15:44:32 +01:00 |
lindaandersson
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a56fcbcb9b
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GL - can send object position from level objects, gravity and frustrum problems.
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2014-01-28 15:04:25 +01:00 |
lindaandersson
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a8dbf2a4c9
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GL - added test box to level
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2014-01-27 14:43:39 +01:00 |
Erik Persson
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1ed1bab751
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Created test box that should now be shot at by the player
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2014-01-27 13:55:09 +01:00 |