dean11
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504f11ef4c
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Gameserver - Merged with gamelogic
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2014-02-26 14:42:17 +01:00 |
Robin Engman
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58df25c392
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Fixed the damn path
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2014-02-26 14:08:49 +01:00 |
Robin Engman
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d5cda4deaa
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Added early triangle collisions
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2014-02-26 14:06:02 +01:00 |
Linda Andersson
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a8055cfbf7
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Merge with physics
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2014-02-26 10:25:39 +01:00 |
Robin Engman
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47e6d93957
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Fixed player going bonkers on lower hemisphere
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2014-02-25 18:25:51 +01:00 |
Robin Engman
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954dc67f7a
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Fixed multiple collisions
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2014-02-21 14:09:38 +01:00 |
Robin Engman
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d7e0b55a82
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Experiment - Release from limbo
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2014-02-21 12:21:10 +01:00 |
Robin Engman
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628c81c33a
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Fixed linear velocity
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2014-02-21 11:33:57 +01:00 |
Robin Engman
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e73c988b81
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Added ability to get previous velocity for rigid bodies
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2014-02-21 09:54:32 +01:00 |
Robin Engman
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e3141cd1f9
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Added move to limbo for custom bodies
NO idea if this works
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2014-02-20 15:45:07 +01:00 |
Robin Engman
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f8f656d7c9
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Player now has better movement
Something is "dragging" the player slightly, but will be fixed. Bumps up
and down, tweaking physical properties should fix it.
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2014-02-20 15:14:02 +01:00 |
Robin Engman
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89c52d34f4
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Changed order of move call
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2014-02-20 11:15:13 +01:00 |
Robin Engman
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a36a26721d
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Added pre support for loading mesh shapes
Will be used for triangle collision
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2014-02-18 10:12:21 +01:00 |
dean11
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7395a0a495
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Major cleanup
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2014-02-17 10:38:11 +01:00 |