Erik Persson
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7f29b62c6f
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GL - YOU CAN NOW SHOOT STUFF YAAAAY
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2014-02-03 16:19:24 +01:00 |
lindaandersson
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c08c3d2b53
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 15:52:15 +01:00 |
lindaandersson
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a3886c4f1f
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GL - added models and started to fix camera movement
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2014-02-03 15:52:00 +01:00 |
Dander7BD
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8b0e1b2426
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Big patch! New feature :)
Objects will now rebound back when colliding.
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2014-02-03 15:48:55 +01:00 |
Erik Persson
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d77b3d92d8
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GL - using movetolimbo in massdriver pickup functionallity
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2014-02-03 15:45:48 +01:00 |
Erik Persson
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f1f56fc769
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-02-03 15:38:36 +01:00 |
Erik Persson
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99b041f165
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GL - first implementation of weapons forcepull with pickup functionallity
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2014-02-03 15:32:58 +01:00 |
Pontus Fransson
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dc5b408196
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Network - Updated network api with comment.
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2014-02-03 15:32:20 +01:00 |
Robin Engman
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f527d329a2
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Added limbo functionality
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2014-02-03 15:15:47 +01:00 |
Pontus Fransson
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e7fee8b2e7
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GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
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2014-02-03 14:50:27 +01:00 |
Robin Engman
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b8e6b83148
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Momentum "fall-off" added
Temporary till real fluid drag is implemented.
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2014-02-03 11:10:04 +01:00 |
Erik Persson
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8f234611d2
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GL - mergeissues fixed
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2014-02-03 10:48:12 +01:00 |
Robin Engman
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50d895d37c
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Applied friction
Needs to be tested.
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2014-02-03 10:45:25 +01:00 |
Erik Persson
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ef71b365ab
|
asd
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2014-02-03 10:42:40 +01:00 |
Dennis Andersen
|
33b69525e0
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GameServer - 1 file was missed on commit...
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2014-01-31 22:53:33 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
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2014-01-31 22:52:52 +01:00 |
Dennis Andersen
|
5aede62af6
|
Gameserver - Merge with gamelogic
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2014-01-31 22:36:43 +01:00 |
lindaandersson
|
83ca3c2ff2
|
GL - remove buttons from GL branch
|
2014-01-31 16:43:18 +01:00 |
lindaandersson
|
5b263caccd
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GL - merge with GL
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2014-01-31 16:42:25 +01:00 |
lindaandersson
|
89a538e887
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-01-31 16:33:32 +01:00 |
lindaandersson
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e327f64702
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GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
Dander7BD
|
fabf471e76
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Removed malign obsolete hack fix
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2014-01-31 15:58:02 +01:00 |
lindaandersson
|
0ae551f2d8
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 15:31:03 +01:00 |
Dander7BD
|
8f576c9a75
|
Removed malign obsolete hack fix
|
2014-01-31 15:30:23 +01:00 |
lindaandersson
|
e82e61374a
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-01-31 15:18:19 +01:00 |
lindaandersson
|
7b503bcb52
|
GL - working with snap
|
2014-01-31 15:17:09 +01:00 |
Dander7BD
|
b3656a0527
|
Gravity fix
|
2014-01-31 15:15:08 +01:00 |
lindaandersson
|
c318223bcf
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 14:41:24 +01:00 |
Dander7BD
|
2a816469d5
|
SnapAngularAxis fix
|
2014-01-31 14:40:09 +01:00 |
lindaandersson
|
26fed11910
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 14:30:53 +01:00 |
Dander7BD
|
22d0722dfa
|
SnapAngularFix
compilation fix
forgot to remove a copy pasted comma
|
2014-01-31 14:29:49 +01:00 |
Dander7BD
|
79872a45ee
|
SnapAngularAxis fix + added overload
compilation error fix
+ Float3 version
|
2014-01-31 14:27:33 +01:00 |
Erik Persson
|
16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
|
2014-01-31 14:16:32 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
|
16a342da49
|
GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
|
2014-01-31 14:05:52 +01:00 |
lindaandersson
|
57c230d458
|
GL - will merge with physics
|
2014-01-31 13:56:22 +01:00 |
Dander7BD
|
7a62121fa0
|
SnapAngularAxis fix
accidently used asin instead of acos
|
2014-01-31 13:49:09 +01:00 |
Dander7BD
|
ac635ccaef
|
SnapAngularAxis fix
|
2014-01-31 13:47:40 +01:00 |
Dander7BD
|
190f7e2882
|
SnapAngularAxis introduced
|
2014-01-31 13:42:55 +01:00 |
Robin Engman
|
c7bc7281d8
|
Prefix for "sinking" objects
|
2014-01-31 13:41:06 +01:00 |
Pontus Fransson
|
e3376eba7c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-01-31 11:11:48 +01:00 |
Pontus Fransson
|
da9b615994
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-01-31 11:10:35 +01:00 |
Dennis Andersen
|
21cb7731b7
|
Merge with GL
|
2014-01-31 11:03:45 +01:00 |
Dennis Andersen
|
cac38decca
|
MISC - Fixed a bug in ResourceLoader
|
2014-01-31 11:00:04 +01:00 |
lindaandersson
|
fa7f400c71
|
GL - test this robin
|
2014-01-31 10:58:03 +01:00 |
Dennis Andersen
|
c9c562fda6
|
GameServer - Added some functionality in windowshell
|
2014-01-31 10:50:38 +01:00 |
Pontus Fransson
|
e718048f7f
|
GL - Lan State
|
2014-01-31 10:49:52 +01:00 |
lindaandersson
|
4df6b849a6
|
GL - working with new models and server
|
2014-01-31 09:39:44 +01:00 |
Dennis Andersen
|
34b6b29fc4
|
GameLogic - Merged with GL
|
2014-01-31 09:24:16 +01:00 |
Erik Persson
|
31feccf284
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
|
2014-01-31 09:17:54 +01:00 |