Pontus Fransson
717e95bdfe
Network - Added reconnect with the last address you connected on.
2014-02-19 14:49:20 +01:00
Pontus Fransson
ca2695293f
Added reconnect (not tested). Added check for level parser not finding file.
2014-02-19 09:25:40 +01:00
Dennis Andersen
1e89bb4e30
Fixed protocol messaging. Known crash when recieveing protocol on server after a while...
2014-01-29 15:01:14 +01:00
Dennis Andersen
36f057d2cc
Broekn branch not broekn more
2014-01-29 10:18:01 +01:00
Dennis Andersen
91e825dbfb
Broekn stuff to tobias
2014-01-28 09:00:02 +01:00
Dennis Andersen
ceac5ce31d
Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
2014-01-15 11:03:25 +01:00
Dennis Andersen
82de85d1ac
Fixed minor server network bug, modified shader to get visual
2014-01-14 10:15:50 +01:00
Dennis Andersen
ed202a15a2
Worked over the holidays
2014-01-07 10:26:09 +01:00
dean11
4650615a61
Gamelogic - Pre merge with Linda
2013-12-17 10:25:34 +01:00
Pontus Fransson
3a752f6b95
Network - Merge with gamelogic
2013-12-16 09:09:48 +01:00
Pontus Fransson
7acb3a3613
Network -
2013-12-16 08:59:38 +01:00
dean11
8b1c2b91e8
Fixed some craches and stuff
2013-12-13 23:47:16 +01:00
Pontus Fransson
5a3188d5f6
Network - NetworkServer, NetworkClient, Translator
...
First version of the NetworkAPI. It should work.
2013-12-11 21:45:43 +01:00
Pontus Fransson
e06ee31754
Network - First basic API.
2013-12-10 08:32:08 +01:00
Pontus Fransson
df1594a43b
Network - Fixed small errors
2013-12-04 14:58:15 +01:00
Pontus Fransson
e81062b875
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
2013-12-04 12:41:37 +01:00
Pontus Fransson
f0dff0b728
Network - Starting to implement correct shutdown connection.
2013-12-04 12:41:25 +01:00
Sam Mario Svensson
79cf9df111
Network - changed from & to smartpoints
2013-12-04 12:40:49 +01:00
Pontus Fransson
df1470eb2c
Network - Send/Recv both ways.
...
Impl: SetBlockingMode() : Connection.
Impl: Resize() : OysterByte.
Remade Clear() : OysterByte.
Added bool return if FetchMessage() succeded or failed : PostBox.
Fixed a few errors with mutex on ThreadedClient.
Added missing mutex unlock in ThreadSafeQueue.
2013-12-03 23:12:48 +01:00
Pontus Fransson
6e24acea2b
Listener's Accept() is now threaded.
...
Added function private to Connection SetBlockingMode(bool blocking); But
it doesn't do anything yet.
Listener is now accepting clients in a thread.
GetNewClient() returns the socket that has connected. -1 if there is no
new client connected. (Can only connect 1 client at a time.)
The simple chat program is not working anymore because of changes in the
server.
2013-11-27 14:33:08 +01:00
Pontus Fransson
43b111f0d3
Pull MiscBranch
2013-11-27 11:28:11 +01:00
Pontus Fransson
aeddc032d9
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
...
Conflicts:
Code/Network/NetworkDependencies/Connection.cpp
Code/Network/NetworkDependencies/Connection.h
Code/Network/NetworkDependencies/IConnection.h
Code/Network/OysterNetworkClient/Client.cpp
Code/Network/OysterNetworkClient/Client.h
Code/Network/OysterNetworkClient/ClientMain.cpp
Code/Network/OysterNetworkServer/Client.cpp
Code/Network/OysterNetworkServer/Client.h
Code/Network/OysterNetworkServer/ServerMain.cpp
2013-11-27 11:06:03 +01:00
Pontus Fransson
214e29e906
OysterByte
...
Added Byte class instead of handling byte messages manually.
Converted all functions to use OysterByte.
2013-11-27 11:01:22 +01:00
Sam Mario Svensson
f6ade9e4fd
ErrorMessages everywhere!
2013-11-26 13:45:03 +01:00
Pontus Fransson
45c145439a
Fixade crash och flyttade initsockets, shutdownsockets.
...
Moved initsocket and shutdownsockets to WinsockFunctions.
2013-11-25 20:27:23 +01:00
Pontus Fransson
6b57815bb8
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
...
Conflicts:
Code/Network/NetworkDependencies/Connection.cpp
2013-11-25 19:05:28 +01:00
Pontus Fransson
caabb6702e
Fixed code standard, Added packing functions
2013-11-25 19:00:33 +01:00
Sam Mario Svensson
ca5e578af5
reconstruction in connection.
2013-11-25 14:03:32 +01:00
Sam Mario Svensson
82b8ef7b05
Fixed connection split up connect function and added initiateClient()
2013-11-25 12:14:01 +01:00
Sam Mario Svensson
640ac2172a
checked the coding standard and changed it accordinly
2013-11-25 11:39:54 +01:00
Pontus Fransson
d33220f8ca
Fixed memory leaks
...
Fixed memory leaks.
2013-11-22 14:23:08 +01:00
Pontus Fransson
c5e432b566
Fixed size
2013-11-22 09:43:24 +01:00
Pontus Fransson
bacb83b084
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
...
Conflicts:
Code/Network/NetworkDependencies/Connection.cpp
Code/Network/NetworkDependencies/Connection.h
Code/Network/OysterNetworkClient/ClientMain.cpp
Code/Network/OysterNetworkServer/ServerMain.cpp
2013-11-22 09:24:44 +01:00
Pontus Fransson
5265fd1af1
Fixed merge errors
2013-11-22 09:17:07 +01:00
Pontus Fransson
954a1ac669
Fixed error
...
Fixed translation
2013-11-22 08:56:00 +01:00
Sam Mario Svensson
4142688f6c
unsigned char instead of char and chat program with protocols
2013-11-22 08:54:26 +01:00
Sam Mario Svensson
f77efb107d
Implemented Translator
...
also fixed some coding standards with namespaces in client, connection,
listener, server.
added protocols with enums for packagetype.
2013-11-21 13:40:52 +01:00
Pontus Fransson
816dced937
Chat test server
2013-11-19 14:24:38 +01:00
Sam Mario Svensson
1df11becf7
chat test with server
...
created simple chat program for the client to be able to chat between
client through a server
2013-11-19 14:18:34 +01:00
Pontus Fransson
ac75e178ce
Sending a message from server to client (done and done)
2013-11-19 13:42:50 +01:00
Sam Mario Svensson
adcef51227
third time is the charm
...
fixed send and recieve functions in IConnection
2013-11-19 12:55:54 +01:00
Sam Mario Svensson
89ce3dd0d1
Fixed IConnection and Connection
2013-11-19 12:41:58 +01:00
Sam Mario Svensson
56c32fcbc3
Iconnection interface
2013-11-19 12:38:13 +01:00