Erik Persson
1ed1bab751
Created test box that should now be shot at by the player
2014-01-27 13:55:09 +01:00
Erik Persson
74ac5e2d31
Updated creation of objects
2014-01-27 08:54:25 +01:00
Erik Persson
121fd51c45
GL collision with level should worm
2014-01-23 08:57:46 +01:00
Erik Persson
6a888cb154
GL - adjusting collisionManager
2014-01-22 15:47:44 +01:00
Erik Persson
ce80e8155c
GL - formatting mistake
2014-01-22 14:39:10 +01:00
Erik Persson
43eac4cbe3
moved ForcePushAction for massdriver to collisionManager
2014-01-22 14:26:45 +01:00
Erik Persson
ebaa668382
Major updates to Collision handling with the class CollitionManager. changes started on the massdriver
2014-01-21 16:09:39 +01:00
Erik Persson
eaf0ae1479
GL - can now compile
2014-01-17 08:52:34 +01:00
Erik Persson
225d8912da
GL - make rigidbody level
2014-01-16 11:40:29 +01:00
Dennis Andersen
0065779205
Added comments where the physic generated errors due to big patch
2013-12-21 17:37:30 +01:00
Dennis Andersen
15d6ac8cf9
GameLogic - Final sprint2 merge
2013-12-20 09:42:02 +01:00
Erik Persson
0ea08fbd54
gamesession testing
2013-12-19 10:21:03 +01:00
Erik Persson
8f36f64c4f
updated AttatchmentMassDriver and CollisionManager
...
weapon attatchments now have a owner(player) to facillitate the weapon
manipulating the player using it.
CollisionManager now works with a tag void* in the rigidbody to link
with a game object instead of the RefManager component
2013-12-12 12:16:13 +01:00
Erik Persson
e11d7d94f7
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
dean11
3d973c16a2
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-03 12:09:22 +01:00
dean11
a852e8eab4
Created the game modules
2013-12-03 12:07:37 +01:00