Dander7BD
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3a3d6fb151
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Added comparison operators to UniquePointer and UniqueArray
operator ==
operator !=
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2013-11-28 12:08:40 +01:00 |
Erik Persson
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61777e23df
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Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
Conflicts:
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/OysterGraphics.vcxproj.filters.orig
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2013-11-27 09:12:21 +01:00 |
lanariel
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c2484a363d
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Merge branch 'Physics' of https://github.com/dean11/Danbias into Graphics
|
2013-11-26 13:43:33 +01:00 |
dean11
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e5cef4895e
|
Added support for custom loading, unloading and reloading
|
2013-11-26 10:55:51 +01:00 |
Linda Andersson
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f78027a1cf
|
dll - working
fix in unique pointer and array - missing copy constructor
|
2013-11-26 09:16:51 +01:00 |
Dander7BD
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6ac4254b9d
|
Documentations
PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
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2013-11-25 08:57:47 +01:00 |
dean11
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15455db1b2
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Added a resource handler with basic byte loading
|
2013-11-22 10:46:25 +01:00 |
dean11
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33e7afabcd
|
Restructured folders to give a flexible solution for dependencies and added to ignore list
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2013-11-18 15:41:09 +01:00 |