Linda Andersson
de9a1cae56
Game_Dll_export
2013-11-25 12:33:27 +01:00
Dander7BD
bf3dcd088b
Moar dll fixes for Physics
2013-11-25 12:21:44 +01:00
Linda Andersson
d600668df7
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-25 12:05:23 +01:00
Dander7BD
0bee758848
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 12:04:07 +01:00
Dander7BD
cc67d227ab
Dll fixes
...
API::Instance were not properly implemented
Added __stdcall
2013-11-25 12:03:41 +01:00
Linda Andersson
956fbc21e7
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-25 11:57:07 +01:00
Dander7BD
8ded483442
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 11:56:25 +01:00
Dander7BD
46abe2c8c6
namespace Physics::Error removed
...
No need for it anymore.
2013-11-25 11:55:58 +01:00
Linda Andersson
de3286306a
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-25 11:51:18 +01:00
Linda Andersson
0e2401ef69
test with physics dll
2013-11-25 11:49:40 +01:00
Dander7BD
275c1a96d9
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 11:48:15 +01:00
Dander7BD
4072bf50fb
Fixed DLL support for physics Engine
...
.. hopefully
2013-11-25 11:47:42 +01:00
Dander7BD
d33d1f41bc
Some documentation
2013-11-25 11:35:38 +01:00
Linda Andersson
97b599c99f
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-25 11:04:59 +01:00
Linda Andersson
15a55f76a3
test with physic
2013-11-25 11:03:06 +01:00
Robin Engman
1ff4fb6a20
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 10:55:33 +01:00
Robin Engman
c3e3f9e461
Changed API.
...
Replaced unsigned int references with ICustomBody pointers and replaced
documentation as needed.
2013-11-25 10:54:27 +01:00
Dander7BD
dece558947
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 08:58:21 +01:00
Dander7BD
6ac4254b9d
Documentations
...
PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
2013-11-25 08:57:47 +01:00
lanariel
abed0157ec
Do fix during weekend; Non stable
2013-11-22 15:18:52 +01:00
lanariel
205c58430f
Merge branch 'MiscBranch' of https://github.com/dean11/Danbias into Graphics
2013-11-22 14:14:54 +01:00
lanariel
328e4777ce
Started to wrap into dll
2013-11-22 14:09:47 +01:00
dean11
7b0265db1d
Merge branch 'Graphics' of https://github.com/dean11/Danbias into MiscBranch
2013-11-22 12:05:58 +01:00
Robin Engman
3ef5a46779
Added functions to API.
...
Now has access to inertia functions through physics API.
2013-11-22 11:52:45 +01:00
Dander7BD
8a9ea82d7d
Added a namespace to PhysicsAPI
...
+ namespace MomentOfInertia
2013-11-22 11:17:14 +01:00
lanariel
fcd88a63ae
deletedFiles
2013-11-22 11:07:14 +01:00
lanariel
08b4fb5dfd
Merge branch 'Physics' of https://github.com/dean11/Danbias into Graphics
...
Conflicts:
Code/Debug/Tester.ilk
Code/Debug/Tester.pdb
2013-11-22 11:05:04 +01:00
lanariel
59dcbc9729
Fixed Projection
2013-11-22 10:55:21 +01:00
Dander7BD
dad958b612
Added Math3D methods
...
ViewMatrix_LookAtDirection
ViewMatrix_LookAtPos
as requested by Pär
2013-11-22 10:49:17 +01:00
dean11
15455db1b2
Added a resource handler with basic byte loading
2013-11-22 10:46:25 +01:00
Robin Engman
ba4576a07a
Fixed projection and added overload function.
...
Overload function is for a different way of building FOV projection
matrices.
2013-11-22 10:44:06 +01:00
Dander7BD
f7240ef16b
Corrected OrientationMatrix_LookAtDirection
...
Z Axis were incorrectly negated
2013-11-22 10:23:00 +01:00
Dander7BD
61be10b573
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-22 09:22:17 +01:00
Robin Engman
6494bcb09e
Added more inertia functions.
2013-11-22 08:58:00 +01:00
lanariel
5abaef6e86
Fixed render errors
2013-11-21 23:54:12 +01:00
lanariel
ff1695497f
Debug From Home
2013-11-21 18:31:16 +01:00
Dander7BD
91af42c0bd
Merge conflict fixed
2013-11-21 17:27:28 +01:00
Dander7BD
eba7995374
Merge remote-tracking branch 'origin/RigidBody' into Physics
2013-11-21 17:25:19 +01:00
Dander7BD
9749749748
IRigidBody done
...
Renamed to ICustomBody
* Added bunch of other stuff
2013-11-21 17:22:13 +01:00
Dander7BD
af2b01d975
Fixed commit errors + other stuff
2013-11-21 15:29:35 +01:00
lanariel
3ef36547a9
Merge branch 'RigidBody' of https://github.com/dean11/Danbias into Graphics
2013-11-21 15:21:03 +01:00
Dander7BD
dc9f4597e2
Added OrientationMatrix build methods + other stuff
2013-11-21 15:19:32 +01:00
lanariel
b419849fd4
Merged Obj and Engine Restructure
2013-11-21 14:17:03 +01:00
lanariel
9a0206bf35
More
2013-11-21 14:14:30 +01:00
lanariel
7b31377be8
Engine Sructured
2013-11-21 13:50:43 +01:00
Tobias Grundel
f08e9491ed
ObjReader
2013-11-21 13:45:11 +01:00
Dander7BD
c6064887b7
Forgot to test compile RigidBody
...
Compile Errors is fixed
2013-11-21 13:15:10 +01:00
Dander7BD
4362b88a74
RigidBody DONE
...
Needs only testing for confirmations
2013-11-21 13:15:09 +01:00
Dander7BD
5aa8e07b0d
Minor changes
...
Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
2013-11-21 13:15:09 +01:00
Dander7BD
5cd36f1995
TangentialImpulseAcceleration
...
fixed selfexplanatory documentation
2013-11-21 13:15:08 +01:00
Robin Engman
fbeeb5f72c
Robin's fix part of RigidBody.cpp DONE
2013-11-21 13:15:07 +01:00
Dander7BD
caa61d3ae9
Dans fix part of RigidBody.cpp DONE
2013-11-21 13:15:07 +01:00
Dander7BD
1b2c49457c
Task assignment in RigidBody.cpp
2013-11-21 13:15:06 +01:00
Tobias Grundel
ddbc808977
Re-fixed ObjReader
2013-11-21 12:47:47 +01:00
Linda Andersson
2408bf49a1
projectfiles
2013-11-21 12:31:31 +01:00
Linda Andersson
b38545962b
GL test main project: Drawing a object
2013-11-21 12:05:39 +01:00
Robin Engman
3f518c72e8
Added inertia functions.
2013-11-21 11:47:34 +01:00
Dander7BD
938826b84e
Forgot to test compile RigidBody
...
Compile Errors is fixed
2013-11-21 11:47:20 +01:00
Dander7BD
f51d2312dd
RigidBody DONE
...
Needs only testing for confirmations
2013-11-21 11:39:11 +01:00
Linda Andersson
a220faf7b6
Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
2013-11-21 10:05:48 +01:00
Linda Andersson
8f0d6ec139
core update
2013-11-21 10:05:40 +01:00
Linda Andersson
2c395807cd
Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
2013-11-21 10:04:47 +01:00
lanariel
a94429fd9d
Fixed Unresolved Externals from Hiarchy Flattening
2013-11-21 10:02:17 +01:00
Linda Andersson
229741e707
merge with graphics
2013-11-21 09:46:26 +01:00
lanariel
dc9c448150
Fix compile Errors
2013-11-21 09:43:53 +01:00
Dander7BD
d90074d909
Minor changes
...
Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
2013-11-20 17:40:12 +01:00
Dander7BD
8dee300dc8
Merge remote-tracking branch 'origin/Physics' into RigidBody
2013-11-20 17:01:12 +01:00
Dander7BD
baec4b0392
Box updated
...
orientation Matrix have been split into a rotation Matrix and a
translation Vector
2013-11-20 16:59:12 +01:00
lanariel
16be725743
Project Include Model
2013-11-20 16:55:13 +01:00
lanariel
adfec528bf
Fixing Render Namespace, See, todo in Resources.cpp
2013-11-20 16:51:53 +01:00
Linda Andersson
96245fc52e
merged with wapon, static and dynamic
2013-11-20 16:01:39 +01:00
Linda Andersson
28da371b80
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-20 15:47:31 +01:00
Linda Andersson
68d516cc86
adding IGame interface
2013-11-20 15:47:11 +01:00
Erik Persson
717b425147
split worldObject into dynamic and static types
2013-11-20 14:25:37 +01:00
Erik Persson
abf81b7c3c
added weapon and connected it to player
...
changed player
2013-11-20 14:18:31 +01:00
Robin Engman
da6eda2a8c
Commented non-functional features.
2013-11-20 13:48:54 +01:00
Erik Persson
ce9746f10c
worldObject update
2013-11-20 12:23:45 +01:00
Dander7BD
687fb6835a
TangentialImpulseAcceleration
...
fixed selfexplanatory documentation
2013-11-20 11:58:27 +01:00
Robin Engman
80301ae02e
Robin's fix part of RigidBody.cpp DONE
2013-11-20 11:48:54 +01:00
Dander7BD
2149ca8ab5
Dans fix part of RigidBody.cpp DONE
2013-11-20 11:44:54 +01:00
Dander7BD
e41d16cc03
Task assignment in RigidBody.cpp
2013-11-20 11:36:17 +01:00
Dander7BD
b8d0a106b3
Physics branch disaster Patch
...
critical changes in Sprint1 branch caused major problems for the physics
patch. Files had to be backed up, Physics branch destroyed along with
it's log data. So that a new Physics branch could be made from the new
Sprint1. This patch is those copied files put back into the new physics
branch. .. logdata and 3hours lost (1h/person)
2013-11-20 11:09:27 +01:00
lanariel
3512121f52
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
...
Conflicts:
Code/OysterGraphics/OysterGraphics.vcxproj
Debug/Tester.ilk
Debug/Tester.pdb
OysterGraphics/Core/ShaderManager.cpp
OysterGraphics/OysterGraphics.vcxproj.filters
Tester/Debug/CL.read.1.tlog
Tester/Debug/CL.write.1.tlog
Tester/Debug/cl.command.1.tlog
Tester/Debug/link.command.1.tlog
Tester/Debug/link.read.1.tlog
Tester/Debug/link.write.1.tlog
Tester/Tester.vcxproj
2013-11-20 10:35:00 +01:00
lanariel
425a838f31
Core Update
2013-11-20 10:22:01 +01:00
Erik Persson
27e5b07ef6
object and worldObject
2013-11-19 18:35:35 +01:00
Erik Persson
ea0f3f05b4
added level and player
2013-11-19 11:07:14 +01:00
Erik Persson
33f9a86945
Added Game
...
cpp and h files
2013-11-19 09:52:36 +01:00
dean11
33e7afabcd
Restructured folders to give a flexible solution for dependencies and added to ignore list
2013-11-18 15:41:09 +01:00