worldObject update
This commit is contained in:
parent
27e5b07ef6
commit
ce9746f10c
|
@ -14,7 +14,7 @@ namespace GameLogic
|
|||
private:
|
||||
|
||||
protected:
|
||||
//model
|
||||
//either a model pointer or an ID to an arraypos filled with models that are to be rendered
|
||||
//rigidBody
|
||||
|
||||
};
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "WorldObject.h"
|
||||
|
||||
using namespace GameLogic;
|
||||
|
||||
WorldObject::WorldObject(void)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue