Commit Graph

127 Commits

Author SHA1 Message Date
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
lindaandersson 70a2cf27e3 GL - almost ok, at least on the top of the world 2014-02-05 11:53:38 +01:00
lindaandersson 426444ca34 GL - added more boxes and weaponfunctionality 2014-02-05 11:46:04 +01:00
Dander7BD fb4025eb1a bug fix 2014-02-04 16:56:31 +01:00
Dander7BD c8e8d3510d Added debug traps 2014-02-04 16:38:42 +01:00
Dander7BD 68dc5be9cb added lost rebound deltatime compensation 2014-02-04 16:33:52 +01:00
Dander7BD 1952ff9aba more fixes of potential bugs in Physics collision handling 2014-02-04 16:10:18 +01:00
Dander7BD 9622d37d3f bug fixes in Physics collision handling 2014-02-04 15:43:17 +01:00
Dander7BD e39eb5fb4b RigidBody update adjusted
Spherical and Simple
2014-02-04 11:48:50 +01:00
Dander7BD 42cb1dab1d API::SimpleBodyDescription API::SphericalBodyDescription fix
3 coeffs were not saved in factory constructor
2014-02-04 10:32:43 +01:00
Dander7BD 9817f844ef Rebound adjustment trial
Rebound had a strong friction-like effect. Testing to see if it works
better if applied before the leapfrog update
2014-02-04 10:23:14 +01:00
Dander7BD d4bd72bb4a Friction fix
special case; no movement
special case; movement directly into surface
.. dealt with
2014-02-04 08:55:57 +01:00
Dander7BD 8b0e1b2426 Big patch! New feature :)
Objects will now rebound back when colliding.
2014-02-03 15:48:55 +01:00
Robin Engman f527d329a2 Added limbo functionality 2014-02-03 15:15:47 +01:00
Robin Engman 50d895d37c Applied friction
Needs to be tested.
2014-02-03 10:45:25 +01:00
Dander7BD fabf471e76 Removed malign obsolete hack fix 2014-01-31 15:58:02 +01:00
Dander7BD 8f576c9a75 Removed malign obsolete hack fix 2014-01-31 15:30:23 +01:00
Dander7BD b3656a0527 Gravity fix 2014-01-31 15:15:08 +01:00
Robin Engman c7bc7281d8 Prefix for "sinking" objects 2014-01-31 13:41:06 +01:00
Dander7BD 88e67ff876 Inertia big patch
It's ali-..WORKS! It works!
2014-01-29 14:57:39 +01:00
Robin Engman aa99742894 Added epsilon value for testing 2014-01-29 12:22:18 +01:00
Robin Engman 1d3b073e7f Added functionallity to stop collision responses 2014-01-29 11:22:04 +01:00
Robin Engman 4ccf11b5d6 Fixed vector issue 2014-01-29 10:54:59 +01:00
Robin Engman 6148783fe4 Added args to ApplyEffect 2014-01-28 10:18:26 +01:00
Robin Engman f96c5a9f7e Changed float4 to float3 2014-01-28 09:52:58 +01:00
Robin Engman 5d1e05cc4e Added new function to set orientation. 2014-01-28 09:24:51 +01:00
Robin Engman a07e2911de Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics 2014-01-28 09:01:50 +01:00
Robin Engman 5bf92757a5 State struct fixed since last inactivation. 2014-01-28 09:01:35 +01:00
Dander7BD ff936133fc Physics engine now using struct MomentOfInertia
Some API impact for the other modules.
* Desc. structs
* State struct
2014-01-23 19:13:02 +01:00
Robin Engman 9c18ba14b9 Fixed kinetic calculation 2014-01-22 15:29:50 +01:00
Robin Engman bcbe67b620 Made default value of onCollisionResponse null 2014-01-22 14:09:53 +01:00
Robin Engman 53961f0e88 Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
Robin Engman 0cae6261e9 ApplyEffect is now easier to handle for the user
Only needs a function with a pointer to an ICustomBody now.
2014-01-22 12:36:12 +01:00
Robin Engman 5c85580ffd Added gravity normal to state struct 2014-01-21 14:56:34 +01:00
Robin Engman 39e4f7881b Added typedef for collision response 2014-01-21 14:24:45 +01:00
Robin Engman 090d44b518 Added visit function to API
Called with collideable and hit action
2014-01-21 14:10:31 +01:00
Robin Engman 94f1c20817 Added more data to rigid body description.
Friction and restitution coeffs
2014-01-21 11:48:04 +01:00
Dander7BD 43e5561995 Gravity fix 3 2014-01-21 10:34:22 +01:00
Dander7BD 76723cf2d8 Gravity fix 2 2014-01-21 09:58:33 +01:00
Dander7BD 98563b6c33 Gravity fix 2014-01-21 09:27:52 +01:00
Dander7BD 0107745c7e Disable rotation
disabled at:
* RigidBody::Update_LeapFrog
* SimpleRigidBody::SetState
* SphericalRigidBody::SetState
2014-01-20 15:31:19 +01:00
Dander7BD 82d1a03450 ICustomBody :: Custom Tag added 2014-01-20 13:44:12 +01:00
Dander7BD 0b8ecd740a Added ICustombody event subscription
ICustomBody::EventAction_Move
if an object have moved, an event can now be subscribed.

External Impact:
ICustomBody
SimpleBodyDescription
SphericalBodyDescription
2014-01-20 11:29:43 +01:00
Dander7BD a8c87273e2 Gravity normal fix
Forgot to update that value. Done
2014-01-20 11:29:42 +01:00
Dander7BD ff4a39cdac Gravity implemented 2014-01-20 11:29:41 +01:00
Dander7BD 337c92a5b8 Added Equal operators to Gravity struct
== & !=
2014-01-20 11:29:40 +01:00
Dander7BD 0f3c92cd52 Obsolete code removed
More commentated out than deleted actually
2014-01-20 11:29:39 +01:00
Robin Engman acb344ca44 Added missing mass and inertia 2014-01-20 11:29:39 +01:00
Dander7BD 34dc27655b Tangiential formula fixes 2014-01-20 11:29:36 +01:00
Dander7BD f2c6cc5306 Revert "Work asssignment split line"
This reverts commit 8ecd263318.
2014-01-20 11:29:35 +01:00