Dander7BD
46abe2c8c6
namespace Physics::Error removed
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No need for it anymore.
2013-11-25 11:55:58 +01:00
Dander7BD
4072bf50fb
Fixed DLL support for physics Engine
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.. hopefully
2013-11-25 11:47:42 +01:00
Dander7BD
d33d1f41bc
Some documentation
2013-11-25 11:35:38 +01:00
Robin Engman
c3e3f9e461
Changed API.
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Replaced unsigned int references with ICustomBody pointers and replaced
documentation as needed.
2013-11-25 10:54:27 +01:00
Dander7BD
6ac4254b9d
Documentations
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PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
2013-11-25 08:57:47 +01:00
Robin Engman
3ef5a46779
Added functions to API.
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Now has access to inertia functions through physics API.
2013-11-22 11:52:45 +01:00
Dander7BD
8a9ea82d7d
Added a namespace to PhysicsAPI
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+ namespace MomentOfInertia
2013-11-22 11:17:14 +01:00
Dander7BD
dad958b612
Added Math3D methods
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ViewMatrix_LookAtDirection
ViewMatrix_LookAtPos
as requested by Pär
2013-11-22 10:49:17 +01:00
Robin Engman
ba4576a07a
Fixed projection and added overload function.
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Overload function is for a different way of building FOV projection
matrices.
2013-11-22 10:44:06 +01:00
Dander7BD
f7240ef16b
Corrected OrientationMatrix_LookAtDirection
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Z Axis were incorrectly negated
2013-11-22 10:23:00 +01:00
Robin Engman
6494bcb09e
Added more inertia functions.
2013-11-22 08:58:00 +01:00
Dander7BD
91af42c0bd
Merge conflict fixed
2013-11-21 17:27:28 +01:00
Dander7BD
eba7995374
Merge remote-tracking branch 'origin/RigidBody' into Physics
2013-11-21 17:25:19 +01:00
Dander7BD
9749749748
IRigidBody done
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Renamed to ICustomBody
* Added bunch of other stuff
2013-11-21 17:22:13 +01:00
Dander7BD
af2b01d975
Fixed commit errors + other stuff
2013-11-21 15:29:35 +01:00
Dander7BD
dc9f4597e2
Added OrientationMatrix build methods + other stuff
2013-11-21 15:19:32 +01:00
Dander7BD
c6064887b7
Forgot to test compile RigidBody
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Compile Errors is fixed
2013-11-21 13:15:10 +01:00
Dander7BD
4362b88a74
RigidBody DONE
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Needs only testing for confirmations
2013-11-21 13:15:09 +01:00
Dander7BD
5aa8e07b0d
Minor changes
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Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
2013-11-21 13:15:09 +01:00
Dander7BD
5cd36f1995
TangentialImpulseAcceleration
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fixed selfexplanatory documentation
2013-11-21 13:15:08 +01:00
Robin Engman
fbeeb5f72c
Robin's fix part of RigidBody.cpp DONE
2013-11-21 13:15:07 +01:00
Dander7BD
caa61d3ae9
Dans fix part of RigidBody.cpp DONE
2013-11-21 13:15:07 +01:00
Dander7BD
1b2c49457c
Task assignment in RigidBody.cpp
2013-11-21 13:15:06 +01:00
Robin Engman
3f518c72e8
Added inertia functions.
2013-11-21 11:47:34 +01:00
Dander7BD
938826b84e
Forgot to test compile RigidBody
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Compile Errors is fixed
2013-11-21 11:47:20 +01:00
Dander7BD
f51d2312dd
RigidBody DONE
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Needs only testing for confirmations
2013-11-21 11:39:11 +01:00
Dander7BD
d90074d909
Minor changes
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Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
2013-11-20 17:40:12 +01:00
Dander7BD
8dee300dc8
Merge remote-tracking branch 'origin/Physics' into RigidBody
2013-11-20 17:01:12 +01:00
Dander7BD
baec4b0392
Box updated
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orientation Matrix have been split into a rotation Matrix and a
translation Vector
2013-11-20 16:59:12 +01:00
Robin Engman
da6eda2a8c
Commented non-functional features.
2013-11-20 13:48:54 +01:00
Dander7BD
687fb6835a
TangentialImpulseAcceleration
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fixed selfexplanatory documentation
2013-11-20 11:58:27 +01:00
Robin Engman
80301ae02e
Robin's fix part of RigidBody.cpp DONE
2013-11-20 11:48:54 +01:00
Dander7BD
2149ca8ab5
Dans fix part of RigidBody.cpp DONE
2013-11-20 11:44:54 +01:00
Dander7BD
e41d16cc03
Task assignment in RigidBody.cpp
2013-11-20 11:36:17 +01:00
Dander7BD
b8d0a106b3
Physics branch disaster Patch
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critical changes in Sprint1 branch caused major problems for the physics
patch. Files had to be backed up, Physics branch destroyed along with
it's log data. So that a new Physics branch could be made from the new
Sprint1. This patch is those copied files put back into the new physics
branch. .. logdata and 3hours lost (1h/person)
2013-11-20 11:09:27 +01:00
dean11
c9e6bbf899
Forgot to update git ignore x)
2013-11-18 15:44:46 +01:00
dean11
33e7afabcd
Restructured folders to give a flexible solution for dependencies and added to ignore list
2013-11-18 15:41:09 +01:00
lanariel
a628d8a488
Merge branch 'master' of https://github.com/dean11/Danbias into Graphics
2013-11-18 14:18:25 +01:00
Dander7BD
7275b52609
Preliminary Rigidbody
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Absolutly not done, but it compiles
2013-11-18 14:06:27 +01:00
Dander7BD
d4b4973d3f
GameLogic Properties edited
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Now they will be properly linked to Physics, and everything else Physics
depends on
2013-11-18 14:06:22 +01:00
Dander7BD
74aee284f9
PhysicsAPI created
2013-11-18 14:06:17 +01:00
lanariel
ab70bed60b
Shader main Rename
2013-11-15 11:05:19 +01:00
lanariel
ed3ad9fef3
GraphicTestTri
2013-11-15 08:41:11 +01:00
Dander7BD
19522d8ff6
References in solution adjusted
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All references to ::Utility::Memory changed to ::Utility::DynamicMemory
2013-11-13 14:50:08 +01:00
Dander7BD
893e6427a5
UniquePointer and UniqeArray ready to use
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All compile errors fixed.
Tested against Visual Leak detector. No leak detected!
2013-11-13 14:48:24 +01:00
Dander7BD
fa43650439
Forgot to #include the inline implementation file For Utilities
2013-11-13 13:56:25 +01:00
Dander7BD
ac1fb8bab9
UniquePointer and UniqueArray
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UniquePointer - removed hazardous members.
UniqueArray - added
All Documented
2013-11-13 12:07:21 +01:00
lanariel
d9bc8ce640
Moved to Graphics Test Environment
2013-11-13 10:27:37 +01:00
Dander7BD
55879138c4
Big Patch
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Tons of stuff like fixing Pär's linking errors
2013-11-12 12:33:52 +01:00
Dander7BD
d5414d1443
Big Pack
2013-11-12 00:10:48 +01:00