Commit Graph

7 Commits

Author SHA1 Message Date
Robin Engman 47e6d93957 Fixed player going bonkers on lower hemisphere 2014-02-25 18:25:51 +01:00
Robin Engman d7e0b55a82 Experiment - Release from limbo 2014-02-21 12:21:10 +01:00
Robin Engman e73c988b81 Added ability to get previous velocity for rigid bodies 2014-02-21 09:54:32 +01:00
Robin Engman e3141cd1f9 Added move to limbo for custom bodies
NO idea if this works
2014-02-20 15:45:07 +01:00
Robin Engman f8f656d7c9 Player now has better movement
Something is "dragging" the player slightly, but will be fixed. Bumps up
and down, tweaking physical properties should fix it.
2014-02-20 15:14:02 +01:00
Robin Engman a36a26721d Added pre support for loading mesh shapes
Will be used for triangle collision
2014-02-18 10:12:21 +01:00
dean11 7395a0a495 Major cleanup 2014-02-17 10:38:11 +01:00
Renamed from Code/GamePhysics/Implementation/SimpleRigidBody.cpp (Browse further)