Linda Andersson
|
4c54be1e62
|
Player movement and weapon working
|
2014-02-27 16:02:17 +01:00 |
Linda Andersson
|
3c3e21209b
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-27 15:30:33 +01:00 |
Linda Andersson
|
69f7944b23
|
Updating energy on UI
|
2014-02-27 15:30:21 +01:00 |
Erik Persson
|
ecad24450f
|
GL - Normal gun implemented(not tested yet)
|
2014-02-27 15:15:55 +01:00 |
Linda Andersson
|
7063c6bc47
|
Pull from master. Cant pick up boxes.
|
2014-02-27 15:14:34 +01:00 |
Dander7BD
|
fed63e3593
|
restored lost edits
|
2014-02-27 15:13:08 +01:00 |
Dander7BD
|
ea6a029f29
|
Merge remote-tracking branch 'origin/GameLogic' into GameServer
Conflicts:
Code/Physics/GamePhysics/Implementation/PhysicsAPI_Impl.cpp
|
2014-02-27 15:00:47 +01:00 |
Linda Andersson
|
d145853d34
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-27 14:58:30 +01:00 |
Linda Andersson
|
b4409d2147
|
Sending energy update to client.
|
2014-02-27 14:56:18 +01:00 |
Erik Persson
|
e006ede5ac
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-27 14:41:48 +01:00 |
Erik Persson
|
09d8825c66
|
sada
|
2014-02-27 14:41:31 +01:00 |
Erik Persson
|
ef3dd62ca3
|
GL - new weapon gun
|
2014-02-27 14:38:03 +01:00 |
Dander7BD
|
36761a8314
|
OnDynamicCollision drop box .. missed a file in commit
|
2014-02-27 14:37:15 +01:00 |
Dander7BD
|
701c0e19e1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-27 14:36:25 +01:00 |
Dander7BD
|
2592e4d3e3
|
Picked box should be dropped when impacted by any dynamic object
|
2014-02-27 14:36:15 +01:00 |
dean11
|
0f989eed4f
|
Merged with GameClientGraphics
|
2014-02-27 14:23:57 +01:00 |
Linda Andersson
|
97ea35e91e
|
Fixing player animation updates
|
2014-02-27 14:11:03 +01:00 |
dean11
|
4920bfe9f3
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-27 13:51:05 +01:00 |
Erik Persson
|
84a462de6c
|
GL - Player pushed by weapon
|
2014-02-27 13:41:04 +01:00 |
lanariel
|
edd6169c44
|
quick fix
|
2014-02-27 13:12:18 +01:00 |
Erik Persson
|
8111e9f51e
|
GL - M,L controls activating/deactivating the window. lower threshhold for dmg
|
2014-02-27 13:09:57 +01:00 |
Dander7BD
|
369333fa1c
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-27 13:08:06 +01:00 |
Dander7BD
|
5970b23d3c
|
lost code fix
|
2014-02-27 13:07:31 +01:00 |
Dander7BD
|
74a833baf8
|
changed arena to sumLights.bias
|
2014-02-27 12:58:51 +01:00 |
Dander7BD
|
10577c3a67
|
Merge remote-tracking branch 'origin/Physics' into PlayerRunEdits
|
2014-02-27 12:58:26 +01:00 |
Robin Engman
|
c59565a56f
|
Fixed bodies sleeping after applyimpulse
|
2014-02-27 12:58:13 +01:00 |
Dander7BD
|
cf8a83e1e3
|
Merge fixes
|
2014-02-27 12:55:34 +01:00 |
Dander7BD
|
ee54ce5d73
|
Merge remote-tracking branch 'origin/GameClient' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/DanBiasGame_Impl.cpp
|
2014-02-27 12:47:26 +01:00 |
Dander7BD
|
3470bc48cc
|
Merge remote-tracking branch 'origin/GameLogic' into PlayerRunEdits
|
2014-02-27 12:45:17 +01:00 |
Linda Andersson
|
19aa8e5ed4
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-27 12:11:03 +01:00 |
Linda Andersson
|
91d1186c93
|
fixed some mem leaks. Models are only released when program exits so restarting a level results in leaks because they are loaded again.
|
2014-02-27 12:10:40 +01:00 |
Erik Persson
|
978d071c90
|
GL - blablafixes
|
2014-02-27 12:09:51 +01:00 |
Dander7BD
|
779b2ee00c
|
More merge conflicts untanglement
|
2014-02-27 11:46:58 +01:00 |
lanariel
|
68525b4e82
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-27 11:42:39 +01:00 |
lanariel
|
21c92ac8a6
|
Merge branch 'Gtest' into GameClient
Conflicts:
Code/Game/GameClient/DanBiasGame_Impl.cpp
|
2014-02-27 11:42:29 +01:00 |
dean11
|
2b8dbee5f6
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-27 11:41:36 +01:00 |
dean11
|
a80b1fa96f
|
Added back to main menu NOTE MEMORY LEAKS
|
2014-02-27 11:41:17 +01:00 |
lanariel
|
b1cf134bea
|
added support to resize
|
2014-02-27 11:40:58 +01:00 |
Linda Andersson
|
87dc036cc5
|
Merge conflict
|
2014-02-27 11:38:16 +01:00 |
Linda Andersson
|
1bf7e21fcc
|
Added player color to client. Spawnpoint class but logic needs to be implemented. Added kills and deatch counting and message sending for it.
|
2014-02-27 11:35:32 +01:00 |
Dander7BD
|
96cb865242
|
Merge remote-tracking branch 'origin/New-inputsystem' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/GameClientState/GameState.cpp
Code/Game/GameClient/GameClientState/GamingUI.cpp
Code/Game/GameLogic/GameAPI.h
Code/Game/GameLogic/Player.cpp
Code/Game/GameLogic/Player.h
Code/Game/GameServer/GameSession.h
Code/Game/GameServer/Implementation/GameSession_Gameplay.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.h
|
2014-02-27 11:18:16 +01:00 |
Dander7BD
|
2089b7f01f
|
permanent disable of player friction
|
2014-02-27 11:17:13 +01:00 |
lanariel
|
a8fe18d98b
|
merge anim change with fix tiles
|
2014-02-27 11:05:12 +01:00 |
Erik Persson
|
44ec232310
|
GL - correction of dmg and jumppad foce
|
2014-02-27 11:01:55 +01:00 |
lanariel
|
1b7cebc2e9
|
Resize
|
2014-02-27 10:49:22 +01:00 |
Dander7BD
|
f1e6a1c897
|
Merge fixes
Warning! Possibility that code were lost during this merge.
Please oh please do check what branch you are in before you edit files.
|
2014-02-27 10:46:30 +01:00 |
Erik Persson
|
e43996bdc8
|
Se till så att man inte går över maxenergy
|
2014-02-27 10:32:08 +01:00 |
Dennis Andersen
|
22bc079ed7
|
GameLogic - Fixed drop on secondary, Modified how keys are sent
|
2014-02-27 10:32:08 +01:00 |
dean11
|
50acc12951
|
Broken shit, dont take
|
2014-02-27 10:31:16 +01:00 |
dean11
|
4e502b298b
|
GameServer - minor
|
2014-02-27 10:31:15 +01:00 |