Robin Engman
6d12045df9
Merge remote-tracking branch 'origin/Physics' into Octree
2013-11-28 11:20:33 +01:00
Robin Engman
28dc57cf38
Added basic functionality for container
2013-11-28 11:18:07 +01:00
Dander7BD
23d3af21c6
Added comparison operators to UniquePointer and UniqueArray
...
operator ==
operator !=
2013-11-28 11:15:25 +01:00
Robin Engman
ecbb606544
Added basic functionality for container.
2013-11-28 11:14:24 +01:00
Dander7BD
07e3aa1697
Improved Collision Event Subscription
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From now on, will each ICustomBody instance have it's own
collisionAction function.
2013-11-28 10:26:29 +01:00
Dander7BD
3a444aaae8
Moved Octree.h into the Implementation Filter
2013-11-28 10:24:32 +01:00
Dander7BD
6ba10d48c6
Some matrix constructors made explicit
2013-11-27 15:24:09 +01:00
Dander7BD
36741de19b
Evil Incompotent Compiler fix
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Sometimes the compiler decides to not compile constructors properly. :(
Edited all constructors in Collision3D to reduce chance of this.
2013-11-27 15:20:29 +01:00
Dander7BD
62b1c68479
Created SphericalRigidBody
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A rotateable rigidbody that represents something spherical.
2013-11-26 13:28:47 +01:00
Dander7BD
29362c8c60
Added more API & ICustomBody methods
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API::Init
ICustomBody::SetSubscription
Gravity related calls
moved DLLMain.cpp
2013-11-26 13:28:46 +01:00
Robin Engman
2890c2a9ea
Added beginning of Octree class.
2013-11-26 10:21:20 +01:00
Dander7BD
26e5fde8b0
Some PhysicsAPI implementations
...
Nothing related to the oct tree though. That will have be done next
2013-11-25 16:57:38 +01:00
Dander7BD
a869771ffa
Simple Rigid Body implementation
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Second Iteration
[iteration 1]: stubs
[iteration 2]: implementations with shortcuts
[iteration final]: implementations with real solutions
2013-11-25 16:35:56 +01:00
Dander7BD
311beaac14
ICollideable edited
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For some reason the Intersects() and Contains() methods were taking a
pointer as parameter then I am certain that I wrote it as a &-reference.
If someone edited this, there is no GIT history logged about it.
Please, DO NOT CHANGE this again, thanks
2013-11-25 14:22:38 +01:00
Dander7BD
bc988eff0d
ICustomBody Documented
2013-11-25 13:46:05 +01:00
Dander7BD
bf3dcd088b
Moar dll fixes for Physics
2013-11-25 12:21:44 +01:00
Dander7BD
cc67d227ab
Dll fixes
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API::Instance were not properly implemented
Added __stdcall
2013-11-25 12:03:41 +01:00
Dander7BD
46abe2c8c6
namespace Physics::Error removed
...
No need for it anymore.
2013-11-25 11:55:58 +01:00
Dander7BD
4072bf50fb
Fixed DLL support for physics Engine
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.. hopefully
2013-11-25 11:47:42 +01:00
Dander7BD
d33d1f41bc
Some documentation
2013-11-25 11:35:38 +01:00
Robin Engman
c3e3f9e461
Changed API.
...
Replaced unsigned int references with ICustomBody pointers and replaced
documentation as needed.
2013-11-25 10:54:27 +01:00
Dander7BD
6ac4254b9d
Documentations
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PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
2013-11-25 08:57:47 +01:00
Robin Engman
3ef5a46779
Added functions to API.
...
Now has access to inertia functions through physics API.
2013-11-22 11:52:45 +01:00
Dander7BD
8a9ea82d7d
Added a namespace to PhysicsAPI
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+ namespace MomentOfInertia
2013-11-22 11:17:14 +01:00
Dander7BD
dad958b612
Added Math3D methods
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ViewMatrix_LookAtDirection
ViewMatrix_LookAtPos
as requested by Pär
2013-11-22 10:49:17 +01:00
Robin Engman
ba4576a07a
Fixed projection and added overload function.
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Overload function is for a different way of building FOV projection
matrices.
2013-11-22 10:44:06 +01:00
Dander7BD
f7240ef16b
Corrected OrientationMatrix_LookAtDirection
...
Z Axis were incorrectly negated
2013-11-22 10:23:00 +01:00
Robin Engman
6494bcb09e
Added more inertia functions.
2013-11-22 08:58:00 +01:00
Dander7BD
91af42c0bd
Merge conflict fixed
2013-11-21 17:27:28 +01:00
Dander7BD
eba7995374
Merge remote-tracking branch 'origin/RigidBody' into Physics
2013-11-21 17:25:19 +01:00
Dander7BD
9749749748
IRigidBody done
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Renamed to ICustomBody
* Added bunch of other stuff
2013-11-21 17:22:13 +01:00
Dander7BD
af2b01d975
Fixed commit errors + other stuff
2013-11-21 15:29:35 +01:00
Dander7BD
dc9f4597e2
Added OrientationMatrix build methods + other stuff
2013-11-21 15:19:32 +01:00
Dander7BD
c6064887b7
Forgot to test compile RigidBody
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Compile Errors is fixed
2013-11-21 13:15:10 +01:00
Dander7BD
4362b88a74
RigidBody DONE
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Needs only testing for confirmations
2013-11-21 13:15:09 +01:00
Dander7BD
5aa8e07b0d
Minor changes
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Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
2013-11-21 13:15:09 +01:00
Dander7BD
5cd36f1995
TangentialImpulseAcceleration
...
fixed selfexplanatory documentation
2013-11-21 13:15:08 +01:00
Robin Engman
fbeeb5f72c
Robin's fix part of RigidBody.cpp DONE
2013-11-21 13:15:07 +01:00
Dander7BD
caa61d3ae9
Dans fix part of RigidBody.cpp DONE
2013-11-21 13:15:07 +01:00
Dander7BD
1b2c49457c
Task assignment in RigidBody.cpp
2013-11-21 13:15:06 +01:00
Robin Engman
3f518c72e8
Added inertia functions.
2013-11-21 11:47:34 +01:00
Dander7BD
938826b84e
Forgot to test compile RigidBody
...
Compile Errors is fixed
2013-11-21 11:47:20 +01:00
Dander7BD
f51d2312dd
RigidBody DONE
...
Needs only testing for confirmations
2013-11-21 11:39:11 +01:00
Dander7BD
d90074d909
Minor changes
...
Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
2013-11-20 17:40:12 +01:00
Dander7BD
8dee300dc8
Merge remote-tracking branch 'origin/Physics' into RigidBody
2013-11-20 17:01:12 +01:00
Dander7BD
baec4b0392
Box updated
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orientation Matrix have been split into a rotation Matrix and a
translation Vector
2013-11-20 16:59:12 +01:00
Robin Engman
da6eda2a8c
Commented non-functional features.
2013-11-20 13:48:54 +01:00
Dander7BD
687fb6835a
TangentialImpulseAcceleration
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fixed selfexplanatory documentation
2013-11-20 11:58:27 +01:00
Robin Engman
80301ae02e
Robin's fix part of RigidBody.cpp DONE
2013-11-20 11:48:54 +01:00
Dander7BD
2149ca8ab5
Dans fix part of RigidBody.cpp DONE
2013-11-20 11:44:54 +01:00