dean11
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6dc60a2082
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Input - Added more functionality, custom tag and all-in-one key callback
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2014-02-25 14:20:11 +01:00 |
dean11
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13167064cb
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Input - Added mouse features, custom tags and all-in-one callback
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2014-02-25 13:49:20 +01:00 |
Dennis Andersen
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df2572a95e
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Input - Added method for releasing default input object
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2014-02-25 01:05:37 +01:00 |
dean11
|
b46b6525cd
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Input - Merged with old input stuff that caused errors
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2014-02-24 16:27:43 +01:00 |
dean11
|
cc17f80fd7
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Input - Added toggle for input
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2014-02-24 16:01:06 +01:00 |
Dennis Andersen
|
44aab68bfb
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Input - More support for mouse
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2014-02-21 21:04:30 +01:00 |
Dander7BD
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adda3c1fff
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Merge remote-tracking branch 'origin/Input' into New-inputsystem
Conflicts:
Code/Misc/Input/Include/Mouse.h
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2014-02-21 11:54:40 +01:00 |
dean11
|
c04ef3a425
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Misc - Merged with Input
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2014-02-21 11:52:48 +01:00 |
dean11
|
ed6f80765e
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Misc - Intergrated seperate textual input
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2014-02-21 11:43:05 +01:00 |
Dander7BD
|
536f1a69da
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Merge remote-tracking branch 'origin/Input' into New-inputsystem
Conflicts:
Code/Misc/Input/Include/Mouse.h
|
2014-02-20 16:36:06 +01:00 |
Dander7BD
|
daa3f84c9c
|
Added feature Input::Mouse::GetDeltaPosition
plus a few improvements
|
2014-02-20 16:34:45 +01:00 |
Dander7BD
|
3e8595f52c
|
branch jumping
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2014-02-20 16:15:47 +01:00 |
Dander7BD
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0aabd0b323
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Merge remote-tracking branch 'origin/GameClient' into New-inputsystem
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2014-02-20 14:40:04 +01:00 |
Dander7BD
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8993241408
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Win32ApplicationKeyboard fully implemented
ApplicationKeyboard, Win32ApplicationKeyboard & implemented into the
CreateDevice function
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2014-02-20 14:39:12 +01:00 |
Dander7BD
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2c8b52e0fa
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some implementations
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2014-02-20 13:27:21 +01:00 |
dean11
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8cf0087a95
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
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2014-02-20 11:32:57 +01:00 |
dean11
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53dc42ffc4
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Input - Added normalized cordinates
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2014-02-20 11:27:43 +01:00 |
Dander7BD
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d945eea992
|
Fixed left turn mirroring and filter turn signals
|
2014-02-20 11:17:23 +01:00 |
Dander7BD
|
a78a4f70f1
|
Dan doing stuff
|
2014-02-20 11:12:53 +01:00 |
Dander7BD
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3b70e0baec
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Merge remote-tracking branch 'origin/GameClientGraphics' into GameClient
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2014-02-19 16:09:07 +01:00 |
lanariel
|
4697b85e3b
|
Small fixes
|
2014-02-19 15:57:52 +01:00 |
Dander7BD
|
c2226fa9d1
|
Clamp fixed
WTF!? I'm 100% positive that I already did this fix. WTF!?
|
2014-02-19 15:47:55 +01:00 |
Dander7BD
|
706395680f
|
Added bunch of Quaternion functions
Needed one of them to create a bug trap
|
2014-02-19 14:51:37 +01:00 |
Dander7BD
|
0f1d07cee0
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-19 13:15:29 +01:00 |
Dander7BD
|
8816efafc8
|
GameState pre-work for subStates
|
2014-02-19 13:15:19 +01:00 |
Erik Persson
|
c2ef8350cf
|
GL - players created with unique ids
|
2014-02-19 10:15:52 +01:00 |
dean11
|
22f9daf0d8
|
Connection between server and client is stable
|
2014-02-18 16:38:08 +01:00 |
Dander7BD
|
2e75d168a1
|
New Cameras
V2 is quaternion based
|
2014-02-18 12:04:22 +01:00 |
Dander7BD
|
c8c0bb9bc4
|
Clamp fixed
|
2014-02-18 11:06:11 +01:00 |
dean11
|
7395a0a495
|
Major cleanup
|
2014-02-17 10:38:11 +01:00 |
dean11
|
bb204a80f7
|
Merged with all modules
|
2014-02-17 09:17:28 +01:00 |
Dennis Andersen
|
97f9bfcb96
|
GameServer - merged with Camera
|
2014-02-16 01:28:34 +01:00 |
Dennis Andersen
|
21c640c6e1
|
GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:03 +01:00 |
Dennis Andersen
|
deb173bc46
|
GameServer - Merged with gamephysics
|
2014-02-15 22:49:13 +01:00 |
Dennis Andersen
|
b834f1fb9b
|
GameServer - Merged with GameServer
|
2014-02-15 22:33:40 +01:00 |
Dennis Andersen
|
359c208f57
|
GameServer - Some minor changes
|
2014-02-15 09:29:54 +01:00 |
Dander7BD
|
ba7f9aaa38
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 15:38:01 +01:00 |
lindaandersson
|
bfb9864be9
|
GL - handle if the model dose not exist
|
2014-02-14 15:07:55 +01:00 |
Dander7BD
|
14661a86f8
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 10:02:25 +01:00 |
Pontus Fransson
|
06ae4d29dd
|
GL - Fixed some warnings.
|
2014-02-14 09:44:31 +01:00 |
Dander7BD
|
49fc55be60
|
Textfield and Bunch of fixes
|
2014-02-14 09:40:53 +01:00 |
Dander7BD
|
3b225ea054
|
Merge
|
2014-02-13 15:32:54 +01:00 |
Pontus Fransson
|
d01acbcbe0
|
Misc - Added text and textcolor to buttons, seperate render function.
|
2014-02-13 15:21:19 +01:00 |
Pontus Fransson
|
74d28d1f62
|
Misc - Changed to MouseInput struct in EventHandler update.
|
2014-02-12 15:44:27 +01:00 |
Pontus Fransson
|
b9c4fe1849
|
GL - Eventhandler does not delete collections any more.
|
2014-02-12 15:12:01 +01:00 |
lindaandersson
|
10c0019c02
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-12 11:36:19 +01:00 |
Pontus Fransson
|
f2a444507c
|
GL - FIxed Button state flickering, added flag resizeToScreenAspectRatio.
|
2014-02-12 11:35:57 +01:00 |
lindaandersson
|
c1757eef21
|
GL - moving character
|
2014-02-12 11:35:34 +01:00 |
Pontus Fransson
|
8e07475434
|
GL - Buttons is now using one texture per button type. Fixed button state when spamming the button.
|
2014-02-12 10:02:52 +01:00 |
Pontus Fransson
|
0bae7b9c6b
|
Misc - Fixed a few errors that can occur
|
2014-02-12 09:50:09 +01:00 |