Dennis Andersen
|
97f9bfcb96
|
GameServer - merged with Camera
|
2014-02-16 01:28:34 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
Dennis Andersen
|
61178e2803
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:06:59 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
|
2014-01-31 22:52:52 +01:00 |
lanariel
|
069acee8cc
|
Anim Error
|
2014-01-31 16:29:50 +01:00 |
Dennis Andersen
|
cac38decca
|
MISC - Fixed a bug in ResourceLoader
|
2014-01-31 11:00:04 +01:00 |
Dennis Andersen
|
40f0fe61f0
|
GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
|
2014-01-31 08:41:08 +01:00 |
Pontus Fransson
|
51a1b3ecff
|
GL - Resource get size
|
2014-01-27 13:55:05 +01:00 |
Dennis Andersen
|
f7f59e8ac8
|
GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
|
2014-01-21 09:52:48 +01:00 |
dean11
|
42fa756866
|
GameLogic - Merge with util fixed
|
2013-12-12 14:29:56 +01:00 |
dean11
|
d95d771c43
|
Network - Merged with Gamelogic
|
2013-12-10 14:00:20 +01:00 |
dean11
|
597891acfe
|
Misc - Added more fetures to Smart pointers
|
2013-12-06 11:46:47 +01:00 |
lanariel
|
fb51881fab
|
Fixed Mem leaks on gpu and start on deffered pipeline
|
2013-12-05 14:56:34 +01:00 |
dean11
|
c0807442a4
|
Fixed some minor errors with project linking
|
2013-11-29 11:04:52 +01:00 |
lanariel
|
469ccaab6c
|
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
|
2013-11-29 10:31:19 +01:00 |
lanariel
|
ca20a5af9e
|
Stable Resource Management with 4 unidentified Memory Leaks
|
2013-11-29 10:25:27 +01:00 |
dean11
|
de01d23d1d
|
Fixed some structure issues and commented
|
2013-11-29 09:23:08 +01:00 |
dean11
|
0785e54dfd
|
Removed .orig files after merge
|
2013-11-28 15:19:52 +01:00 |
dean11
|
cc4835a97b
|
Merge with Physics branch
|
2013-11-28 15:09:09 +01:00 |
Dander7BD
|
d241298308
|
merging MiscBranch into Physics with conflict fixes
|
2013-11-28 14:52:13 +01:00 |
lanariel
|
9bf84cdc65
|
Stable Graphics, hard coded texture read in ObjReader.ToModel
|
2013-11-28 14:34:52 +01:00 |
dean11
|
d08644e8e1
|
Added a force reload feture in resource loading
|
2013-11-28 13:43:11 +01:00 |
dean11
|
972cfa0d39
|
Fixed bugs with custom loading
|
2013-11-27 21:12:37 +01:00 |
dean11
|
48c812b033
|
Forgot to follow coding standard...
|
2013-11-26 21:51:40 +01:00 |
dean11
|
e4904870b3
|
Added a threading wrapper with basic functionality that needs real testing
|
2013-11-26 21:08:34 +01:00 |
dean11
|
1f27336b3f
|
Added filename paramater in custom load function
|
2013-11-26 12:09:38 +01:00 |
dean11
|
e5cef4895e
|
Added support for custom loading, unloading and reloading
|
2013-11-26 10:55:51 +01:00 |
dean11
|
15455db1b2
|
Added a resource handler with basic byte loading
|
2013-11-22 10:46:25 +01:00 |