Pontus Fransson
7f8c10292e
Moved LevelLoader to a seperate lib project.
2014-02-19 11:00:16 +01:00
dean11
7395a0a495
Major cleanup
2014-02-17 10:38:11 +01:00
Erik Persson
f14a83aef2
GL - Explosivebox now takes a float forceMagnitude instead of a vector
2014-02-14 10:57:24 +01:00
Erik Persson
59697bfcea
GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction
2014-02-14 09:59:26 +01:00
Erik Persson
bd6b531418
GL - added Portal and started on crystalformation
2014-02-13 09:58:25 +01:00
lindaandersson
c87bab8808
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
2014-02-10 14:00:14 +01:00
Erik Persson
4ad86ae83b
GL - Added jumppad(implemented but not tested)
2014-02-04 16:24:48 +01:00
Sam Mario Svensson
d2ebad7445
GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case
2014-01-28 11:29:35 +01:00
Sam Mario Svensson
91bf6ce901
GL- LevelFormat fix
2014-01-27 13:57:18 +01:00
Sam Mario Svensson
1748fe323a
GL - Added Parsing functions for levelLoader and moved Packing classes to misc
2014-01-27 10:15:39 +01:00
Sam Mario Svensson
3c1d66e3f8
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
...
Conflicts:
Code/Dokumentation/LevelLoader.uxf
Code/Game/GameLogic/GameLogic.vcxproj
2014-01-24 10:42:19 +01:00
Sam Mario Svensson
c84ed645f0
GameLogic - implementation of LevelLoader
2014-01-24 10:22:18 +01:00
Pontus Fransson
0f5517398d
GL - Update uml, LevelParser.h.cpp ObjectDefines.h
2014-01-24 09:00:59 +01:00
Dennis Andersen
6c3c234be1
GameLogic - pree-sprint merge
2014-01-20 15:47:52 +01:00
Erik Persson
eaf0ae1479
GL - can now compile
2014-01-17 08:52:34 +01:00
lindaandersson
8557559b9b
GL - going to merge
2014-01-15 11:57:36 +01:00
Erik Persson
059b3dd5e4
GameLogic - Basic game interface made (functions not yet implemented)
2014-01-10 12:33:15 +01:00
Dennis Andersen
beb116e964
Fixed some threafing and stuff
2013-12-19 12:32:23 +01:00
Erik Persson
8173f3818d
gamelogic update and added some level design elements
...
teammanager, team,
2013-12-18 08:30:58 +01:00
dean11
f29f50f830
Merged with Gamelogic branch and fixed errors and added features
2013-12-14 22:04:42 +01:00
Erik Persson
7817003db8
updated h.files
...
description, started with level concept
2013-12-13 11:09:09 +01:00
Erik Persson
8f36f64c4f
updated AttatchmentMassDriver and CollisionManager
...
weapon attatchments now have a owner(player) to facillitate the weapon
manipulating the player using it.
CollisionManager now works with a tag void* in the rigidbody to link
with a game object instead of the RefManager component
2013-12-12 12:16:13 +01:00
Linda Andersson
465ea1bd19
GL - soleved merge errors in project files
2013-12-10 11:50:35 +01:00
Erik Persson
4b9f2671bf
updated weapon
2013-12-10 11:17:25 +01:00
Erik Persson
97e0b1298a
added functionallity to player and weapon, started on the weapon design.
2013-12-10 09:57:05 +01:00
Linda Andersson
4134836405
GL - added client objects
...
- no memory leaks in client
2013-12-09 11:05:47 +01:00
Linda Andersson
e658071643
GL- open a red window from lancher project
2013-12-04 11:32:43 +01:00
dean11
a852e8eab4
Created the game modules
2013-12-03 12:07:37 +01:00