Dander7BD
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96cb865242
|
Merge remote-tracking branch 'origin/New-inputsystem' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/GameClientState/GameState.cpp
Code/Game/GameClient/GameClientState/GamingUI.cpp
Code/Game/GameLogic/GameAPI.h
Code/Game/GameLogic/Player.cpp
Code/Game/GameLogic/Player.h
Code/Game/GameServer/GameSession.h
Code/Game/GameServer/Implementation/GameSession_Gameplay.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.h
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2014-02-27 11:18:16 +01:00 |
Dander7BD
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f1e6a1c897
|
Merge fixes
Warning! Possibility that code were lost during this merge.
Please oh please do check what branch you are in before you edit files.
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2014-02-27 10:46:30 +01:00 |
Dennis Andersen
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22bc079ed7
|
GameLogic - Fixed drop on secondary, Modified how keys are sent
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2014-02-27 10:32:08 +01:00 |
Linda Andersson
|
9731cd9c5e
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Spawning players on rand spawnpoint when they connect
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2014-02-27 10:31:15 +01:00 |
Linda Andersson
|
d4e80733d2
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Fixed deleting problems when shuting down
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2014-02-27 10:27:55 +01:00 |
Pontus Fransson
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28e84854d1
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Health pickups is now working!
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2014-02-27 10:27:54 +01:00 |
Linda Andersson
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5a74f5368f
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Added collision and weapon events and send them to client
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2014-02-27 10:24:37 +01:00 |
Linda Andersson
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6bd8c94d79
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Addded objectDelete protocol. Enable/ disable will be used for visibility on client
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2014-02-27 10:07:11 +01:00 |
Linda Andersson
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5620a3c517
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Added eventfunctions for PlayerAction and PickupEvent
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2014-02-27 10:07:07 +01:00 |
Linda Andersson
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4d967b995d
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Added player stats. Added players to level. Respawn logic in level.
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2014-02-27 10:06:01 +01:00 |
dean11
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ca715dbe05
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GameLogic - Merged with gamelogic
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2014-02-27 09:11:00 +01:00 |
Dennis Andersen
|
ffa6da1a2f
|
GameLogic - Fixed drop on secondary, Modified how keys are sent
|
2014-02-27 08:19:50 +01:00 |
Linda Andersson
|
74456a4d80
|
Spawning players on rand spawnpoint when they connect
|
2014-02-26 14:55:29 +01:00 |
dean11
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504f11ef4c
|
Gameserver - Merged with gamelogic
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2014-02-26 14:42:17 +01:00 |
dean11
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e680da9d54
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GameServer - Merged with physics
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2014-02-26 14:20:33 +01:00 |
dean11
|
b1f82c8ef2
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Merged with Physics
|
2014-02-26 14:07:46 +01:00 |
Linda Andersson
|
16ca665311
|
Fixed deleting problems when shuting down
|
2014-02-26 11:09:24 +01:00 |
Linda Andersson
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039dcef6a2
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-26 10:26:19 +01:00 |
Linda Andersson
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a8055cfbf7
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Merge with physics
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2014-02-26 10:25:39 +01:00 |
Pontus Fransson
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dbbc7a9769
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-26 10:24:42 +01:00 |
Pontus Fransson
|
925f05b3b0
|
Health pickups is now working!
|
2014-02-26 10:23:38 +01:00 |
Linda Andersson
|
13d6a062fc
|
Added collision and weapon events and send them to client
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2014-02-26 10:05:07 +01:00 |
Robin Engman
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2d9f89676a
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Merge with GL
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2014-02-26 09:48:19 +01:00 |
dean11
|
8d7bff808a
|
NewInput - Merged with Gameserver
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2014-02-25 16:49:33 +01:00 |
Linda Andersson
|
638f2f6241
|
Addded objectDelete protocol. Enable/ disable will be used for visibility on client
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2014-02-25 16:26:37 +01:00 |
Linda Andersson
|
b8395e9af7
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Added eventfunctions for PlayerAction and PickupEvent
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2014-02-25 14:35:27 +01:00 |
Linda Andersson
|
f56323ee01
|
Merge with affectedByTag. Sending killer ID
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2014-02-25 12:12:24 +01:00 |
Linda Andersson
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7460f16512
|
Added player stats. Added players to level. Respawn logic in level.
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2014-02-25 11:46:05 +01:00 |
dean11
|
feb7c51e1c
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Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer
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2014-02-24 16:30:31 +01:00 |
Linda Andersson
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704e562d01
|
Merge branch 'GameServer' into GameClient
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2014-02-24 14:48:36 +01:00 |
dean11
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342aada491
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer
|
2014-02-24 12:31:19 +01:00 |
Pontus Fransson
|
0cb7940bae
|
Sending real ip address, port and server name.
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2014-02-23 21:15:16 +01:00 |
Pontus Fransson
|
be1c3e2af0
|
Sending strings in broadcast message.
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2014-02-23 20:40:29 +01:00 |
Pontus Fransson
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a0bf9e862a
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Started implementing broadcasting.
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2014-02-23 18:38:20 +01:00 |
Pontus Fransson
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8e9d1a4999
|
Reworked NetworkClient's thread.
Cpu usage is decreased and recv/send rate should be increased.
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2014-02-22 22:38:28 +01:00 |
lindaandersson
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4f838bb39e
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Merge remote-tracking branch 'origin/GameLogic' into GameClient
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2014-02-21 15:42:21 +01:00 |
lindaandersson
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22f52150d5
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Sending dmg, respawn and dead from player to client
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2014-02-21 15:42:09 +01:00 |
Erik Persson
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8e0f6eefda
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-02-21 15:04:48 +01:00 |
Erik Persson
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ed3152057c
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GL - fixing with explosivecrate and massdriver
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2014-02-21 15:02:42 +01:00 |
Pontus Fransson
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1c71d7ef80
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Don't update/send to inavlidated clients
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2014-02-21 13:54:04 +01:00 |
lindaandersson
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38717f011c
|
Render players with run animation
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2014-02-21 12:38:25 +01:00 |
Pontus Fransson
|
5742f45392
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
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2014-02-21 11:45:11 +01:00 |
lindaandersson
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7de0a2ba1b
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameClient
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2014-02-21 11:24:11 +01:00 |
Pontus Fransson
|
a46ba0efb5
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Added print out for disconnect
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2014-02-21 11:12:24 +01:00 |
Erik Persson
|
3178f08bf0
|
GL - player can shoot, lookdir is now sent
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2014-02-21 11:10:47 +01:00 |
Pontus Fransson
|
4072e7aca2
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-21 11:00:21 +01:00 |
Pontus Fransson
|
54adb19eb8
|
Unnecessary get client
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2014-02-21 10:54:30 +01:00 |
Pontus Fransson
|
93eb598012
|
Fixed dynamic objects not being updated on startup.
|
2014-02-21 10:48:09 +01:00 |
dean11
|
a1411bd9da
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 16:54:36 +01:00 |
dean11
|
7d887d81b0
|
GameServer - Modified one row
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2014-02-20 16:54:24 +01:00 |