Pontus Fransson
|
ca2695293f
|
Added reconnect (not tested). Added check for level parser not finding file.
|
2014-02-19 09:25:40 +01:00 |
Dander7BD
|
02b467be18
|
const related edits in CustomNetProtocol
Should be none impact besides positive ones
|
2014-02-18 17:04:27 +01:00 |
dean11
|
22f9daf0d8
|
Connection between server and client is stable
|
2014-02-18 16:38:08 +01:00 |
dean11
|
f6f183d6e7
|
GameServer - Added inititiate protocols
|
2014-02-18 11:34:24 +01:00 |
Dennis Andersen
|
5b4758d2ae
|
Broekn
|
2014-02-18 08:55:38 +01:00 |
dean11
|
7395a0a495
|
Major cleanup
|
2014-02-17 10:38:11 +01:00 |
dean11
|
bb8d3549dc
|
Cleanup
|
2014-02-17 09:01:01 +01:00 |
Dennis Andersen
|
5119af8127
|
Gameserver - Added more features to standalone srver
|
2014-02-17 08:53:15 +01:00 |
Dennis Andersen
|
85ebe3a7ca
|
GameServer - Merged with Input, Added some athur info in headers
|
2014-02-16 01:38:03 +01:00 |
Dander7BD
|
805f90d926
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/LoginState.cpp
|
2014-02-13 15:25:07 +01:00 |
Pontus Fransson
|
95e08e84c3
|
Network - Overloaded Connect in NetworkClient to use std::wstring.
|
2014-02-13 15:21:19 +01:00 |
Dander7BD
|
5d4d66cf06
|
stuff
|
2014-02-12 17:20:42 +01:00 |
Dander7BD
|
5ff8661843
|
Bugs and Compilation errors dealt with
|
2014-02-12 14:33:56 +01:00 |
Dander7BD
|
4d78e30fb8
|
Overhaul of GameState
|
2014-02-12 09:02:44 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
Dennis Andersen
|
b7f550859d
|
GameServer - Merge with GameLogic
|
2014-02-04 22:13:07 +01:00 |
Dennis Andersen
|
168539da08
|
Gameserver - Fixed minor merging isues
|
2014-02-04 16:27:18 +01:00 |
Dennis Andersen
|
de8c76f051
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:07:10 +01:00 |
Pontus Fransson
|
dc5b408196
|
Network - Updated network api with comment.
|
2014-02-03 15:32:20 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
|
2014-01-31 22:52:52 +01:00 |
Dennis Andersen
|
c9c562fda6
|
GameServer - Added some functionality in windowshell
|
2014-01-31 10:50:38 +01:00 |
lindaandersson
|
4df6b849a6
|
GL - working with new models and server
|
2014-01-31 09:39:44 +01:00 |
Dennis Andersen
|
34b6b29fc4
|
GameLogic - Merged with GL
|
2014-01-31 09:24:16 +01:00 |
lindaandersson
|
a6ff6eba42
|
GL - merge with server
|
2014-01-31 09:14:55 +01:00 |
Dennis Andersen
|
40f0fe61f0
|
GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
|
2014-01-31 08:41:08 +01:00 |
Pontus Fransson
|
3b8a8e9c09
|
Network - Fixed receiving parts of packages.
|
2014-01-30 23:22:46 +01:00 |
Sam Mario Svensson
|
4167b6a93b
|
GL- merge fix
|
2014-01-30 15:02:35 +01:00 |
Dennis Andersen
|
09f39ec26d
|
GameServer - Added acces directly to clients in network session
|
2014-01-30 14:15:25 +01:00 |
Dennis Andersen
|
05740665da
|
GameServer - Fixed a small error regarding not reaching some data
|
2014-01-30 11:11:04 +01:00 |
Dennis Andersen
|
fa29cd7307
|
GameServer - Merged with GameLogic
|
2014-01-30 00:19:00 +01:00 |
Dennis Andersen
|
1e89bb4e30
|
Fixed protocol messaging. Known crash when recieveing protocol on server after a while...
|
2014-01-29 15:01:14 +01:00 |
Dennis Andersen
|
36f057d2cc
|
Broekn branch not broekn more
|
2014-01-29 10:18:01 +01:00 |
Dennis Andersen
|
91e825dbfb
|
Broekn stuff to tobias
|
2014-01-28 09:00:02 +01:00 |
Dennis Andersen
|
22a5db97f8
|
Added final protocols, and a bit of support for them on server side
|
2014-01-22 15:22:52 +01:00 |
Dennis Andersen
|
6c3c234be1
|
GameLogic - pree-sprint merge
|
2014-01-20 15:47:52 +01:00 |
lindaandersson
|
0ffe26c134
|
GL - Merge client with gameserver
|
2014-01-15 08:18:06 +01:00 |
lindaandersson
|
04c5898f4e
|
GL - sending string and createOBJ working
|
2014-01-14 09:24:55 +01:00 |
Dennis Andersen
|
ce89e6bc98
|
GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
|
2014-01-13 12:44:33 +01:00 |
Dennis Andersen
|
a02a32c029
|
Network now closes listener gracefully, meaning threads dont crash anymore, also fixed a minor bug in Game folder
|
2014-01-09 14:18:01 +01:00 |
Dennis Andersen
|
42de421904
|
Master - Modified igore
|
2014-01-08 13:07:55 +01:00 |
Dennis Andersen
|
ed202a15a2
|
Worked over the holidays
|
2014-01-07 10:26:09 +01:00 |
Dennis Andersen
|
beb116e964
|
Fixed some threafing and stuff
|
2013-12-19 12:32:23 +01:00 |
Erik Persson
|
4d7be753c5
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2013-12-18 08:32:20 +01:00 |
Erik Persson
|
8173f3818d
|
gamelogic update and added some level design elements
teammanager, team,
|
2013-12-18 08:30:58 +01:00 |
Pontus Fransson
|
d4e92d4bbe
|
Network - Fixed clear string in Translator.
|
2013-12-18 00:21:00 +01:00 |
Pontus Fransson
|
623267ad1b
|
Merge branch 'Network' of https://github.com/dean11/Danbias into GameLogic
|
2013-12-18 00:10:47 +01:00 |
Pontus Fransson
|
4df33b759c
|
Network - char[] unpacking.
Fixed correct unpacking on char[].
Fixed not clearing string in translator unpack function.
|
2013-12-18 00:04:25 +01:00 |
Dennis Andersen
|
8700824d12
|
Gamlogic - Merge with Linda
|
2013-12-17 14:32:57 +01:00 |
Dennis Andersen
|
097fa1da34
|
GameLogic - Pre merge with Linda
|
2013-12-17 14:15:20 +01:00 |