Dander7BD
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2de045524a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
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2014-02-14 15:42:46 +01:00 |
Dander7BD
|
8bf13dab39
|
Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
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2014-02-14 15:39:01 +01:00 |
Dander7BD
|
ba7f9aaa38
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 15:38:01 +01:00 |
Sam Mario Svensson
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26fb7a5664
|
GL- Compile fel med spawnpoint fixat
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2014-02-14 15:36:19 +01:00 |
Dander7BD
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73e9629832
|
Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
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2014-02-14 15:33:17 +01:00 |
lanariel
|
9096e548a1
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Text Culling Fix
|
2014-02-14 15:31:38 +01:00 |
Dander7BD
|
911700676c
|
human error fix
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2014-02-14 15:24:19 +01:00 |
Dander7BD
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c85cecd05a
|
som more stuff
created another version of Quaternion to Angular Axis conversion.
|
2014-02-14 15:19:10 +01:00 |
Sam Mario Svensson
|
3051621f30
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GL- levelLoader can now load a correct spawnpoint
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2014-02-14 15:19:07 +01:00 |
lanariel
|
655f48017c
|
Anim Fix
|
2014-02-14 15:11:12 +01:00 |
lindaandersson
|
bfb9864be9
|
GL - handle if the model dose not exist
|
2014-02-14 15:07:55 +01:00 |
Dander7BD
|
c1d63a1477
|
new state: NetLoadState
|
2014-02-14 14:32:17 +01:00 |
Dander7BD
|
fe6742f9e2
|
Tweaks and a new state: NetLoadState
|
2014-02-14 14:31:01 +01:00 |
lanariel
|
adcac0ec12
|
Random Updates
|
2014-02-14 14:27:38 +01:00 |
Pontus Fransson
|
1dd36eaace
|
Changed from ref to value struct. Forgot a System::.
|
2014-02-14 14:18:16 +01:00 |
lindaandersson
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68dfd2e324
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-14 13:55:03 +01:00 |
lindaandersson
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25b0162b59
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GL - explosive crate testing
|
2014-02-14 13:54:50 +01:00 |
lindaandersson
|
bab3af787c
|
GL - merge with new physics movement
|
2014-02-14 13:54:28 +01:00 |
Pontus Fransson
|
75201d4c6d
|
Removed some using namespaces from .h to .cpp.
|
2014-02-14 13:52:44 +01:00 |
lindaandersson
|
8110b677ff
|
GL - added spawnpoint array
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2014-02-14 13:09:55 +01:00 |
Erik Persson
|
8b92c015ea
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
|
2014-02-14 12:46:27 +01:00 |
Dander7BD
|
c5c0047b5c
|
some minor temporary button edits
|
2014-02-14 12:20:58 +01:00 |
Dander7BD
|
e6c5f1f6e5
|
Merge errors dealt with
|
2014-02-14 12:09:59 +01:00 |
Pontus Fransson
|
4c4693e890
|
Lagt till alla funktion, inte en aning om det fungerar.
|
2014-02-14 12:09:30 +01:00 |
Robin Engman
|
f8e68b95b2
|
Temporary jump
|
2014-02-14 12:07:49 +01:00 |
Erik Persson
|
9fc8a8840f
|
GL - fixed movement(pretty unstable but its working)
|
2014-02-14 12:03:29 +01:00 |
Robin Engman
|
61c49cf352
|
Merge with game logic
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2014-02-14 11:54:28 +01:00 |
Robin Engman
|
a42dfe96f1
|
Jump implemented
|
2014-02-14 11:52:44 +01:00 |
Dander7BD
|
66d4fcef3a
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/LoginState.cpp
|
2014-02-14 11:44:49 +01:00 |
lanariel
|
ff6a4a0d47
|
Build Launcher
|
2014-02-14 11:38:43 +01:00 |
Dander7BD
|
36c6689c7a
|
bug fixes
|
2014-02-14 11:37:20 +01:00 |
Erik Persson
|
3c928f497f
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:34:59 +01:00 |
Erik Persson
|
8bbdb1156a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-14 11:34:47 +01:00 |
Dander7BD
|
2bfcda3b50
|
MousePos available in all relevant states
|
2014-02-14 11:32:16 +01:00 |
lindaandersson
|
9dd7aa2b5d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:28:02 +01:00 |
lindaandersson
|
53f4848ea1
|
GL - merge with graphics. no SSAO. no TextRendering
|
2014-02-14 11:27:52 +01:00 |
Dander7BD
|
22f8a6c9ea
|
Revert "Revert this"
This reverts commit 76f0b712b1 .
|
2014-02-14 11:27:23 +01:00 |
Dander7BD
|
6f9483041b
|
Temporary mouse pos add + other stuff
|
2014-02-14 11:26:50 +01:00 |
lanariel
|
431faff684
|
Merge Conficts btween projects
|
2014-02-14 11:17:30 +01:00 |
Erik Persson
|
7791dc076e
|
GL - static and dynamic objects can now set extraDamageOnCollision in constructor
|
2014-02-14 11:16:15 +01:00 |
lindaandersson
|
975894b037
|
GL - init objects
|
2014-02-14 11:11:49 +01:00 |
lindaandersson
|
9038277a2c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:07:11 +01:00 |
lindaandersson
|
1a01dbd760
|
GL - initiating objects
|
2014-02-14 11:07:03 +01:00 |
Erik Persson
|
8d8fa78da0
|
GL - fixed portal constructor
|
2014-02-14 11:04:01 +01:00 |
Erik Persson
|
c5e4580ada
|
GL - include error fixed
|
2014-02-14 10:59:33 +01:00 |
Pontus Fransson
|
30317ec365
|
Moved project to Stand alone server folder.
|
2014-02-14 10:59:01 +01:00 |
Erik Persson
|
f14a83aef2
|
GL - Explosivebox now takes a float forceMagnitude instead of a vector
|
2014-02-14 10:57:24 +01:00 |
Pontus Fransson
|
5579b8a73c
|
Merge branch 'StandaloneServer' of https://github.com/dean11/Danbias into StandaloneServer
|
2014-02-14 10:49:04 +01:00 |
Pontus Fransson
|
e7cd44e75e
|
Server - Added CLI project
|
2014-02-14 10:48:49 +01:00 |
lanariel
|
4f849bddb3
|
Folder and Launcher Added
|
2014-02-14 10:46:23 +01:00 |