Dander7BD
9749749748
IRigidBody done
...
Renamed to ICustomBody
* Added bunch of other stuff
2013-11-21 17:22:13 +01:00
Dander7BD
af2b01d975
Fixed commit errors + other stuff
2013-11-21 15:29:35 +01:00
lanariel
3ef36547a9
Merge branch 'RigidBody' of https://github.com/dean11/Danbias into Graphics
2013-11-21 15:21:03 +01:00
Dander7BD
8af3cde642
Merge remote-tracking branch 'origin/RigidBody' into Graphics
2013-11-21 15:20:19 +01:00
Dander7BD
dc9f4597e2
Added OrientationMatrix build methods + other stuff
2013-11-21 15:19:32 +01:00
Pontus Fransson
dcf456ce6d
Fixed implementation of Translator
2013-11-21 14:49:30 +01:00
lanariel
b419849fd4
Merged Obj and Engine Restructure
2013-11-21 14:17:03 +01:00
lanariel
9a0206bf35
More
2013-11-21 14:14:30 +01:00
lanariel
7b31377be8
Engine Sructured
2013-11-21 13:50:43 +01:00
Pontus Fransson
7c417dd223
Merge
2013-11-21 13:46:25 +01:00
Tobias Grundel
f08e9491ed
ObjReader
2013-11-21 13:45:11 +01:00
Pontus Fransson
87e1cf0436
Added Message base class
...
Packing functions,
MessageHeader; MessageTest,
2013-11-21 13:42:38 +01:00
Sam Mario Svensson
f77efb107d
Implemented Translator
...
also fixed some coding standards with namespaces in client, connection,
listener, server.
added protocols with enums for packagetype.
2013-11-21 13:40:52 +01:00
Dander7BD
c6064887b7
Forgot to test compile RigidBody
...
Compile Errors is fixed
2013-11-21 13:15:10 +01:00
Dander7BD
4362b88a74
RigidBody DONE
...
Needs only testing for confirmations
2013-11-21 13:15:09 +01:00
Dander7BD
5aa8e07b0d
Minor changes
...
Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
2013-11-21 13:15:09 +01:00
Dander7BD
5cd36f1995
TangentialImpulseAcceleration
...
fixed selfexplanatory documentation
2013-11-21 13:15:08 +01:00
Robin Engman
fbeeb5f72c
Robin's fix part of RigidBody.cpp DONE
2013-11-21 13:15:07 +01:00
Dander7BD
caa61d3ae9
Dans fix part of RigidBody.cpp DONE
2013-11-21 13:15:07 +01:00
Dander7BD
1b2c49457c
Task assignment in RigidBody.cpp
2013-11-21 13:15:06 +01:00
Tobias Grundel
ddbc808977
Re-fixed ObjReader
2013-11-21 12:47:47 +01:00
Linda Andersson
2408bf49a1
projectfiles
2013-11-21 12:31:31 +01:00
Linda Andersson
b38545962b
GL test main project: Drawing a object
2013-11-21 12:05:39 +01:00
Robin Engman
3f518c72e8
Added inertia functions.
2013-11-21 11:47:34 +01:00
Dander7BD
938826b84e
Forgot to test compile RigidBody
...
Compile Errors is fixed
2013-11-21 11:47:20 +01:00
Dander7BD
f51d2312dd
RigidBody DONE
...
Needs only testing for confirmations
2013-11-21 11:39:11 +01:00
Linda Andersson
ece4a74838
succesfull merge
2013-11-21 10:07:49 +01:00
Linda Andersson
a220faf7b6
Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
2013-11-21 10:05:48 +01:00
Linda Andersson
8f0d6ec139
core update
2013-11-21 10:05:40 +01:00
Linda Andersson
2c395807cd
Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
2013-11-21 10:04:47 +01:00
lanariel
a94429fd9d
Fixed Unresolved Externals from Hiarchy Flattening
2013-11-21 10:02:17 +01:00
Linda Andersson
229741e707
merge with graphics
2013-11-21 09:46:26 +01:00
lanariel
dc9c448150
Fix compile Errors
2013-11-21 09:43:53 +01:00
Dander7BD
d90074d909
Minor changes
...
Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
2013-11-20 17:40:12 +01:00
Dander7BD
8dee300dc8
Merge remote-tracking branch 'origin/Physics' into RigidBody
2013-11-20 17:01:12 +01:00
Dander7BD
baec4b0392
Box updated
...
orientation Matrix have been split into a rotation Matrix and a
translation Vector
2013-11-20 16:59:12 +01:00
lanariel
16be725743
Project Include Model
2013-11-20 16:55:13 +01:00
lanariel
adfec528bf
Fixing Render Namespace, See, todo in Resources.cpp
2013-11-20 16:51:53 +01:00
Linda Andersson
96245fc52e
merged with wapon, static and dynamic
2013-11-20 16:01:39 +01:00
Linda Andersson
28da371b80
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-20 15:47:31 +01:00
Linda Andersson
68d516cc86
adding IGame interface
2013-11-20 15:47:11 +01:00
Erik Persson
717b425147
split worldObject into dynamic and static types
2013-11-20 14:25:37 +01:00
Erik Persson
abf81b7c3c
added weapon and connected it to player
...
changed player
2013-11-20 14:18:31 +01:00
Robin Engman
da6eda2a8c
Commented non-functional features.
2013-11-20 13:48:54 +01:00
Erik Persson
ce9746f10c
worldObject update
2013-11-20 12:23:45 +01:00
Dander7BD
687fb6835a
TangentialImpulseAcceleration
...
fixed selfexplanatory documentation
2013-11-20 11:58:27 +01:00
Robin Engman
80301ae02e
Robin's fix part of RigidBody.cpp DONE
2013-11-20 11:48:54 +01:00
Dander7BD
2149ca8ab5
Dans fix part of RigidBody.cpp DONE
2013-11-20 11:44:54 +01:00
Dander7BD
e41d16cc03
Task assignment in RigidBody.cpp
2013-11-20 11:36:17 +01:00
Dander7BD
b8d0a106b3
Physics branch disaster Patch
...
critical changes in Sprint1 branch caused major problems for the physics
patch. Files had to be backed up, Physics branch destroyed along with
it's log data. So that a new Physics branch could be made from the new
Sprint1. This patch is those copied files put back into the new physics
branch. .. logdata and 3hours lost (1h/person)
2013-11-20 11:09:27 +01:00