lindaandersson
|
d32e614b00
|
GL - Hax to get the world model initiated. reading spawnpoints
|
2014-02-14 16:03:46 +01:00 |
Sam Mario Svensson
|
26fb7a5664
|
GL- Compile fel med spawnpoint fixat
|
2014-02-14 15:36:19 +01:00 |
lindaandersson
|
25b0162b59
|
GL - explosive crate testing
|
2014-02-14 13:54:50 +01:00 |
lindaandersson
|
bab3af787c
|
GL - merge with new physics movement
|
2014-02-14 13:54:28 +01:00 |
lindaandersson
|
8110b677ff
|
GL - added spawnpoint array
|
2014-02-14 13:09:55 +01:00 |
Erik Persson
|
8bbdb1156a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
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2014-02-14 11:34:47 +01:00 |
lindaandersson
|
975894b037
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GL - init objects
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2014-02-14 11:11:49 +01:00 |
lindaandersson
|
9038277a2c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-14 11:07:11 +01:00 |
lindaandersson
|
1a01dbd760
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GL - initiating objects
|
2014-02-14 11:07:03 +01:00 |
Erik Persson
|
c5e4580ada
|
GL - include error fixed
|
2014-02-14 10:59:33 +01:00 |
lindaandersson
|
50d07a102d
|
GL - initiate lvl
|
2014-02-14 10:32:41 +01:00 |
lindaandersson
|
1fc6f16409
|
GL - rotation testing
|
2014-02-14 10:09:03 +01:00 |
Erik Persson
|
5defe7c0f7
|
GL - fixed compile errors
|
2014-02-14 10:08:29 +01:00 |
Erik Persson
|
59697bfcea
|
GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction
|
2014-02-14 09:59:26 +01:00 |
Robin Engman
|
ff951d2183
|
Moving fixed
Jumping and waiting for camera is next
|
2014-02-13 19:49:33 +01:00 |
lindaandersson
|
2dee9dd084
|
GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content.
|
2014-02-13 16:33:26 +01:00 |
Sam Mario Svensson
|
573a0109e3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/GameLogicStates.h
Code/Game/GameLogic/JumpPad.cpp
Code/Game/GameLogic/JumpPad.h
|
2014-02-12 15:03:40 +01:00 |
Sam Mario Svensson
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64b2d688bd
|
Försök till merge men det är cp
|
2014-02-12 14:48:58 +01:00 |
Erik Persson
|
6cbec3e2ac
|
GL - jumppad testing
|
2014-02-12 14:45:10 +01:00 |
lindaandersson
|
97c3097fc7
|
GL - added jumppad model and rigidbody
|
2014-02-12 13:37:21 +01:00 |
lindaandersson
|
e8536cc5d4
|
GL - removed before collision event, sending look and right dir to server
|
2014-02-12 13:11:35 +01:00 |
lindaandersson
|
fa16f71a26
|
GL - forgot to commit files
|
2014-02-12 11:36:08 +01:00 |
lindaandersson
|
bdc5b5e736
|
GL - fixed graphics, collision with house, locked to 30 fps on client, jump added
|
2014-02-12 09:32:13 +01:00 |
lindaandersson
|
d771a5181d
|
GL - rotation and gravity fixed
|
2014-02-11 13:41:38 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |
Dennis Andersen
|
14bf3ede86
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:14 +01:00 |
Dennis Andersen
|
4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
92447a6352
|
Very cool stuff
|
2014-02-07 16:01:43 +01:00 |
Robin Engman
|
ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Robin Engman
|
b225c53611
|
More cool stuff
|
2014-02-07 11:43:18 +01:00 |
Robin Engman
|
f372d3e05b
|
Some cool stuff
|
2014-02-06 21:15:28 +01:00 |
lindaandersson
|
91db71fe0e
|
GL - 20 boxes and a house
|
2014-02-05 15:54:48 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
lindaandersson
|
70a2cf27e3
|
GL - almost ok, at least on the top of the world
|
2014-02-05 11:53:38 +01:00 |
lindaandersson
|
426444ca34
|
GL - added more boxes and weaponfunctionality
|
2014-02-05 11:46:04 +01:00 |
Dennis Andersen
|
db822fa832
|
GameServer - Merged with gamelogic
|
2014-02-04 22:33:39 +01:00 |
Dennis Andersen
|
b7f550859d
|
GameServer - Merge with GameLogic
|
2014-02-04 22:13:07 +01:00 |
lindaandersson
|
d8c7220569
|
GL - added some testing things in player and more objects to the world
|
2014-02-04 16:08:28 +01:00 |
Dennis Andersen
|
de8c76f051
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:07:10 +01:00 |
lindaandersson
|
fcadd5b4c3
|
GL - testing physics
|
2014-02-04 10:29:02 +01:00 |
Erik Persson
|
8f234611d2
|
GL - mergeissues fixed
|
2014-02-03 10:48:12 +01:00 |