Linda Andersson
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d145853d34
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 14:58:30 +01:00 |
Linda Andersson
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b4409d2147
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Sending energy update to client.
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2014-02-27 14:56:18 +01:00 |
Erik Persson
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e006ede5ac
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 14:41:48 +01:00 |
Erik Persson
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09d8825c66
|
sada
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2014-02-27 14:41:31 +01:00 |
Erik Persson
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ef3dd62ca3
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GL - new weapon gun
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2014-02-27 14:38:03 +01:00 |
Dander7BD
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36761a8314
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OnDynamicCollision drop box .. missed a file in commit
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2014-02-27 14:37:15 +01:00 |
Dander7BD
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701c0e19e1
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 14:36:25 +01:00 |
Dander7BD
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2592e4d3e3
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Picked box should be dropped when impacted by any dynamic object
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2014-02-27 14:36:15 +01:00 |
Linda Andersson
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97ea35e91e
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Fixing player animation updates
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2014-02-27 14:11:03 +01:00 |
Erik Persson
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84a462de6c
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GL - Player pushed by weapon
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2014-02-27 13:41:04 +01:00 |
lanariel
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edd6169c44
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quick fix
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2014-02-27 13:12:18 +01:00 |
Erik Persson
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8111e9f51e
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GL - M,L controls activating/deactivating the window. lower threshhold for dmg
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2014-02-27 13:09:57 +01:00 |
Dander7BD
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369333fa1c
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-27 13:08:06 +01:00 |
Dander7BD
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5970b23d3c
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lost code fix
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2014-02-27 13:07:31 +01:00 |
Dander7BD
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74a833baf8
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changed arena to sumLights.bias
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2014-02-27 12:58:51 +01:00 |
Dander7BD
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10577c3a67
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Merge remote-tracking branch 'origin/Physics' into PlayerRunEdits
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2014-02-27 12:58:26 +01:00 |
Dander7BD
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cf8a83e1e3
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Merge fixes
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2014-02-27 12:55:34 +01:00 |
Dander7BD
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ee54ce5d73
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Merge remote-tracking branch 'origin/GameClient' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/DanBiasGame_Impl.cpp
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2014-02-27 12:47:26 +01:00 |
Dander7BD
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3470bc48cc
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Merge remote-tracking branch 'origin/GameLogic' into PlayerRunEdits
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2014-02-27 12:45:17 +01:00 |
Linda Andersson
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19aa8e5ed4
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 12:11:03 +01:00 |
Linda Andersson
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91d1186c93
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fixed some mem leaks. Models are only released when program exits so restarting a level results in leaks because they are loaded again.
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2014-02-27 12:10:40 +01:00 |
Erik Persson
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978d071c90
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GL - blablafixes
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2014-02-27 12:09:51 +01:00 |
Dander7BD
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779b2ee00c
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More merge conflicts untanglement
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2014-02-27 11:46:58 +01:00 |
lanariel
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68525b4e82
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-27 11:42:39 +01:00 |
lanariel
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21c92ac8a6
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Merge branch 'Gtest' into GameClient
Conflicts:
Code/Game/GameClient/DanBiasGame_Impl.cpp
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2014-02-27 11:42:29 +01:00 |
dean11
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2b8dbee5f6
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 11:41:36 +01:00 |
dean11
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a80b1fa96f
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Added back to main menu NOTE MEMORY LEAKS
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2014-02-27 11:41:17 +01:00 |
lanariel
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b1cf134bea
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added support to resize
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2014-02-27 11:40:58 +01:00 |
Linda Andersson
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87dc036cc5
|
Merge conflict
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2014-02-27 11:38:16 +01:00 |
Linda Andersson
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1bf7e21fcc
|
Added player color to client. Spawnpoint class but logic needs to be implemented. Added kills and deatch counting and message sending for it.
|
2014-02-27 11:35:32 +01:00 |
Dander7BD
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96cb865242
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Merge remote-tracking branch 'origin/New-inputsystem' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/GameClientState/GameState.cpp
Code/Game/GameClient/GameClientState/GamingUI.cpp
Code/Game/GameLogic/GameAPI.h
Code/Game/GameLogic/Player.cpp
Code/Game/GameLogic/Player.h
Code/Game/GameServer/GameSession.h
Code/Game/GameServer/Implementation/GameSession_Gameplay.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.h
|
2014-02-27 11:18:16 +01:00 |
Dander7BD
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2089b7f01f
|
permanent disable of player friction
|
2014-02-27 11:17:13 +01:00 |
lanariel
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a8fe18d98b
|
merge anim change with fix tiles
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2014-02-27 11:05:12 +01:00 |
Erik Persson
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44ec232310
|
GL - correction of dmg and jumppad foce
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2014-02-27 11:01:55 +01:00 |
lanariel
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1b7cebc2e9
|
Resize
|
2014-02-27 10:49:22 +01:00 |
Dander7BD
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f1e6a1c897
|
Merge fixes
Warning! Possibility that code were lost during this merge.
Please oh please do check what branch you are in before you edit files.
|
2014-02-27 10:46:30 +01:00 |
Erik Persson
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e43996bdc8
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Se till så att man inte går över maxenergy
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2014-02-27 10:32:08 +01:00 |
Dennis Andersen
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22bc079ed7
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GameLogic - Fixed drop on secondary, Modified how keys are sent
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2014-02-27 10:32:08 +01:00 |
dean11
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50acc12951
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Broken shit, dont take
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2014-02-27 10:31:16 +01:00 |
dean11
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4e502b298b
|
GameServer - minor
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2014-02-27 10:31:15 +01:00 |
Linda Andersson
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9731cd9c5e
|
Spawning players on rand spawnpoint when they connect
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2014-02-27 10:31:15 +01:00 |
dean11
|
2da9ef4506
|
Merged with physics and added filepath
|
2014-02-27 10:31:13 +01:00 |
Robin Engman
|
30c425f8fa
|
Fixed the damn path
|
2014-02-27 10:31:13 +01:00 |
Robin Engman
|
d81a1c204c
|
Added early triangle collisions
|
2014-02-27 10:31:12 +01:00 |
Pontus Fransson
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c32871687e
|
Found bug. Explosive box was increasing the ID.
|
2014-02-27 10:30:34 +01:00 |
Erik Persson
|
977920b360
|
GL - merge stuff
|
2014-02-27 10:30:33 +01:00 |
Linda Andersson
|
7d7d475499
|
InGame keys: Go to mainMenu with M. Exit client with ESC. Fix drop in drop out correctly.
|
2014-02-27 10:28:49 +01:00 |
Linda Andersson
|
d4e80733d2
|
Fixed deleting problems when shuting down
|
2014-02-27 10:27:55 +01:00 |
Pontus Fransson
|
28e84854d1
|
Health pickups is now working!
|
2014-02-27 10:27:54 +01:00 |
Pontus Fransson
|
8a65907625
|
Does not render non visible models anymore.
|
2014-02-27 10:24:39 +01:00 |