Dennis Andersen
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40f0fe61f0
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GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
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2014-01-31 08:41:08 +01:00 |
Pontus Fransson
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51a1b3ecff
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GL - Resource get size
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2014-01-27 13:55:05 +01:00 |
Dennis Andersen
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f7f59e8ac8
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GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
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2014-01-21 09:52:48 +01:00 |
dean11
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42fa756866
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GameLogic - Merge with util fixed
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2013-12-12 14:29:56 +01:00 |
dean11
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d95d771c43
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Network - Merged with Gamelogic
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2013-12-10 14:00:20 +01:00 |
dean11
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597891acfe
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Misc - Added more fetures to Smart pointers
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2013-12-06 11:46:47 +01:00 |
lanariel
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fb51881fab
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Fixed Mem leaks on gpu and start on deffered pipeline
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2013-12-05 14:56:34 +01:00 |
dean11
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c0807442a4
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Fixed some minor errors with project linking
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2013-11-29 11:04:52 +01:00 |
lanariel
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469ccaab6c
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Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
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2013-11-29 10:31:19 +01:00 |
lanariel
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ca20a5af9e
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Stable Resource Management with 4 unidentified Memory Leaks
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2013-11-29 10:25:27 +01:00 |
dean11
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de01d23d1d
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Fixed some structure issues and commented
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2013-11-29 09:23:08 +01:00 |
dean11
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0785e54dfd
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Removed .orig files after merge
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2013-11-28 15:19:52 +01:00 |
dean11
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cc4835a97b
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Merge with Physics branch
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2013-11-28 15:09:09 +01:00 |
Dander7BD
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d241298308
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merging MiscBranch into Physics with conflict fixes
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2013-11-28 14:52:13 +01:00 |
lanariel
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9bf84cdc65
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Stable Graphics, hard coded texture read in ObjReader.ToModel
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2013-11-28 14:34:52 +01:00 |
dean11
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d08644e8e1
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Added a force reload feture in resource loading
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2013-11-28 13:43:11 +01:00 |
dean11
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972cfa0d39
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Fixed bugs with custom loading
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2013-11-27 21:12:37 +01:00 |
dean11
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48c812b033
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Forgot to follow coding standard...
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2013-11-26 21:51:40 +01:00 |
dean11
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e4904870b3
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Added a threading wrapper with basic functionality that needs real testing
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2013-11-26 21:08:34 +01:00 |
dean11
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1f27336b3f
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Added filename paramater in custom load function
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2013-11-26 12:09:38 +01:00 |
dean11
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e5cef4895e
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Added support for custom loading, unloading and reloading
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2013-11-26 10:55:51 +01:00 |
dean11
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15455db1b2
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Added a resource handler with basic byte loading
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2013-11-22 10:46:25 +01:00 |