Dander7BD
de0078265c
Stub response to new ICollideAble method
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Stubbed: Box, BoxAxisAligned, Frustrum
Fully implemented: Line & Universe
2013-12-20 11:59:36 +01:00
Dander7BD
da996a5deb
Added cirtual function to ICollideAble
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Overload of Intersects(...)
2013-12-20 11:59:35 +01:00
Dander7BD
c854b1af58
Stuff
2013-12-20 11:59:35 +01:00
Robin Engman
c740bd5935
Added some data to PhysicsAPI
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GetRigidLinearVelocity() and void* as reference to game object.
2013-12-12 10:02:35 +01:00
Dander7BD
5835a72acc
Setstruct introduction done
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Can be found as:
Physics::Struct::CustomBodyState
Physics::ICustomBody::State
Is all inline thus no expensive API calls, as intended.
Will be expanded to move API call methods from Physics::ICustomBody to
it.
2013-12-06 09:46:30 +01:00
Dander7BD
d0936f9133
InverseRotationMatrix fixed
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Compiler overstepping its bound, doing whatever it wants.
2013-12-04 14:22:25 +01:00
Dander7BD
7ad60969fc
Sphere Vs Box collision detect fix
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second ed. ... Works now! :3
2013-12-04 14:12:06 +01:00
Dander7BD
e0adc0ae93
Sphere Vs Box collision detect fix
2013-12-04 13:52:07 +01:00
Dander7BD
202ee23b25
Octtree::leafData Container should be kept updated now
2013-12-04 11:49:33 +01:00
Dander7BD
080bbf68fd
Collideables fixed
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Missing returns
2013-12-04 11:42:11 +01:00
Dander7BD
1d94ed0ddc
Fixed MomentOfInertia methods
2013-12-04 11:30:56 +01:00
Dander7BD
f10f3b0bef
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
2013-12-04 10:05:02 +01:00
Dander7BD
87e9d137ea
Merge remote-tracking branch 'origin/Graphics' into Physics
2013-12-04 09:58:11 +01:00
lanariel
47aa2c89a2
Quick Error fix and using .png
2013-12-04 09:56:03 +01:00
Robin Engman
f2548c43ce
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
2013-12-04 09:52:03 +01:00
Robin Engman
b03e9af027
Fixed octree and API
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Rewrote AddObject function in octree and OnPossibleCollision in
PhysocsAPI_Impl
2013-12-04 09:51:48 +01:00
lanariel
ce294cd1d7
Forgot to add a folder
2013-12-04 09:43:43 +01:00
lanariel
d03f1eaf44
Merge to sprint2
2013-12-04 09:42:52 +01:00
lanariel
f29af8b8bd
Release Now Stable
2013-12-04 09:36:43 +01:00
Dander7BD
e4476f7757
Added function for ICustomBody
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void ICustomBody::SetMomentum( const ::Oyster::Math::Float3 &worldG )
- Added and implemented
2013-12-03 15:11:24 +01:00
Robin Engman
0a0e327d71
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
2013-12-03 11:31:24 +01:00
dean11
10c786b745
Update .gitignore
2013-11-29 21:23:05 +01:00
dean11
afd7652b6e
Update .gitignore
2013-11-29 20:58:53 +01:00
dean11
c0807442a4
Fixed some minor errors with project linking
2013-11-29 11:04:52 +01:00
lanariel
07a616b252
Correct VertexShader
2013-11-29 10:44:04 +01:00
lanariel
469ccaab6c
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
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Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
2013-11-29 10:31:19 +01:00
lanariel
ca20a5af9e
Stable Resource Management with 4 unidentified Memory Leaks
2013-11-29 10:25:27 +01:00
Linda Andersson
2ca3cdd705
merge with sprint branch - working
2013-11-29 10:13:18 +01:00
Linda Andersson
4cb82e6396
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-29 10:04:59 +01:00
Linda Andersson
7a663b2e16
GL - camera movement working
2013-11-29 10:04:44 +01:00
Erik Persson
f31bf1db5f
some fixing
2013-11-29 10:03:32 +01:00
Dander7BD
026b427deb
Implemented a temporary collision test update
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Will only call the subscribed CollisioEventAction whenevera collision is
detected.
2013-11-29 10:00:07 +01:00
Robin Engman
1a06c7c7e6
Changed from pointer to reference
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Did it in sample and visit functions
2013-11-29 10:00:06 +01:00
Robin Engman
c31ea9730b
Added overloads for visitor and sample functions
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They now have an overload for accepting ICollideable
2013-11-29 10:00:05 +01:00
Dander7BD
5d5f684ad6
minor compilation error fix
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Forgot that UniquePointer had a special operator for checking if it is
not NULL >.<
2013-11-29 10:00:04 +01:00
Dander7BD
ec7185f463
Bunch of implementations
2013-11-29 10:00:03 +01:00
Pontus Fransson
10f8df45a8
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Network
2013-11-29 09:36:31 +01:00
Erik Persson
f9a1aaf43c
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-29 09:26:16 +01:00
Erik Persson
b28a558732
fix transpose
2013-11-29 09:24:41 +01:00
Linda Andersson
04e48ec550
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-29 09:23:42 +01:00
dean11
de01d23d1d
Fixed some structure issues and commented
2013-11-29 09:23:08 +01:00
Linda Andersson
eb026cb9c7
GL more comments
2013-11-29 09:23:00 +01:00
Erik Persson
32c529feb6
converted camera class
2013-11-29 09:20:37 +01:00
Sam Mario Svensson
3c681352da
Documentation of the code done by Sam
2013-11-29 09:19:14 +01:00
Pontus Fransson
407f3c5c9a
Added documentation and removed unecessesary code.
2013-11-29 09:11:30 +01:00
Robin Engman
bddc3acad2
Changed from pointer to reference
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Did it in sample and visit functions
2013-11-29 09:07:52 +01:00
Linda Andersson
d9fcec0c1c
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-29 09:05:12 +01:00
Linda Andersson
017efd55e5
GL starting commenting
2013-11-29 09:05:01 +01:00
Robin Engman
255a0b0070
Added overloads for visitor and sample functions
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They now have an overload for accepting ICollideable
2013-11-29 09:03:37 +01:00
Erik Persson
8138afb6b5
object update
2013-11-29 09:00:12 +01:00