Erik Persson
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e006ede5ac
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 14:41:48 +01:00 |
Erik Persson
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09d8825c66
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sada
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2014-02-27 14:41:31 +01:00 |
Erik Persson
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ef3dd62ca3
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GL - new weapon gun
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2014-02-27 14:38:03 +01:00 |
Dander7BD
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36761a8314
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OnDynamicCollision drop box .. missed a file in commit
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2014-02-27 14:37:15 +01:00 |
Dander7BD
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701c0e19e1
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 14:36:25 +01:00 |
Dander7BD
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2592e4d3e3
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Picked box should be dropped when impacted by any dynamic object
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2014-02-27 14:36:15 +01:00 |
Linda Andersson
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97ea35e91e
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Fixing player animation updates
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2014-02-27 14:11:03 +01:00 |
Erik Persson
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84a462de6c
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GL - Player pushed by weapon
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2014-02-27 13:41:04 +01:00 |
Erik Persson
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8111e9f51e
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GL - M,L controls activating/deactivating the window. lower threshhold for dmg
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2014-02-27 13:09:57 +01:00 |
Dander7BD
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5970b23d3c
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lost code fix
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2014-02-27 13:07:31 +01:00 |
Dander7BD
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74a833baf8
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changed arena to sumLights.bias
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2014-02-27 12:58:51 +01:00 |
Dander7BD
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cf8a83e1e3
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Merge fixes
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2014-02-27 12:55:34 +01:00 |
Dander7BD
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ee54ce5d73
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Merge remote-tracking branch 'origin/GameClient' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/DanBiasGame_Impl.cpp
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2014-02-27 12:47:26 +01:00 |
Dander7BD
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3470bc48cc
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Merge remote-tracking branch 'origin/GameLogic' into PlayerRunEdits
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2014-02-27 12:45:17 +01:00 |
Linda Andersson
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19aa8e5ed4
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 12:11:03 +01:00 |
Linda Andersson
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91d1186c93
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fixed some mem leaks. Models are only released when program exits so restarting a level results in leaks because they are loaded again.
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2014-02-27 12:10:40 +01:00 |
Erik Persson
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978d071c90
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GL - blablafixes
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2014-02-27 12:09:51 +01:00 |
Dander7BD
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779b2ee00c
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More merge conflicts untanglement
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2014-02-27 11:46:58 +01:00 |
dean11
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2b8dbee5f6
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-27 11:41:36 +01:00 |
dean11
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a80b1fa96f
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Added back to main menu NOTE MEMORY LEAKS
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2014-02-27 11:41:17 +01:00 |
Linda Andersson
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87dc036cc5
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Merge conflict
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2014-02-27 11:38:16 +01:00 |
Linda Andersson
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1bf7e21fcc
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Added player color to client. Spawnpoint class but logic needs to be implemented. Added kills and deatch counting and message sending for it.
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2014-02-27 11:35:32 +01:00 |
Dander7BD
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96cb865242
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Merge remote-tracking branch 'origin/New-inputsystem' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/GameClientState/GameState.cpp
Code/Game/GameClient/GameClientState/GamingUI.cpp
Code/Game/GameLogic/GameAPI.h
Code/Game/GameLogic/Player.cpp
Code/Game/GameLogic/Player.h
Code/Game/GameServer/GameSession.h
Code/Game/GameServer/Implementation/GameSession_Gameplay.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.h
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2014-02-27 11:18:16 +01:00 |
Dander7BD
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2089b7f01f
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permanent disable of player friction
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2014-02-27 11:17:13 +01:00 |
Erik Persson
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44ec232310
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GL - correction of dmg and jumppad foce
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2014-02-27 11:01:55 +01:00 |
lanariel
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1b7cebc2e9
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Resize
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2014-02-27 10:49:22 +01:00 |
Dander7BD
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f1e6a1c897
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Merge fixes
Warning! Possibility that code were lost during this merge.
Please oh please do check what branch you are in before you edit files.
|
2014-02-27 10:46:30 +01:00 |
Erik Persson
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e43996bdc8
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Se till så att man inte går över maxenergy
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2014-02-27 10:32:08 +01:00 |
Dennis Andersen
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22bc079ed7
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GameLogic - Fixed drop on secondary, Modified how keys are sent
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2014-02-27 10:32:08 +01:00 |
dean11
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50acc12951
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Broken shit, dont take
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2014-02-27 10:31:16 +01:00 |
dean11
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4e502b298b
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GameServer - minor
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2014-02-27 10:31:15 +01:00 |
Linda Andersson
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9731cd9c5e
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Spawning players on rand spawnpoint when they connect
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2014-02-27 10:31:15 +01:00 |
dean11
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2da9ef4506
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Merged with physics and added filepath
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2014-02-27 10:31:13 +01:00 |
Robin Engman
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d81a1c204c
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Added early triangle collisions
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2014-02-27 10:31:12 +01:00 |
Pontus Fransson
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c32871687e
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Found bug. Explosive box was increasing the ID.
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2014-02-27 10:30:34 +01:00 |
Erik Persson
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977920b360
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GL - merge stuff
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2014-02-27 10:30:33 +01:00 |
Linda Andersson
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7d7d475499
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InGame keys: Go to mainMenu with M. Exit client with ESC. Fix drop in drop out correctly.
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2014-02-27 10:28:49 +01:00 |
Linda Andersson
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d4e80733d2
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Fixed deleting problems when shuting down
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2014-02-27 10:27:55 +01:00 |
Pontus Fransson
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28e84854d1
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Health pickups is now working!
|
2014-02-27 10:27:54 +01:00 |
Pontus Fransson
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8a65907625
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Does not render non visible models anymore.
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2014-02-27 10:24:39 +01:00 |
Pontus Fransson
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762aea73a0
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Fixed static id not matching on client/server.
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2014-02-27 10:24:39 +01:00 |
Robin Engman
|
5675155be4
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Fixed player jump
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2014-02-27 10:24:38 +01:00 |
Linda Andersson
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5a74f5368f
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Added collision and weapon events and send them to client
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2014-02-27 10:24:37 +01:00 |
Linda Andersson
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b39d52e536
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Weapon action enum added
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2014-02-27 10:21:49 +01:00 |
Robin Engman
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4b4255cfcc
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Player air check function
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2014-02-27 10:21:49 +01:00 |
Robin Engman
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800f514028
|
Fixed player going bonkers on lower hemisphere
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2014-02-27 10:18:18 +01:00 |
Linda Andersson
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6bd8c94d79
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Addded objectDelete protocol. Enable/ disable will be used for visibility on client
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2014-02-27 10:07:11 +01:00 |
Pontus Fransson
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a8d4ff2c89
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Reading hp pickups from levelformat. Updating pickups.
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2014-02-27 10:07:10 +01:00 |
Linda Andersson
|
d91fa3073f
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Play action animation
|
2014-02-27 10:07:10 +01:00 |
Pontus Fransson
|
9a449253c2
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Fixed error with reading lights from level format.
|
2014-02-27 10:07:09 +01:00 |