lanariel
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faa6efba57
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added .cso to git ignore
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2014-01-17 09:04:13 +01:00 |
bladdidoo
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61b8baed1b
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/GBufferHeader.hlsli
Code/Tester/MainTest.cpp
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2014-01-17 08:58:49 +01:00 |
Erik Persson
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eaf0ae1479
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GL - can now compile
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2014-01-17 08:52:34 +01:00 |
bladdidoo
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c48f640cdf
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Loading .Dan geometry and material
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2014-01-17 08:51:12 +01:00 |
lindaandersson
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7b2be02113
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-01-16 12:26:33 +01:00 |
lindaandersson
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a168328a44
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GL - movement with physics working!!
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2014-01-16 12:26:14 +01:00 |
Erik Persson
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d08e999f07
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Create level and initiate it with a rigidbody etc
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2014-01-16 12:08:24 +01:00 |
Erik Persson
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df7801336a
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-01-16 11:40:58 +01:00 |
Erik Persson
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225d8912da
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GL - make rigidbody level
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2014-01-16 11:40:29 +01:00 |
Dander7BD
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36a8372072
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Merge branch 'Gravity' into Physics
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2014-01-16 11:36:31 +01:00 |
Dander7BD
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2e32ac02fa
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Merge remote-tracking branch 'origin/CollisionResponse' into Physics
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2014-01-16 11:36:18 +01:00 |
Dander7BD
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27b6affd6a
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BoxVsBox pointOfContact fix
it was not translated
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2014-01-16 11:28:07 +01:00 |
Erik Persson
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0080a9f6f2
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small name changes
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2014-01-16 11:17:19 +01:00 |
Erik Persson
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8f3befecf4
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-01-16 11:16:26 +01:00 |
Erik Persson
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567fa229eb
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small name changes
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2014-01-16 11:07:45 +01:00 |
lindaandersson
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a070e4d459
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-01-16 09:30:30 +01:00 |
lindaandersson
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aac92bc20e
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GL- send new player pos to client
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2014-01-16 09:30:16 +01:00 |
lanariel
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483236801f
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Fixed compile warnings and crash on non existing models
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2014-01-16 09:30:01 +01:00 |
lindaandersson
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0c8783ba84
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GL - merge done
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2014-01-15 12:02:52 +01:00 |
lindaandersson
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8557559b9b
|
GL - going to merge
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2014-01-15 11:57:36 +01:00 |
Dennis Andersen
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5f00aa7af7
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GL - Merge with origin/Gamelogic
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2014-01-15 11:45:34 +01:00 |
Erik Persson
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208482b0ce
|
GL merge error
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2014-01-15 11:25:59 +01:00 |
Dennis Andersen
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ceac5ce31d
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Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
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2014-01-15 11:03:25 +01:00 |
Dander7BD
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44e071fba9
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Gravity implemented
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2014-01-15 10:44:31 +01:00 |
Dander7BD
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7a48e058da
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Added Equal operators to Gravity struct
== & !=
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2014-01-15 10:44:20 +01:00 |
Dander7BD
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e9ad87507f
|
Obsolete code removed
More commentated out than deleted actually
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2014-01-15 09:06:57 +01:00 |
lindaandersson
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9a32c44e49
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GL - Merge branch 'GameLogic'
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2014-01-15 08:19:35 +01:00 |
lindaandersson
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0ffe26c134
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GL - Merge client with gameserver
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2014-01-15 08:18:06 +01:00 |
Robin Engman
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8c7a17ff8f
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Added missing mass and inertia
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2014-01-14 11:58:53 +01:00 |
Dander7BD
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8f630125b4
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AngularVelocity fix
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2014-01-14 11:42:54 +01:00 |
Dander7BD
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89ef3b830a
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Revert "Inertia tensor fix"
This reverts commit 23dab9dea6 .
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2014-01-14 11:40:47 +01:00 |
Dander7BD
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23dab9dea6
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Inertia tensor fix
should produce radian anglevelocities
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2014-01-14 11:32:02 +01:00 |
Dennis Andersen
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54babfc7c7
|
Gameserver - Merged with Gamelogic
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2014-01-14 10:38:35 +01:00 |
Dander7BD
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01e7614a5c
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Tangiential formula fixes
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2014-01-14 10:34:22 +01:00 |
Erik Persson
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4c1be4d807
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/Game.cpp
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2014-01-14 10:33:08 +01:00 |
Dennis Andersen
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87b8c0c7bb
|
Gameserver - Merged with Gamelogic
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2014-01-14 10:29:39 +01:00 |
Erik Persson
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54240b217c
|
GameLogic - game interface updated(not finnished)
förlåt dennis
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2014-01-14 10:28:12 +01:00 |
lindaandersson
|
32e64c0dbb
|
GL - moved reciever struct to a separate file
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2014-01-14 10:25:49 +01:00 |
Dennis Andersen
|
82de85d1ac
|
Fixed minor server network bug, modified shader to get visual
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2014-01-14 10:15:50 +01:00 |
Dennis Andersen
|
844aa37906
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer
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2014-01-14 09:25:39 +01:00 |
Dennis Andersen
|
97cba4248d
|
GameServer - Added more protocols. Divided the code in gamesession into several .cpp files
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2014-01-14 09:25:22 +01:00 |
lindaandersson
|
eb6ed13cce
|
Merge remote-tracking branch 'origin/Graphics' into GameLogic
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2014-01-14 09:25:16 +01:00 |
lindaandersson
|
04c5898f4e
|
GL - sending string and createOBJ working
|
2014-01-14 09:24:55 +01:00 |
Dander7BD
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8aa5ad7723
|
Revert "Work asssignment split line"
This reverts commit 8ecd263318 .
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2014-01-14 09:16:54 +01:00 |
Dander7BD
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cc68088298
|
linear coll. resp. fix add
fix didn't cover all cases. Now it do
|
2014-01-14 09:14:17 +01:00 |
Dander7BD
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50b5b2dbf9
|
linear collision response fix
moved improved version of Robin's implementation
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2014-01-14 09:12:37 +01:00 |
Dander7BD
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c1c3b5e6af
|
angular collision response fix
Incorrect formula found and corrected
|
2014-01-14 09:02:46 +01:00 |
Dennis Andersen
|
eb9360377d
|
GameServer - Merged with other half of GameLogic
|
2014-01-13 12:50:27 +01:00 |
Dennis Andersen
|
ce89e6bc98
|
GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
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2014-01-13 12:44:33 +01:00 |
lindaandersson
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792f78c34a
|
GL- adding client UML, trying AddObj protocol with down-button. Problem with sending char*
|
2014-01-13 12:11:45 +01:00 |