Commit Graph

281 Commits

Author SHA1 Message Date
Dander7BD f04a928d6e Merge remote-tracking branch 'origin/Physics' into GameClient 2014-02-19 14:01:46 +01:00
Robin Engman 3520062577 Implemented TurnLeft function 2014-02-19 13:59:59 +01:00
Robin Engman 0a9b522e15 Merge remote-tracking branch 'origin/GameLogic' into Physics 2014-02-19 13:50:33 +01:00
dean11 f0c581ca04 GameLogic - Added functions for relative rotation 2014-02-19 13:47:49 +01:00
lindaandersson d6d45392d3 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 13:13:05 +01:00
dean11 8a3cd796ca GameServer - Pontus found idiot bug that dennis made 2014-02-19 12:46:05 +01:00
lindaandersson 14deeeebca Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 12:09:50 +01:00
lindaandersson 932ef429c2 GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client 2014-02-19 12:09:42 +01:00
Pontus Fransson f1cd73425c Removed old LevelLoader, it's now in a seperate project. 2014-02-19 11:38:36 +01:00
lindaandersson ad37095a80 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 11:31:14 +01:00
Pontus Fransson 6c19c12682 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
	Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
	Code/Game/GameLogic/LevelLoader/LevelLoader.h
	Code/Game/GameLogic/LevelLoader/LevelParser.cpp
	Code/Game/GameLogic/LevelLoader/LevelParser.h
	Code/Game/GameLogic/LevelLoader/Loader.cpp
	Code/Game/GameLogic/LevelLoader/Loader.h
	Code/Game/GameLogic/LevelLoader/ObjectDefines.h
	Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
2014-02-19 11:25:33 +01:00
Pontus Fransson 58117ad425 asd 2014-02-19 11:22:14 +01:00
dean11 65163447bb GameServer - Merged with Physics 2014-02-19 11:09:37 +01:00
Pontus Fransson 7f8c10292e Moved LevelLoader to a seperate lib project. 2014-02-19 11:00:16 +01:00
Robin Engman fa95e6b821 Linda fixing some lvl loading stuff 2014-02-19 10:55:59 +01:00
dean11 61350572c7 GameLogic - Merge with origin gamelogic 2014-02-19 10:47:14 +01:00
dean11 0e23bcfc82 GameLogic - Modified some names and cleand up some junk 2014-02-19 10:36:45 +01:00
Erik Persson c2ef8350cf GL - players created with unique ids 2014-02-19 10:15:52 +01:00
Dennis Andersen af15157283 GameLogic - Added default path to level data 2014-02-19 00:20:01 +01:00
Dennis Andersen 53c0c74c7c GameLogic - Merged with GameServer and fixed some merge errors 2014-02-18 21:50:51 +01:00
Dennis Andersen 8a0dbe969c GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings 2014-02-18 21:24:21 +01:00
dean11 22f9daf0d8 Connection between server and client is stable 2014-02-18 16:38:08 +01:00
Pontus Fransson 86ef521abd LevelLoader - Added new CollisionGeometry_TriangleMesh. 2014-02-18 14:10:22 +01:00
Erik Persson be8b7537b5 GL - merging 2014-02-18 13:47:40 +01:00
dean11 222c203b69 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-18 11:44:23 +01:00
dean11 484b055338 GL - Call by reference instead 2014-02-18 11:44:02 +01:00
dean11 562f444193 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-18 11:34:46 +01:00
Erik Persson 06ddb86b17 GL - GetAllDynamicObjects , dennis order 2014-02-18 11:33:36 +01:00
dean11 2bc7c9f65f GameServer - added more features to object protocols 2014-02-17 15:11:12 +01:00
dean11 7395a0a495 Major cleanup 2014-02-17 10:38:11 +01:00
dean11 fb48b0b34c Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:11:08 +01:00
dean11 d96825816d Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:01:41 +01:00
Robin Engman a90f33d20e Jumpy jump 2014-02-17 06:44:29 +01:00
lindaandersson d32e614b00 GL - Hax to get the world model initiated. reading spawnpoints 2014-02-14 16:03:46 +01:00
Sam Mario Svensson 26fb7a5664 GL- Compile fel med spawnpoint fixat 2014-02-14 15:36:19 +01:00
Sam Mario Svensson 3051621f30 GL- levelLoader can now load a correct spawnpoint 2014-02-14 15:19:07 +01:00
lindaandersson 25b0162b59 GL - explosive crate testing 2014-02-14 13:54:50 +01:00
lindaandersson bab3af787c GL - merge with new physics movement 2014-02-14 13:54:28 +01:00
lindaandersson 8110b677ff GL - added spawnpoint array 2014-02-14 13:09:55 +01:00
Erik Persson 8b92c015ea Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
	Code/Game/GameLogic/Player.cpp
2014-02-14 12:46:27 +01:00
Robin Engman f8e68b95b2 Temporary jump 2014-02-14 12:07:49 +01:00
Erik Persson 9fc8a8840f GL - fixed movement(pretty unstable but its working) 2014-02-14 12:03:29 +01:00
Robin Engman 61c49cf352 Merge with game logic 2014-02-14 11:54:28 +01:00
Robin Engman a42dfe96f1 Jump implemented 2014-02-14 11:52:44 +01:00
Erik Persson 8bbdb1156a Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-14 11:34:47 +01:00
Erik Persson 7791dc076e GL - static and dynamic objects can now set extraDamageOnCollision in constructor 2014-02-14 11:16:15 +01:00
lindaandersson 975894b037 GL - init objects 2014-02-14 11:11:49 +01:00
lindaandersson 9038277a2c Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:07:11 +01:00
lindaandersson 1a01dbd760 GL - initiating objects 2014-02-14 11:07:03 +01:00
Erik Persson 8d8fa78da0 GL - fixed portal constructor 2014-02-14 11:04:01 +01:00