Dander7BD
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f04a928d6e
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Merge remote-tracking branch 'origin/Physics' into GameClient
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2014-02-19 14:01:46 +01:00 |
Robin Engman
|
3520062577
|
Implemented TurnLeft function
|
2014-02-19 13:59:59 +01:00 |
Robin Engman
|
0a9b522e15
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Merge remote-tracking branch 'origin/GameLogic' into Physics
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2014-02-19 13:50:33 +01:00 |
dean11
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f0c581ca04
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GameLogic - Added functions for relative rotation
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2014-02-19 13:47:49 +01:00 |
lindaandersson
|
d6d45392d3
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Merge remote-tracking branch 'origin/GameServer' into GameClient
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2014-02-19 13:13:05 +01:00 |
dean11
|
8a3cd796ca
|
GameServer - Pontus found idiot bug that dennis made
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2014-02-19 12:46:05 +01:00 |
lindaandersson
|
14deeeebca
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-19 12:09:50 +01:00 |
lindaandersson
|
932ef429c2
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GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client
|
2014-02-19 12:09:42 +01:00 |
Pontus Fransson
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f1cd73425c
|
Removed old LevelLoader, it's now in a seperate project.
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2014-02-19 11:38:36 +01:00 |
lindaandersson
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ad37095a80
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-19 11:31:14 +01:00 |
Pontus Fransson
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6c19c12682
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
Code/Game/GameLogic/LevelLoader/LevelLoader.h
Code/Game/GameLogic/LevelLoader/LevelParser.cpp
Code/Game/GameLogic/LevelLoader/LevelParser.h
Code/Game/GameLogic/LevelLoader/Loader.cpp
Code/Game/GameLogic/LevelLoader/Loader.h
Code/Game/GameLogic/LevelLoader/ObjectDefines.h
Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
|
2014-02-19 11:25:33 +01:00 |
Pontus Fransson
|
58117ad425
|
asd
|
2014-02-19 11:22:14 +01:00 |
dean11
|
65163447bb
|
GameServer - Merged with Physics
|
2014-02-19 11:09:37 +01:00 |
Pontus Fransson
|
7f8c10292e
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Moved LevelLoader to a seperate lib project.
|
2014-02-19 11:00:16 +01:00 |
Robin Engman
|
fa95e6b821
|
Linda fixing some lvl loading stuff
|
2014-02-19 10:55:59 +01:00 |
dean11
|
61350572c7
|
GameLogic - Merge with origin gamelogic
|
2014-02-19 10:47:14 +01:00 |
dean11
|
0e23bcfc82
|
GameLogic - Modified some names and cleand up some junk
|
2014-02-19 10:36:45 +01:00 |
Erik Persson
|
c2ef8350cf
|
GL - players created with unique ids
|
2014-02-19 10:15:52 +01:00 |
Dennis Andersen
|
af15157283
|
GameLogic - Added default path to level data
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2014-02-19 00:20:01 +01:00 |
Dennis Andersen
|
53c0c74c7c
|
GameLogic - Merged with GameServer and fixed some merge errors
|
2014-02-18 21:50:51 +01:00 |
Dennis Andersen
|
8a0dbe969c
|
GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings
|
2014-02-18 21:24:21 +01:00 |
dean11
|
22f9daf0d8
|
Connection between server and client is stable
|
2014-02-18 16:38:08 +01:00 |
Pontus Fransson
|
86ef521abd
|
LevelLoader - Added new CollisionGeometry_TriangleMesh.
|
2014-02-18 14:10:22 +01:00 |
Erik Persson
|
be8b7537b5
|
GL - merging
|
2014-02-18 13:47:40 +01:00 |
dean11
|
222c203b69
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 11:44:23 +01:00 |
dean11
|
484b055338
|
GL - Call by reference instead
|
2014-02-18 11:44:02 +01:00 |
dean11
|
562f444193
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 11:34:46 +01:00 |
Erik Persson
|
06ddb86b17
|
GL - GetAllDynamicObjects , dennis order
|
2014-02-18 11:33:36 +01:00 |
dean11
|
2bc7c9f65f
|
GameServer - added more features to object protocols
|
2014-02-17 15:11:12 +01:00 |
dean11
|
7395a0a495
|
Major cleanup
|
2014-02-17 10:38:11 +01:00 |
dean11
|
fb48b0b34c
|
Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:11:08 +01:00 |
dean11
|
d96825816d
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-17 09:01:41 +01:00 |
Robin Engman
|
a90f33d20e
|
Jumpy jump
|
2014-02-17 06:44:29 +01:00 |
lindaandersson
|
d32e614b00
|
GL - Hax to get the world model initiated. reading spawnpoints
|
2014-02-14 16:03:46 +01:00 |
Sam Mario Svensson
|
26fb7a5664
|
GL- Compile fel med spawnpoint fixat
|
2014-02-14 15:36:19 +01:00 |
Sam Mario Svensson
|
3051621f30
|
GL- levelLoader can now load a correct spawnpoint
|
2014-02-14 15:19:07 +01:00 |
lindaandersson
|
25b0162b59
|
GL - explosive crate testing
|
2014-02-14 13:54:50 +01:00 |
lindaandersson
|
bab3af787c
|
GL - merge with new physics movement
|
2014-02-14 13:54:28 +01:00 |
lindaandersson
|
8110b677ff
|
GL - added spawnpoint array
|
2014-02-14 13:09:55 +01:00 |
Erik Persson
|
8b92c015ea
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
|
2014-02-14 12:46:27 +01:00 |
Robin Engman
|
f8e68b95b2
|
Temporary jump
|
2014-02-14 12:07:49 +01:00 |
Erik Persson
|
9fc8a8840f
|
GL - fixed movement(pretty unstable but its working)
|
2014-02-14 12:03:29 +01:00 |
Robin Engman
|
61c49cf352
|
Merge with game logic
|
2014-02-14 11:54:28 +01:00 |
Robin Engman
|
a42dfe96f1
|
Jump implemented
|
2014-02-14 11:52:44 +01:00 |
Erik Persson
|
8bbdb1156a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
|
2014-02-14 11:34:47 +01:00 |
Erik Persson
|
7791dc076e
|
GL - static and dynamic objects can now set extraDamageOnCollision in constructor
|
2014-02-14 11:16:15 +01:00 |
lindaandersson
|
975894b037
|
GL - init objects
|
2014-02-14 11:11:49 +01:00 |
lindaandersson
|
9038277a2c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-14 11:07:11 +01:00 |
lindaandersson
|
1a01dbd760
|
GL - initiating objects
|
2014-02-14 11:07:03 +01:00 |
Erik Persson
|
8d8fa78da0
|
GL - fixed portal constructor
|
2014-02-14 11:04:01 +01:00 |