lindaandersson
|
56e45f586e
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameClient
|
2014-02-21 11:23:57 +01:00 |
lindaandersson
|
c80b6cba79
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-21 11:23:46 +01:00 |
lindaandersson
|
c460bae943
|
Updated dmg protocol
|
2014-02-21 11:23:38 +01:00 |
Pontus Fransson
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a46ba0efb5
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Added print out for disconnect
|
2014-02-21 11:12:24 +01:00 |
Erik Persson
|
29ad63cc48
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-02-21 11:11:28 +01:00 |
Erik Persson
|
3178f08bf0
|
GL - player can shoot, lookdir is now sent
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2014-02-21 11:10:47 +01:00 |
Pontus Fransson
|
4072e7aca2
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-21 11:00:21 +01:00 |
Pontus Fransson
|
54adb19eb8
|
Unnecessary get client
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2014-02-21 10:54:30 +01:00 |
Pontus Fransson
|
f8b8439874
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-21 10:49:46 +01:00 |
lindaandersson
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0ade5fde25
|
GameClient UI base. TODO: make it look pretty
|
2014-02-21 10:49:02 +01:00 |
Pontus Fransson
|
93eb598012
|
Fixed dynamic objects not being updated on startup.
|
2014-02-21 10:48:09 +01:00 |
Robin Engman
|
e73c988b81
|
Added ability to get previous velocity for rigid bodies
|
2014-02-21 09:54:32 +01:00 |
Erik Persson
|
623359dd66
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Merge remote-tracking branch 'origin/GameClient' into GameLogic
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2014-02-21 09:48:54 +01:00 |
dean11
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956c1a726c
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Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer
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2014-02-21 09:44:29 +01:00 |
Dander7BD
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ac492b413b
|
implementations
|
2014-02-21 09:36:43 +01:00 |
Pontus Fransson
|
c718dc5a2b
|
Started implementing broadcasting
|
2014-02-21 09:34:09 +01:00 |
Dennis Andersen
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a987c2e618
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Merge branch 'Input' of https://github.com/dean11/Danbias into Input
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2014-02-20 20:07:21 +01:00 |
Dander7BD
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ab70cb53c4
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Merge remote-tracking branch 'origin/GameClient' into New-inputsystem
Conflicts:
Code/Game/GameClient/GameClientState/GameState.cpp
Code/Game/GameClient/GameClientState/GamingUI.cpp
|
2014-02-20 17:19:48 +01:00 |
dean11
|
3bdb65f92a
|
Misc - Added methods for extracting resource reference count and resource size
|
2014-02-20 17:10:37 +01:00 |
Dander7BD
|
61ce9a9a3e
|
New input system integrations
|
2014-02-20 16:55:34 +01:00 |
dean11
|
9758456f92
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 16:54:47 +01:00 |
dean11
|
a1411bd9da
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
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2014-02-20 16:54:36 +01:00 |
dean11
|
7d887d81b0
|
GameServer - Modified one row
|
2014-02-20 16:54:24 +01:00 |
dean11
|
f84c996a52
|
GameLogic - Added disconnect messages and reuse of players
|
2014-02-20 16:52:36 +01:00 |
lindaandersson
|
3bee35785a
|
moved debug buttons to gameState
|
2014-02-20 16:51:14 +01:00 |
lindaandersson
|
f03da77a55
|
Merge remote-tracking branch 'origin/Physics' into GameClientGraphics
|
2014-02-20 16:38:41 +01:00 |
lindaandersson
|
d7a9772889
|
Merge with gameServer
|
2014-02-20 16:38:15 +01:00 |
Dander7BD
|
536f1a69da
|
Merge remote-tracking branch 'origin/Input' into New-inputsystem
Conflicts:
Code/Misc/Input/Include/Mouse.h
|
2014-02-20 16:36:06 +01:00 |
lindaandersson
|
d83e545e58
|
Started adding GameUI
|
2014-02-20 16:35:49 +01:00 |
Dander7BD
|
daa3f84c9c
|
Added feature Input::Mouse::GetDeltaPosition
plus a few improvements
|
2014-02-20 16:34:45 +01:00 |
Pontus Fransson
|
708526a54b
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 16:24:44 +01:00 |
Dander7BD
|
3e8595f52c
|
branch jumping
|
2014-02-20 16:15:47 +01:00 |
dean11
|
8583e40d2f
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-20 16:12:33 +01:00 |
Erik Persson
|
41cd83500c
|
GL - deleteing cones in attatchmentMassdriver
|
2014-02-20 16:02:53 +01:00 |
Pontus Fransson
|
f532514131
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 15:57:36 +01:00 |
Pontus Fransson
|
dedd0e87c7
|
Added player disconnect protocol.
|
2014-02-20 15:47:11 +01:00 |
Robin Engman
|
e3141cd1f9
|
Added move to limbo for custom bodies
NO idea if this works
|
2014-02-20 15:45:07 +01:00 |
dean11
|
a53b1deb0a
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-20 15:43:09 +01:00 |
lanariel
|
67d150fce1
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-20 15:16:20 +01:00 |
lanariel
|
a3c4099111
|
Global Tint
|
2014-02-20 15:15:54 +01:00 |
Robin Engman
|
f8f656d7c9
|
Player now has better movement
Something is "dragging" the player slightly, but will be fixed. Bumps up
and down, tweaking physical properties should fix it.
|
2014-02-20 15:14:02 +01:00 |
Dander7BD
|
fa2c4455f1
|
missed file
|
2014-02-20 14:59:24 +01:00 |
Dander7BD
|
ccd1ce3ab1
|
jumping
|
2014-02-20 14:58:42 +01:00 |
Dander7BD
|
0aabd0b323
|
Merge remote-tracking branch 'origin/GameClient' into New-inputsystem
|
2014-02-20 14:40:04 +01:00 |
Dander7BD
|
8993241408
|
Win32ApplicationKeyboard fully implemented
ApplicationKeyboard, Win32ApplicationKeyboard & implemented into the
CreateDevice function
|
2014-02-20 14:39:12 +01:00 |
lindaandersson
|
de70388dfb
|
world matrix for RB on client fix
|
2014-02-20 13:35:51 +01:00 |
Dander7BD
|
2c8b52e0fa
|
some implementations
|
2014-02-20 13:27:21 +01:00 |
dean11
|
6414fc1a4f
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-20 12:45:25 +01:00 |
dean11
|
ef35172bb9
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameClient
|
2014-02-20 12:45:13 +01:00 |
dean11
|
8f3eb586c6
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 12:44:24 +01:00 |