Robin Engman
|
fa95e6b821
|
Linda fixing some lvl loading stuff
|
2014-02-19 10:55:59 +01:00 |
Robin Engman
|
2fac21584f
|
Merge with GameServer
|
2014-02-19 09:00:00 +01:00 |
Dennis Andersen
|
7af1c18dcf
|
GameServer - Some minor features to Standalone server
|
2014-02-19 02:10:13 +01:00 |
Dennis Andersen
|
af15157283
|
GameLogic - Added default path to level data
|
2014-02-19 00:20:01 +01:00 |
Dennis Andersen
|
53c0c74c7c
|
GameLogic - Merged with GameServer and fixed some merge errors
|
2014-02-18 21:50:51 +01:00 |
Dennis Andersen
|
8a0dbe969c
|
GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings
|
2014-02-18 21:24:21 +01:00 |
Dander7BD
|
00fe2e6aa7
|
Camera swap
Trying the quaternion based one instead
|
2014-02-18 17:42:00 +01:00 |
Dander7BD
|
a85b803e5c
|
GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );
changed to
virtual const NetEvent & DataRecieved( const NetEvent &message );
/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
|
2014-02-18 17:28:24 +01:00 |
Dander7BD
|
f2cbbfcf69
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-18 17:04:58 +01:00 |
Dander7BD
|
02b467be18
|
const related edits in CustomNetProtocol
Should be none impact besides positive ones
|
2014-02-18 17:04:27 +01:00 |
Dander7BD
|
a6f740e1f8
|
bunch of stuff
|
2014-02-18 16:44:38 +01:00 |
dean11
|
22f9daf0d8
|
Connection between server and client is stable
|
2014-02-18 16:38:08 +01:00 |
Dander7BD
|
e37dd606ba
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
Code/Game/GameClient/GameClientState/NetLoadState.cpp
|
2014-02-18 15:11:03 +01:00 |
Dander7BD
|
996f660990
|
Fixes and bugtraps
|
2014-02-18 15:09:01 +01:00 |
Dander7BD
|
3218e7b847
|
Connect to Dennis
|
2014-02-18 15:08:47 +01:00 |
Pontus Fransson
|
86ef521abd
|
LevelLoader - Added new CollisionGeometry_TriangleMesh.
|
2014-02-18 14:10:22 +01:00 |
Pontus Fransson
|
e72f2224be
|
Removed Misc\Misc from additionalDependencies.
|
2014-02-18 14:10:22 +01:00 |
Erik Persson
|
be8b7537b5
|
GL - merging
|
2014-02-18 13:47:40 +01:00 |
lanariel
|
ded860c98b
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 13:43:41 +01:00 |
lanariel
|
3f4038a12d
|
Backface change and enable render wireframe
|
2014-02-18 13:43:32 +01:00 |
dean11
|
c89ec7bbcd
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 13:12:33 +01:00 |
dean11
|
e00ddb30c9
|
Fixed server-client communication
|
2014-02-18 13:12:08 +01:00 |
dean11
|
a79bcbe8d3
|
GameServer - Merged with GameClient
|
2014-02-18 13:11:45 +01:00 |
Dander7BD
|
b78625c230
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
Code/Game/GameClient/GameClientState/NetLoadState.cpp
|
2014-02-18 13:10:17 +01:00 |
Dander7BD
|
500ac117a7
|
removed debug lines
|
2014-02-18 12:59:51 +01:00 |
Dander7BD
|
2e75d168a1
|
New Cameras
V2 is quaternion based
|
2014-02-18 12:04:22 +01:00 |
lanariel
|
0a70839211
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 12:02:58 +01:00 |
lanariel
|
f9f4d55123
|
Graphics fix
|
2014-02-18 12:02:48 +01:00 |
dean11
|
cec2740896
|
GameServer - Fixed minor miss with inheritance
|
2014-02-18 11:56:36 +01:00 |
dean11
|
222c203b69
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 11:44:23 +01:00 |
dean11
|
484b055338
|
GL - Call by reference instead
|
2014-02-18 11:44:02 +01:00 |
dean11
|
562f444193
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-18 11:34:46 +01:00 |
dean11
|
f6f183d6e7
|
GameServer - Added inititiate protocols
|
2014-02-18 11:34:24 +01:00 |
Erik Persson
|
06ddb86b17
|
GL - GetAllDynamicObjects , dennis order
|
2014-02-18 11:33:36 +01:00 |
Dander7BD
|
0bd5d68da4
|
Removed some debug lines
|
2014-02-18 11:12:47 +01:00 |
Dander7BD
|
c8c0bb9bc4
|
Clamp fixed
|
2014-02-18 11:06:11 +01:00 |
Dander7BD
|
fc19938f1b
|
Pär's fix i RenderScene
|
2014-02-18 10:40:27 +01:00 |
Robin Engman
|
ef32e2f5ac
|
Added new lib files for bullet
|
2014-02-18 10:39:46 +01:00 |
Dander7BD
|
b2e98f1207
|
Debug hack + actual fixings
|
2014-02-18 10:32:09 +01:00 |
lanariel
|
55e3aaaabc
|
Fixed proper start and some more option modifications
|
2014-02-18 10:19:59 +01:00 |
Robin Engman
|
a36a26721d
|
Added pre support for loading mesh shapes
Will be used for triangle collision
|
2014-02-18 10:12:21 +01:00 |
lanariel
|
80b203737a
|
Debug WireFrame to verify
|
2014-02-18 09:56:28 +01:00 |
lanariel
|
0f492e7bc6
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 09:33:44 +01:00 |
lanariel
|
05cc76e9d6
|
Added .user to gitIgnore
|
2014-02-18 09:33:21 +01:00 |
lanariel
|
197067687e
|
Added Gui Transparancy,
Get Options provides Resolution.xy
|
2014-02-18 09:32:10 +01:00 |
Dennis Andersen
|
5b4758d2ae
|
Broekn
|
2014-02-18 08:55:38 +01:00 |
Dander7BD
|
6f368b4565
|
compilation error dealt with
|
2014-02-18 08:53:52 +01:00 |
Dander7BD
|
930a6ee279
|
Oops .. Forgot to save this one for the previous commit
|
2014-02-18 08:31:29 +01:00 |
dean11
|
5137404bb6
|
Temp
|
2014-02-18 08:31:28 +01:00 |
Dander7BD
|
b4b5998a64
|
Bunch of implementations
|
2014-02-18 08:31:28 +01:00 |