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AttatchmentMassDriver.cpp
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Some comments on the massdriver and player
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2013-12-12 12:21:19 +01:00 |
AttatchmentMassDriver.h
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
AttatchmentSocket.cpp
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
AttatchmentSocket.h
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updated h.files
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2013-12-13 11:09:09 +01:00 |
CollisionManager.cpp
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updated AttatchmentMassDriver and CollisionManager
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2013-12-12 12:16:13 +01:00 |
CollisionManager.h
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updated AttatchmentMassDriver and CollisionManager
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2013-12-12 12:16:13 +01:00 |
DynamicObject.cpp
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updated the weapon system, collisionManager and redid the "object" heirarki
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2013-12-12 09:36:14 +01:00 |
DynamicObject.h
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updated the weapon system, collisionManager and redid the "object" heirarki
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2013-12-12 09:36:14 +01:00 |
GameLogic.vcxproj
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
GameLogicDef.h
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Merged with Gamelogic branch and fixed errors and added features
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2013-12-14 22:04:42 +01:00 |
GameLogicStates.h
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updated the weapon system, collisionManager and redid the "object" heirarki
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2013-12-12 09:36:14 +01:00 |
GameMode.cpp
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made "interfaces" of most classes
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2013-12-05 11:50:39 +01:00 |
GameMode.h
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GameLogic - Added alot of functionality to Game related parts
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2013-12-18 13:07:10 +01:00 |
IAttatchment.cpp
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updated AttatchmentMassDriver and CollisionManager
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2013-12-12 12:16:13 +01:00 |
IAttatchment.h
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updated h.files
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2013-12-13 11:09:09 +01:00 |
Level.cpp
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
Level.h
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
Object.cpp
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using a global id in object
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2013-12-18 13:01:25 +01:00 |
Object.h
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using a global id in object
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2013-12-18 13:01:25 +01:00 |
Player.cpp
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
Player.h
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
StaticObject.cpp
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updated the weapon system, collisionManager and redid the "object" heirarki
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2013-12-12 09:36:14 +01:00 |
StaticObject.h
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updated the weapon system, collisionManager and redid the "object" heirarki
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2013-12-12 09:36:14 +01:00 |
Team.cpp
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GameLogic - Added alot of functionality to Game related parts
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2013-12-18 13:07:10 +01:00 |
Team.h
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team fix
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2013-12-18 08:41:31 +01:00 |
TeamManager.cpp
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team fix
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2013-12-18 08:41:31 +01:00 |
TeamManager.h
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
Weapon.cpp
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gamelogic update and added some level design elements
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2013-12-18 08:30:58 +01:00 |
Weapon.h
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updated AttatchmentMassDriver and CollisionManager
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2013-12-12 12:16:13 +01:00 |