Danbias/Code/Game/GameLogic/AttatchmentSocket.h

26 lines
521 B
C++

//////////////////////////////////////////////////
//Created by Erik of the GameLogic team
//////////////////////////////////////////////////
#ifndef ATTATCHMENTSOCKET_H
#define ATTATCHMENTSOCKET_H
#include "IAttatchment.h"
namespace GameLogic
{
class AttatchmentSocket
{
public:
AttatchmentSocket(void);
~AttatchmentSocket(void);
IAttatchment* GetAttatchment();
void SetAttatchment(IAttatchment *attatchment);
void RemoveAttatchment();
private:
struct PrivateData;
PrivateData *myData;
};
}
#endif