20 lines
316 B
C++
20 lines
316 B
C++
#include "C_StaticObj.h"
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#include "DllInterfaces/GFXAPI.h"
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using namespace DanBias::Client;
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C_StaticObj::C_StaticObj( GameLogic::ObjectSpecialType t )
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:C_Object()
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,gameObjectType(t)
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{
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}
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C_StaticObj::~C_StaticObj(void)
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{
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}
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bool C_StaticObj::Init(ModelInitData modelInit)
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{
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return C_Object::Init(modelInit);
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}
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