461fecd1d2
SimpleRigidBody::GetNormal returned wrong results. Second bounce impulse in OnPossibleCollision, should be subtracted instead of added. |
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.. | ||
Implementation | ||
GamePhysics.vcxproj | ||
GamePhysics.vcxproj.filters | ||
PhysicsAPI.h | ||
PhysicsFormula-Impl.h | ||
PhysicsFormula.h | ||
PhysicsStructs-Impl.h | ||
PhysicsStructs.h |