Danbias/Code/GamePhysics/Implementation
Dander7BD 461fecd1d2 Bug fixing
SimpleRigidBody::GetNormal returned wrong results.
Second bounce impulse in OnPossibleCollision, should be subtracted
instead of added.
2013-12-20 12:08:24 +01:00
..
DLLMain.cpp Added more API & ICustomBody methods 2013-11-26 13:28:46 +01:00
Octree.cpp CustomBodies now aware of it's scene 2013-12-20 12:08:18 +01:00
Octree.h Changed from pointer to reference 2013-11-29 10:00:06 +01:00
PhysicsAPI_Impl.cpp Bug fixing 2013-12-20 12:08:24 +01:00
PhysicsAPI_Impl.h Major StateStruct and API update 2013-12-20 12:07:45 +01:00
SimpleRigidBody.cpp Bug fixing 2013-12-20 12:08:24 +01:00
SimpleRigidBody.h CustomBodies now aware of it's scene 2013-12-20 12:08:18 +01:00
SphericalRigidBody.cpp ICustomBody::GetNormal returns Float4::null if.. 2013-12-20 12:08:20 +01:00
SphericalRigidBody.h CustomBodies now aware of it's scene 2013-12-20 12:08:18 +01:00