33 lines
731 B
C++
33 lines
731 B
C++
//////////////////////////////////
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// Created by Sam Svensson 2013 //
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//////////////////////////////////
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#include "ParseFunctions.h"
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#include "../../Misc/Packing/Packing.h"
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#include <string>
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using namespace Oyster::Packing;
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using namespace GameLogic::LevelFileLoader;
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using namespace GameLogic;
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using namespace std;
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namespace GameLogic
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{
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namespace LevelFileLoader
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{
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ObjectTypeHeader ParseObjectTypeHeader(unsigned char* buffer)
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{
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struct ObjectTypeHeader header;
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memcpy(&header, buffer, sizeof(ObjectTypeHeader));
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return header;
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}
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ObjectHeader ParseObjectHeader (unsigned char* buffer)
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{
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struct ObjectHeader header;
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memcpy(&header, buffer, sizeof(ObjectHeader));
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return header;
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}
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}
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} |