Danbias/Code/Game/GameLogic/DynamicObject.h

29 lines
392 B
C++

//////////////////////////////////////////////////
//Created by Erik and Linda of the GameLogic team
//////////////////////////////////////////////////
#ifndef DYNAMICOBJECT_H
#define DYNAMICOBJECT_H
namespace GameLogic
{
class DynamicObject
{
public:
DynamicObject();
~DynamicObject(void);
void Update();
private:
struct PrivateData;
PrivateData *myData;
};
}
#endif