Danbias/Code/Game/GameLogic
Erik Persson 97e0b1298a added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
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AttatchmentMassDriver.cpp added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
AttatchmentMassDriver.h added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
AttatchmentSocket.cpp added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
AttatchmentSocket.h added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
Camera.cpp Created the game modules 2013-12-03 12:07:37 +01:00
Camera.h Created the game modules 2013-12-03 12:07:37 +01:00
CollisionManager.cpp Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
CollisionManager.h Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
DynamicObject.cpp made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
DynamicObject.h made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
Game.cpp Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
Game.h Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
GameLogic.vcxproj added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
GameLogicStates.h added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
GameMode.cpp made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
GameMode.h made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
IAttatchment.cpp added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
IAttatchment.h added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
IGame.cpp Created the game modules 2013-12-03 12:07:37 +01:00
IGame.h Created the game modules 2013-12-03 12:07:37 +01:00
Level.cpp made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
Level.h made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
Object.cpp GL- open a red window from lancher project 2013-12-04 11:32:43 +01:00
Object.h Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
Player.cpp added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
Player.h added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
RefManager.cpp Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
RefManager.h Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
StaticObject.cpp made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
StaticObject.h made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
TestGLMain.cpp Created the game modules 2013-12-03 12:07:37 +01:00
Weapon.cpp added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
Weapon.h added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00