.. |
Buttons
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Fixed ButonEllipse it was not up to date. And only resizing the buttons now.
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2014-02-19 15:40:09 +01:00 |
C_obj
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Normal normals
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2014-02-19 13:38:36 +01:00 |
C_Light.cpp
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Added lights to client
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2014-02-19 10:59:23 +01:00 |
C_Light.h
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Added lights to client
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2014-02-19 10:59:23 +01:00 |
C_Object.cpp
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world matrix for RB on client fix
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2014-02-20 13:35:51 +01:00 |
C_Object.h
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-20 12:08:31 +01:00 |
Camera.cpp
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_Basic.cpp
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_Basic.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_BasicV2.cpp
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New Cameras
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2014-02-18 12:04:22 +01:00 |
Camera_BasicV2.h
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New Cameras
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2014-02-18 12:04:22 +01:00 |
Camera_FPS.cpp
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Removed some debug lines
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2014-02-18 11:12:47 +01:00 |
Camera_FPS.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_FPSV2.cpp
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Memory leak dealt with + removed obsolete debug trap
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2014-02-20 09:20:41 +01:00 |
Camera_FPSV2.h
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some edits in Camera_FPSV2
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2014-02-19 15:20:50 +01:00 |
GameClientState.cpp
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
GameClientState.h
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GameState pre-work for subStates
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2014-02-19 13:15:19 +01:00 |
GameState.cpp
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New input system integrations
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2014-02-20 16:55:34 +01:00 |
GameState.h
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
GameStateUI.cpp
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GameState pre-work for subStates
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2014-02-19 13:15:19 +01:00 |
GameStateUI.h
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GameState pre-work for subStates
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2014-02-19 13:15:19 +01:00 |
GamingUI.cpp
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New input system integrations
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2014-02-20 16:55:34 +01:00 |
GamingUI.h
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New input system integrations
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2014-02-20 16:55:34 +01:00 |
LanMenuState.cpp
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branch jumping
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2014-02-20 16:15:47 +01:00 |
LanMenuState.h
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
LobbyAdminState.cpp
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branch jumping
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2014-02-20 16:15:47 +01:00 |
LobbyAdminState.h
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
LobbyState.cpp
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branch jumping
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2014-02-20 16:15:47 +01:00 |
LobbyState.h
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
MainState.cpp
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branch jumping
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2014-02-20 16:15:47 +01:00 |
MainState.h
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Patch
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2014-02-17 11:27:43 +01:00 |
NetLoadState.cpp
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Updating player pos and RB, moved camera pos for testing
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2014-02-20 11:59:26 +01:00 |
NetLoadState.h
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
RespawnUI.cpp
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GameState pre-work for subStates
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2014-02-19 13:15:19 +01:00 |
RespawnUI.h
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GameState pre-work for subStates
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2014-02-19 13:15:19 +01:00 |
SharedStateContent.h
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branch jumping
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2014-02-20 16:15:47 +01:00 |