Danbias/Code/GameLogic
Erik Persson 717b425147 split worldObject into dynamic and static types 2013-11-20 14:25:37 +01:00
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DynamicObject.cpp split worldObject into dynamic and static types 2013-11-20 14:25:37 +01:00
DynamicObject.h split worldObject into dynamic and static types 2013-11-20 14:25:37 +01:00
Game.cpp added weapon and connected it to player 2013-11-20 14:18:31 +01:00
Game.h object and worldObject 2013-11-19 18:35:35 +01:00
GameLogic.vcxproj Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
GameLogic.vcxproj.filters Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Level.cpp added level and player 2013-11-19 11:07:14 +01:00
Level.h added level and player 2013-11-19 11:07:14 +01:00
Object.cpp object and worldObject 2013-11-19 18:35:35 +01:00
Object.h worldObject update 2013-11-20 12:23:45 +01:00
Player.cpp added level and player 2013-11-19 11:07:14 +01:00
Player.h added weapon and connected it to player 2013-11-20 14:18:31 +01:00
StaticObject.cpp split worldObject into dynamic and static types 2013-11-20 14:25:37 +01:00
StaticObject.h split worldObject into dynamic and static types 2013-11-20 14:25:37 +01:00
Weapon.cpp added weapon and connected it to player 2013-11-20 14:18:31 +01:00
Weapon.h added weapon and connected it to player 2013-11-20 14:18:31 +01:00