Unions are the devil's work, but now there's GravityWell, Directed and DirectedField structs implemented in PhysicsStructs |
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.. | ||
Implementation | ||
GamePhysics.vcxproj | ||
GamePhysics.vcxproj.filters | ||
PhysicsAPI.h | ||
PhysicsStructs-Impl.h | ||
PhysicsStructs.h |