Danbias/Code
Dennis Andersen 9d0148c5c2 GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:27 +01:00
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CLIStandaloneServer GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:27 +01:00
Dokumentation Documentation - Updated uml diagrams 2014-02-10 22:25:31 +01:00
Game GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:27 +01:00
GamePhysics GameServer - Merged with GameServer 2014-02-15 22:33:40 +01:00
Input GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:27 +01:00
Misc GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:03 +01:00
Network Merge 2014-02-13 15:32:54 +01:00
OysterGraphics GL - merge with graphics. no SSAO. no TextRendering 2014-02-14 11:27:52 +01:00
OysterMath Merge remote-tracking branch 'origin/GamePhysics' into Camera 2014-02-11 14:15:00 +01:00
OysterPhysics3D Fixed collision for object not in world 2014-02-12 12:38:52 +01:00
Physics Fixed project files 2014-02-12 13:21:59 +01:00
Sound Master - Modified igore 2014-01-08 13:07:55 +01:00
StandAloneLauncher GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:27 +01:00
Tester New text render 2014-02-13 16:27:53 +01:00
WindowManager GameServer - Added some functionality in windowshell 2014-01-31 10:50:38 +01:00
Code.rar GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
DanBias.sln Build Launcher 2014-02-14 11:38:43 +01:00