460 lines
22 KiB
C
460 lines
22 KiB
C
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#ifndef EGL_TOKENS_H
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#define EGL_TOKENS_H
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#define EGL_TOKEN_glClearIndex 0x0
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#define EGL_TOKEN_glClearColor 0x1
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#define EGL_TOKEN_glClear 0x2
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#define EGL_TOKEN_glIndexMask 0x3
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#define EGL_TOKEN_glColorMask 0x4
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#define EGL_TOKEN_glAlphaFunc 0x5
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#define EGL_TOKEN_glBlendFunc 0x6
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#define EGL_TOKEN_glLogicOp 0x7
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#define EGL_TOKEN_glCullFace 0x8
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#define EGL_TOKEN_glFrontFace 0x9
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#define EGL_TOKEN_glPointSize 0xa
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#define EGL_TOKEN_glLineWidth 0xb
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#define EGL_TOKEN_glLineStipple 0xc
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#define EGL_TOKEN_glPolygonMode 0xd
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#define EGL_TOKEN_glPolygonOffset 0xe
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#define EGL_TOKEN_glPolygonStipple 0xf
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#define EGL_TOKEN_glGetPolygonStipple 0x10
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#define EGL_TOKEN_glEdgeFlag 0x11
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#define EGL_TOKEN_glEdgeFlagv 0x12
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#define EGL_TOKEN_glScissor 0x13
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#define EGL_TOKEN_glClipPlane 0x14
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#define EGL_TOKEN_glGetClipPlane 0x15
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#define EGL_TOKEN_glDrawBuffer 0x16
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#define EGL_TOKEN_glReadBuffer 0x17
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#define EGL_TOKEN_glEnable 0x18
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#define EGL_TOKEN_glDisable 0x19
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#define EGL_TOKEN_glIsEnabled 0x1a
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#define EGL_TOKEN_glEnableClientState 0x1b
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#define EGL_TOKEN_glDisableClientState 0x1c
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#define EGL_TOKEN_glGetBooleanv 0x1d
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#define EGL_TOKEN_glGetDoublev 0x1e
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#define EGL_TOKEN_glGetFloatv 0x1f
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#define EGL_TOKEN_glGetIntegerv 0x20
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#define EGL_TOKEN_glPushAttrib 0x21
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#define EGL_TOKEN_glPopAttrib 0x22
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#define EGL_TOKEN_glPushClientAttrib 0x23
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#define EGL_TOKEN_glPopClientAttrib 0x24
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#define EGL_TOKEN_glRenderMode 0x25
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#define EGL_TOKEN_glGetError 0x26
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#define EGL_TOKEN_glGetString 0x27
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#define EGL_TOKEN_glFinish 0x28
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#define EGL_TOKEN_glFlush 0x29
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#define EGL_TOKEN_glHint 0x2a
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#define EGL_TOKEN_glClearDepth 0x2b
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#define EGL_TOKEN_glDepthFunc 0x2c
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#define EGL_TOKEN_glDepthMask 0x2d
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#define EGL_TOKEN_glDepthRange 0x2e
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#define EGL_TOKEN_glClearAccum 0x2f
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#define EGL_TOKEN_glAccum 0x30
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#define EGL_TOKEN_glMatrixMode 0x31
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#define EGL_TOKEN_glOrtho 0x32
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#define EGL_TOKEN_glFrustum 0x33
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#define EGL_TOKEN_glViewport 0x34
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#define EGL_TOKEN_glPushMatrix 0x35
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#define EGL_TOKEN_glPopMatrix 0x36
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#define EGL_TOKEN_glLoadIdentity 0x37
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#define EGL_TOKEN_glLoadMatrixd 0x38
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#define EGL_TOKEN_glLoadMatrixf 0x39
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#define EGL_TOKEN_glMultMatrixd 0x3a
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#define EGL_TOKEN_glMultMatrixf 0x3b
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#define EGL_TOKEN_glRotated 0x3c
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#define EGL_TOKEN_glRotatef 0x3d
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#define EGL_TOKEN_glScaled 0x3e
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#define EGL_TOKEN_glScalef 0x3f
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#define EGL_TOKEN_glTranslated 0x40
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#define EGL_TOKEN_glTranslatef 0x41
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#define EGL_TOKEN_glIsList 0x42
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#define EGL_TOKEN_glDeleteLists 0x43
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#define EGL_TOKEN_glGenLists 0x44
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#define EGL_TOKEN_glNewList 0x45
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#define EGL_TOKEN_glEndList 0x46
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#define EGL_TOKEN_glCallList 0x47
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#define EGL_TOKEN_glCallLists 0x48
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#define EGL_TOKEN_glListBase 0x49
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#define EGL_TOKEN_glBegin 0x4a
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#define EGL_TOKEN_glEnd 0x4b
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#define EGL_TOKEN_glVertex2d 0x4c
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#define EGL_TOKEN_glVertex2f 0x4d
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#define EGL_TOKEN_glVertex2i 0x4e
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#define EGL_TOKEN_glVertex2s 0x4f
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#define EGL_TOKEN_glVertex3d 0x50
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#define EGL_TOKEN_glVertex3f 0x51
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#define EGL_TOKEN_glVertex3i 0x52
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#define EGL_TOKEN_glVertex3s 0x53
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#define EGL_TOKEN_glVertex4d 0x54
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#define EGL_TOKEN_glVertex4f 0x55
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#define EGL_TOKEN_glVertex4i 0x56
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#define EGL_TOKEN_glVertex4s 0x57
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#define EGL_TOKEN_glVertex2dv 0x58
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#define EGL_TOKEN_glVertex2fv 0x59
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#define EGL_TOKEN_glVertex2iv 0x5a
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#define EGL_TOKEN_glVertex2sv 0x5b
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#define EGL_TOKEN_glVertex3dv 0x5c
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#define EGL_TOKEN_glVertex3fv 0x5d
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#define EGL_TOKEN_glVertex3iv 0x5e
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#define EGL_TOKEN_glVertex3sv 0x5f
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#define EGL_TOKEN_glVertex4dv 0x60
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#define EGL_TOKEN_glVertex4fv 0x61
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#define EGL_TOKEN_glVertex4iv 0x62
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#define EGL_TOKEN_glVertex4sv 0x63
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#define EGL_TOKEN_glNormal3b 0x64
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#define EGL_TOKEN_glNormal3d 0x65
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#define EGL_TOKEN_glNormal3f 0x66
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#define EGL_TOKEN_glNormal3i 0x67
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#define EGL_TOKEN_glNormal3s 0x68
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#define EGL_TOKEN_glNormal3bv 0x69
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#define EGL_TOKEN_glNormal3dv 0x6a
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#define EGL_TOKEN_glNormal3fv 0x6b
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#define EGL_TOKEN_glNormal3iv 0x6c
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#define EGL_TOKEN_glNormal3sv 0x6d
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#define EGL_TOKEN_glIndexd 0x6e
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#define EGL_TOKEN_glIndexf 0x6f
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#define EGL_TOKEN_glIndexi 0x70
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#define EGL_TOKEN_glIndexs 0x71
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#define EGL_TOKEN_glIndexub 0x72
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#define EGL_TOKEN_glIndexdv 0x73
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#define EGL_TOKEN_glIndexfv 0x74
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#define EGL_TOKEN_glIndexiv 0x75
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#define EGL_TOKEN_glIndexsv 0x76
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#define EGL_TOKEN_glIndexubv 0x77
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#define EGL_TOKEN_glColor3b 0x78
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#define EGL_TOKEN_glColor3d 0x79
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#define EGL_TOKEN_glColor3f 0x7a
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#define EGL_TOKEN_glColor3i 0x7b
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#define EGL_TOKEN_glColor3s 0x7c
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#define EGL_TOKEN_glColor3ub 0x7d
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#define EGL_TOKEN_glColor3ui 0x7e
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#define EGL_TOKEN_glColor3us 0x7f
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#define EGL_TOKEN_glColor4b 0x80
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#define EGL_TOKEN_glColor4d 0x81
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#define EGL_TOKEN_glColor4f 0x82
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#define EGL_TOKEN_glColor4i 0x83
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#define EGL_TOKEN_glColor4s 0x84
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#define EGL_TOKEN_glColor4ub 0x85
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#define EGL_TOKEN_glColor4ui 0x86
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#define EGL_TOKEN_glColor4us 0x87
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#define EGL_TOKEN_glColor3bv 0x88
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#define EGL_TOKEN_glColor3dv 0x89
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#define EGL_TOKEN_glColor3fv 0x8a
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#define EGL_TOKEN_glColor3iv 0x8b
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#define EGL_TOKEN_glColor3sv 0x8c
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#define EGL_TOKEN_glColor3ubv 0x8d
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#define EGL_TOKEN_glColor3uiv 0x8e
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#define EGL_TOKEN_glColor3usv 0x8f
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#define EGL_TOKEN_glColor4bv 0x90
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#define EGL_TOKEN_glColor4dv 0x91
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#define EGL_TOKEN_glColor4fv 0x92
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#define EGL_TOKEN_glColor4iv 0x93
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#define EGL_TOKEN_glColor4sv 0x94
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#define EGL_TOKEN_glColor4ubv 0x95
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#define EGL_TOKEN_glColor4uiv 0x96
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#define EGL_TOKEN_glColor4usv 0x97
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#define EGL_TOKEN_glTexCoord1d 0x98
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#define EGL_TOKEN_glTexCoord1f 0x99
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#define EGL_TOKEN_glTexCoord1i 0x9a
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#define EGL_TOKEN_glTexCoord1s 0x9b
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#define EGL_TOKEN_glTexCoord2d 0x9c
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#define EGL_TOKEN_glTexCoord2f 0x9d
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#define EGL_TOKEN_glTexCoord2i 0x9e
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#define EGL_TOKEN_glTexCoord2s 0x9f
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#define EGL_TOKEN_glTexCoord3d 0xa0
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#define EGL_TOKEN_glTexCoord3f 0xa1
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#define EGL_TOKEN_glTexCoord3i 0xa2
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#define EGL_TOKEN_glTexCoord3s 0xa3
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#define EGL_TOKEN_glTexCoord4d 0xa4
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#define EGL_TOKEN_glTexCoord4f 0xa5
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#define EGL_TOKEN_glTexCoord4i 0xa6
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#define EGL_TOKEN_glTexCoord4s 0xa7
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#define EGL_TOKEN_glTexCoord1dv 0xa8
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#define EGL_TOKEN_glTexCoord1fv 0xa9
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#define EGL_TOKEN_glTexCoord1iv 0xaa
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#define EGL_TOKEN_glTexCoord1sv 0xab
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#define EGL_TOKEN_glTexCoord2dv 0xac
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#define EGL_TOKEN_glTexCoord2fv 0xad
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#define EGL_TOKEN_glTexCoord2iv 0xae
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#define EGL_TOKEN_glTexCoord2sv 0xaf
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#define EGL_TOKEN_glTexCoord3dv 0xb0
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#define EGL_TOKEN_glTexCoord3fv 0xb1
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#define EGL_TOKEN_glTexCoord3iv 0xb2
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#define EGL_TOKEN_glTexCoord3sv 0xb3
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#define EGL_TOKEN_glTexCoord4dv 0xb4
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#define EGL_TOKEN_glTexCoord4fv 0xb5
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#define EGL_TOKEN_glTexCoord4iv 0xb6
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#define EGL_TOKEN_glTexCoord4sv 0xb7
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#define EGL_TOKEN_glRasterPos2d 0xb8
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#define EGL_TOKEN_glRasterPos2f 0xb9
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#define EGL_TOKEN_glRasterPos2i 0xba
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#define EGL_TOKEN_glRasterPos2s 0xbb
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#define EGL_TOKEN_glRasterPos3d 0xbc
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#define EGL_TOKEN_glRasterPos3f 0xbd
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#define EGL_TOKEN_glRasterPos3i 0xbe
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#define EGL_TOKEN_glRasterPos3s 0xbf
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#define EGL_TOKEN_glRasterPos4d 0xc0
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#define EGL_TOKEN_glRasterPos4f 0xc1
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#define EGL_TOKEN_glRasterPos4i 0xc2
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#define EGL_TOKEN_glRasterPos4s 0xc3
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#define EGL_TOKEN_glRasterPos2dv 0xc4
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#define EGL_TOKEN_glRasterPos2fv 0xc5
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#define EGL_TOKEN_glRasterPos2iv 0xc6
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#define EGL_TOKEN_glRasterPos2sv 0xc7
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#define EGL_TOKEN_glRasterPos3dv 0xc8
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#define EGL_TOKEN_glRasterPos3fv 0xc9
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#define EGL_TOKEN_glRasterPos3iv 0xca
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#define EGL_TOKEN_glRasterPos3sv 0xcb
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#define EGL_TOKEN_glRasterPos4dv 0xcc
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#define EGL_TOKEN_glRasterPos4fv 0xcd
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#define EGL_TOKEN_glRasterPos4iv 0xce
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#define EGL_TOKEN_glRasterPos4sv 0xcf
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#define EGL_TOKEN_glRectd 0xd0
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#define EGL_TOKEN_glRectf 0xd1
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#define EGL_TOKEN_glRecti 0xd2
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#define EGL_TOKEN_glRects 0xd3
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#define EGL_TOKEN_glRectdv 0xd4
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#define EGL_TOKEN_glRectfv 0xd5
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#define EGL_TOKEN_glRectiv 0xd6
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#define EGL_TOKEN_glRectsv 0xd7
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#define EGL_TOKEN_glVertexPointer 0xd8
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#define EGL_TOKEN_glNormalPointer 0xd9
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#define EGL_TOKEN_glColorPointer 0xda
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#define EGL_TOKEN_glIndexPointer 0xdb
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#define EGL_TOKEN_glTexCoordPointer 0xdc
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#define EGL_TOKEN_glEdgeFlagPointer 0xdd
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#define EGL_TOKEN_glGetPointerv 0xde
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#define EGL_TOKEN_glArrayElement 0xdf
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#define EGL_TOKEN_glDrawArrays 0xe0
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#define EGL_TOKEN_glDrawElements 0xe1
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#define EGL_TOKEN_glInterleavedArrays 0xe2
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#define EGL_TOKEN_glShadeModel 0xe3
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#define EGL_TOKEN_glLightf 0xe4
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#define EGL_TOKEN_glLighti 0xe5
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#define EGL_TOKEN_glLightfv 0xe6
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#define EGL_TOKEN_glLightiv 0xe7
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#define EGL_TOKEN_glGetLightfv 0xe8
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#define EGL_TOKEN_glGetLightiv 0xe9
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#define EGL_TOKEN_glLightModelf 0xea
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#define EGL_TOKEN_glLightModeli 0xeb
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#define EGL_TOKEN_glLightModelfv 0xec
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#define EGL_TOKEN_glLightModeliv 0xed
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#define EGL_TOKEN_glMaterialf 0xee
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#define EGL_TOKEN_glMateriali 0xef
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#define EGL_TOKEN_glMaterialfv 0xf0
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#define EGL_TOKEN_glMaterialiv 0xf1
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#define EGL_TOKEN_glGetMaterialfv 0xf2
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#define EGL_TOKEN_glGetMaterialiv 0xf3
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#define EGL_TOKEN_glColorMaterial 0xf4
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#define EGL_TOKEN_glPixelZoom 0xf5
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#define EGL_TOKEN_glPixelStoref 0xf6
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#define EGL_TOKEN_glPixelStorei 0xf7
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#define EGL_TOKEN_glPixelTransferf 0xf8
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#define EGL_TOKEN_glPixelTransferi 0xf9
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#define EGL_TOKEN_glPixelMapfv 0xfa
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#define EGL_TOKEN_glPixelMapuiv 0xfb
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#define EGL_TOKEN_glPixelMapusv 0xfc
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#define EGL_TOKEN_glGetPixelMapfv 0xfd
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#define EGL_TOKEN_glGetPixelMapuiv 0xfe
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#define EGL_TOKEN_glGetPixelMapusv 0xff
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#define EGL_TOKEN_glBitmap 0x100
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#define EGL_TOKEN_glReadPixels 0x101
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#define EGL_TOKEN_glDrawPixels 0x102
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#define EGL_TOKEN_glCopyPixels 0x103
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#define EGL_TOKEN_glStencilFunc 0x104
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#define EGL_TOKEN_glStencilMask 0x105
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#define EGL_TOKEN_glStencilOp 0x106
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#define EGL_TOKEN_glClearStencil 0x107
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#define EGL_TOKEN_glTexGend 0x108
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#define EGL_TOKEN_glTexGenf 0x109
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#define EGL_TOKEN_glTexGeni 0x10a
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#define EGL_TOKEN_glTexGendv 0x10b
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#define EGL_TOKEN_glTexGenfv 0x10c
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#define EGL_TOKEN_glTexGeniv 0x10d
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#define EGL_TOKEN_glGetTexGendv 0x10e
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#define EGL_TOKEN_glGetTexGenfv 0x10f
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#define EGL_TOKEN_glGetTexGeniv 0x110
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#define EGL_TOKEN_glTexEnvf 0x111
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#define EGL_TOKEN_glTexEnvi 0x112
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#define EGL_TOKEN_glTexEnvfv 0x113
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#define EGL_TOKEN_glTexEnviv 0x114
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#define EGL_TOKEN_glGetTexEnvfv 0x115
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#define EGL_TOKEN_glGetTexEnviv 0x116
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#define EGL_TOKEN_glTexParameterf 0x117
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#define EGL_TOKEN_glTexParameteri 0x118
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#define EGL_TOKEN_glTexParameterfv 0x119
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#define EGL_TOKEN_glTexParameteriv 0x11a
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#define EGL_TOKEN_glGetTexParameterfv 0x11b
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#define EGL_TOKEN_glGetTexParameteriv 0x11c
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#define EGL_TOKEN_glGetTexLevelParameterfv 0x11d
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#define EGL_TOKEN_glGetTexLevelParameteriv 0x11e
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#define EGL_TOKEN_glTexImage1D 0x11f
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#define EGL_TOKEN_glTexImage2D 0x120
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#define EGL_TOKEN_glGetTexImage 0x121
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#define EGL_TOKEN_glGenTextures 0x122
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#define EGL_TOKEN_glDeleteTextures 0x123
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#define EGL_TOKEN_glBindTexture 0x124
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#define EGL_TOKEN_glPrioritizeTextures 0x125
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#define EGL_TOKEN_glAreTexturesResident 0x126
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#define EGL_TOKEN_glIsTexture 0x127
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#define EGL_TOKEN_glTexSubImage1D 0x128
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#define EGL_TOKEN_glTexSubImage2D 0x129
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#define EGL_TOKEN_glCopyTexImage1D 0x12a
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#define EGL_TOKEN_glCopyTexImage2D 0x12b
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#define EGL_TOKEN_glCopyTexSubImage1D 0x12c
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#define EGL_TOKEN_glCopyTexSubImage2D 0x12d
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#define EGL_TOKEN_glMap1d 0x12e
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#define EGL_TOKEN_glMap1f 0x12f
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#define EGL_TOKEN_glMap2d 0x130
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#define EGL_TOKEN_glMap2f 0x131
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#define EGL_TOKEN_glGetMapdv 0x132
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#define EGL_TOKEN_glGetMapfv 0x133
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#define EGL_TOKEN_glGetMapiv 0x134
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#define EGL_TOKEN_glEvalCoord1d 0x135
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#define EGL_TOKEN_glEvalCoord1f 0x136
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#define EGL_TOKEN_glEvalCoord1dv 0x137
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#define EGL_TOKEN_glEvalCoord1fv 0x138
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#define EGL_TOKEN_glEvalCoord2d 0x139
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#define EGL_TOKEN_glEvalCoord2f 0x13a
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#define EGL_TOKEN_glEvalCoord2dv 0x13b
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#define EGL_TOKEN_glEvalCoord2fv 0x13c
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#define EGL_TOKEN_glMapGrid1d 0x13d
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#define EGL_TOKEN_glMapGrid1f 0x13e
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#define EGL_TOKEN_glMapGrid2d 0x13f
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#define EGL_TOKEN_glMapGrid2f 0x140
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#define EGL_TOKEN_glEvalPoint1 0x141
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#define EGL_TOKEN_glEvalPoint2 0x142
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#define EGL_TOKEN_glEvalMesh1 0x143
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#define EGL_TOKEN_glEvalMesh2 0x144
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#define EGL_TOKEN_glFogf 0x145
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#define EGL_TOKEN_glFogi 0x146
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#define EGL_TOKEN_glFogfv 0x147
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#define EGL_TOKEN_glFogiv 0x148
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#define EGL_TOKEN_glFeedbackBuffer 0x149
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#define EGL_TOKEN_glPassThrough 0x14a
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#define EGL_TOKEN_glSelectBuffer 0x14b
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#define EGL_TOKEN_glInitNames 0x14c
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#define EGL_TOKEN_glLoadName 0x14d
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#define EGL_TOKEN_glPushName 0x14e
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#define EGL_TOKEN_glPopName 0x14f
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#define EGL_TOKEN_glDrawRangeElements 0x150
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#define EGL_TOKEN_glTexImage3D 0x151
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#define EGL_TOKEN_glTexSubImage3D 0x152
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#define EGL_TOKEN_glCopyTexSubImage3D 0x153
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#define EGL_TOKEN_glColorTable 0x154
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#define EGL_TOKEN_glColorSubTable 0x155
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#define EGL_TOKEN_glColorTableParameteriv 0x156
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#define EGL_TOKEN_glColorTableParameterfv 0x157
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#define EGL_TOKEN_glCopyColorSubTable 0x158
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#define EGL_TOKEN_glCopyColorTable 0x159
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#define EGL_TOKEN_glGetColorTable 0x15a
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#define EGL_TOKEN_glGetColorTableParameterfv 0x15b
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#define EGL_TOKEN_glGetColorTableParameteriv 0x15c
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#define EGL_TOKEN_glBlendEquation 0x15d
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#define EGL_TOKEN_glBlendColor 0x15e
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#define EGL_TOKEN_glHistogram 0x15f
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#define EGL_TOKEN_glResetHistogram 0x160
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#define EGL_TOKEN_glGetHistogram 0x161
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#define EGL_TOKEN_glGetHistogramParameterfv 0x162
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#define EGL_TOKEN_glGetHistogramParameteriv 0x163
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#define EGL_TOKEN_glMinmax 0x164
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#define EGL_TOKEN_glResetMinmax 0x165
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#define EGL_TOKEN_glGetMinmax 0x166
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#define EGL_TOKEN_glGetMinmaxParameterfv 0x167
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#define EGL_TOKEN_glGetMinmaxParameteriv 0x168
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#define EGL_TOKEN_glConvolutionFilter1D 0x169
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#define EGL_TOKEN_glConvolutionFilter2D 0x16a
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#define EGL_TOKEN_glConvolutionParameterf 0x16b
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#define EGL_TOKEN_glConvolutionParameterfv 0x16c
|
||
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#define EGL_TOKEN_glConvolutionParameteri 0x16d
|
||
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#define EGL_TOKEN_glConvolutionParameteriv 0x16e
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||
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#define EGL_TOKEN_glCopyConvolutionFilter1D 0x16f
|
||
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#define EGL_TOKEN_glCopyConvolutionFilter2D 0x170
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||
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#define EGL_TOKEN_glGetConvolutionFilter 0x171
|
||
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#define EGL_TOKEN_glGetConvolutionParameterfv 0x172
|
||
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#define EGL_TOKEN_glGetConvolutionParameteriv 0x173
|
||
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#define EGL_TOKEN_glSeparableFilter2D 0x174
|
||
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#define EGL_TOKEN_glGetSeparableFilter 0x175
|
||
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#define EGL_TOKEN_glActiveTexture 0x176
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||
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#define EGL_TOKEN_glClientActiveTexture 0x177
|
||
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#define EGL_TOKEN_glCompressedTexImage1D 0x178
|
||
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#define EGL_TOKEN_glCompressedTexImage2D 0x179
|
||
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#define EGL_TOKEN_glCompressedTexImage3D 0x17a
|
||
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#define EGL_TOKEN_glCompressedTexSubImage1D 0x17b
|
||
|
#define EGL_TOKEN_glCompressedTexSubImage2D 0x17c
|
||
|
#define EGL_TOKEN_glCompressedTexSubImage3D 0x17d
|
||
|
#define EGL_TOKEN_glGetCompressedTexImage 0x17e
|
||
|
#define EGL_TOKEN_glMultiTexCoord1d 0x17f
|
||
|
#define EGL_TOKEN_glMultiTexCoord1dv 0x180
|
||
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#define EGL_TOKEN_glMultiTexCoord1f 0x181
|
||
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#define EGL_TOKEN_glMultiTexCoord1fv 0x182
|
||
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#define EGL_TOKEN_glMultiTexCoord1i 0x183
|
||
|
#define EGL_TOKEN_glMultiTexCoord1iv 0x184
|
||
|
#define EGL_TOKEN_glMultiTexCoord1s 0x185
|
||
|
#define EGL_TOKEN_glMultiTexCoord1sv 0x186
|
||
|
#define EGL_TOKEN_glMultiTexCoord2d 0x187
|
||
|
#define EGL_TOKEN_glMultiTexCoord2dv 0x188
|
||
|
#define EGL_TOKEN_glMultiTexCoord2f 0x189
|
||
|
#define EGL_TOKEN_glMultiTexCoord2fv 0x18a
|
||
|
#define EGL_TOKEN_glMultiTexCoord2i 0x18b
|
||
|
#define EGL_TOKEN_glMultiTexCoord2iv 0x18c
|
||
|
#define EGL_TOKEN_glMultiTexCoord2s 0x18d
|
||
|
#define EGL_TOKEN_glMultiTexCoord2sv 0x18e
|
||
|
#define EGL_TOKEN_glMultiTexCoord3d 0x18f
|
||
|
#define EGL_TOKEN_glMultiTexCoord3dv 0x190
|
||
|
#define EGL_TOKEN_glMultiTexCoord3f 0x191
|
||
|
#define EGL_TOKEN_glMultiTexCoord3fv 0x192
|
||
|
#define EGL_TOKEN_glMultiTexCoord3i 0x193
|
||
|
#define EGL_TOKEN_glMultiTexCoord3iv 0x194
|
||
|
#define EGL_TOKEN_glMultiTexCoord3s 0x195
|
||
|
#define EGL_TOKEN_glMultiTexCoord3sv 0x196
|
||
|
#define EGL_TOKEN_glMultiTexCoord4d 0x197
|
||
|
#define EGL_TOKEN_glMultiTexCoord4dv 0x198
|
||
|
#define EGL_TOKEN_glMultiTexCoord4f 0x199
|
||
|
#define EGL_TOKEN_glMultiTexCoord4fv 0x19a
|
||
|
#define EGL_TOKEN_glMultiTexCoord4i 0x19b
|
||
|
#define EGL_TOKEN_glMultiTexCoord4iv 0x19c
|
||
|
#define EGL_TOKEN_glMultiTexCoord4s 0x19d
|
||
|
#define EGL_TOKEN_glMultiTexCoord4sv 0x19e
|
||
|
#define EGL_TOKEN_glLoadTransposeMatrixd 0x19f
|
||
|
#define EGL_TOKEN_glLoadTransposeMatrixf 0x1a0
|
||
|
#define EGL_TOKEN_glMultTransposeMatrixd 0x1a1
|
||
|
#define EGL_TOKEN_glMultTransposeMatrixf 0x1a2
|
||
|
#define EGL_TOKEN_glSampleCoverage 0x1a3
|
||
|
#define EGL_TOKEN_glActiveTextureARB 0x1a4
|
||
|
#define EGL_TOKEN_glClientActiveTextureARB 0x1a5
|
||
|
#define EGL_TOKEN_glMultiTexCoord1dARB 0x1a6
|
||
|
#define EGL_TOKEN_glMultiTexCoord1dvARB 0x1a7
|
||
|
#define EGL_TOKEN_glMultiTexCoord1fARB 0x1a8
|
||
|
#define EGL_TOKEN_glMultiTexCoord1fvARB 0x1a9
|
||
|
#define EGL_TOKEN_glMultiTexCoord1iARB 0x1aa
|
||
|
#define EGL_TOKEN_glMultiTexCoord1ivARB 0x1ab
|
||
|
#define EGL_TOKEN_glMultiTexCoord1sARB 0x1ac
|
||
|
#define EGL_TOKEN_glMultiTexCoord1svARB 0x1ad
|
||
|
#define EGL_TOKEN_glMultiTexCoord2dARB 0x1ae
|
||
|
#define EGL_TOKEN_glMultiTexCoord2dvARB 0x1af
|
||
|
#define EGL_TOKEN_glMultiTexCoord2fARB 0x1b0
|
||
|
#define EGL_TOKEN_glMultiTexCoord2fvARB 0x1b1
|
||
|
#define EGL_TOKEN_glMultiTexCoord2iARB 0x1b2
|
||
|
#define EGL_TOKEN_glMultiTexCoord2ivARB 0x1b3
|
||
|
#define EGL_TOKEN_glMultiTexCoord2sARB 0x1b4
|
||
|
#define EGL_TOKEN_glMultiTexCoord2svARB 0x1b5
|
||
|
#define EGL_TOKEN_glMultiTexCoord3dARB 0x1b6
|
||
|
#define EGL_TOKEN_glMultiTexCoord3dvARB 0x1b7
|
||
|
#define EGL_TOKEN_glMultiTexCoord3fARB 0x1b8
|
||
|
#define EGL_TOKEN_glMultiTexCoord3fvARB 0x1b9
|
||
|
#define EGL_TOKEN_glMultiTexCoord3iARB 0x1ba
|
||
|
#define EGL_TOKEN_glMultiTexCoord3ivARB 0x1bb
|
||
|
#define EGL_TOKEN_glMultiTexCoord3sARB 0x1bc
|
||
|
#define EGL_TOKEN_glMultiTexCoord3svARB 0x1bd
|
||
|
#define EGL_TOKEN_glMultiTexCoord4dARB 0x1be
|
||
|
#define EGL_TOKEN_glMultiTexCoord4dvARB 0x1bf
|
||
|
#define EGL_TOKEN_glMultiTexCoord4fARB 0x1c0
|
||
|
#define EGL_TOKEN_glMultiTexCoord4fvARB 0x1c1
|
||
|
#define EGL_TOKEN_glMultiTexCoord4iARB 0x1c2
|
||
|
#define EGL_TOKEN_glMultiTexCoord4ivARB 0x1c3
|
||
|
#define EGL_TOKEN_glMultiTexCoord4sARB 0x1c4
|
||
|
#define EGL_TOKEN_glMultiTexCoord4svARB 0x1c5
|
||
|
|
||
|
#endif
|