Input - Added normalized cordinates

This commit is contained in:
dean11 2014-02-20 11:27:43 +01:00
parent 263eba782b
commit 53dc42ffc4
7 changed files with 85 additions and 30 deletions

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ShowAllFiles>false</ShowAllFiles>
<ShowAllFiles>true</ShowAllFiles>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>

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@ -36,14 +36,22 @@ namespace Input
/*********************************************************************/
namespace Struct
{
struct SAIPoint2D
struct SAIPointInt2D
{
int x;
int y;
SAIPoint2D() :x(0), y(0) { }
SAIPoint2D(int _x, int _y) :x(_x), y(_y) { }
SAIPointInt2D() :x(0), y(0) { }
SAIPointInt2D(int _x, int _y) :x(_x), y(_y) { }
int Length() { return (abs(x) + abs(y)); }
};
struct SAIPointFloat2D
{
float x;
float y;
SAIPointFloat2D() :x(0.0f), y(0.0f) { }
SAIPointFloat2D(float _x, float _y) :x(_x), y(_y) { }
float Length() { return (fabs(x) + fabs(y)); }
};
struct InputData;
}

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@ -47,7 +47,7 @@ namespace Input
typedef void(*OnMousePressCallback)(Enum::SAMI btn, Mouse* sender);
typedef void(*OnMouseDownCallback)(Enum::SAMI btn, Mouse* sender);
typedef void(*OnMouseReleaseCallback)(Enum::SAMI btn, Mouse* sender);
typedef void(*OnMouseMoveCallback)(Struct::SAIPoint2D, Mouse* sender);
typedef void(*OnMouseMoveCallback)(Struct::SAIPointInt2D, Mouse* sender);
typedef void(*OnMouseScrollCallback)(int delta, Mouse* sender);
}
//-----------------------------------------------------------------------------------------------------------------------------
@ -61,7 +61,7 @@ namespace Input
virtual void OnMousePress ( Enum::SAMI key, Mouse* sender ) { }
virtual void OnMouseDown ( Enum::SAMI key, Mouse* sender ) { }
virtual void OnMouseRelease ( Enum::SAMI key, Mouse* sender ) { }
virtual void OnMouseMove ( Struct::SAIPoint2D coordinate, Mouse* sender ) { }
virtual void OnMouseMove ( Struct::SAIPointInt2D coordinate, Mouse* sender ) { }
virtual void OnMouseScroll ( int delta, Mouse* sender ) { }
};
@ -69,7 +69,8 @@ namespace Input
virtual bool IsBtnUp(Enum::SAMI key) = 0;
virtual bool IsBtnDown(Enum::SAMI key) = 0;
virtual int GetWheelDelta() = 0;
virtual Struct::SAIPoint2D GetPixelPosition(Struct::SAIPoint2D targetMem = Struct::SAIPoint2D()) = 0;
virtual Struct::SAIPointInt2D GetPixelPosition(Struct::SAIPointInt2D targetMem = Struct::SAIPointInt2D()) = 0;
virtual Struct::SAIPointFloat2D GetNormalizedPosition(Struct::SAIPointFloat2D targetMem = Struct::SAIPointFloat2D()) = 0;
public:
void AddOnMousePressCallback( Typedefs::OnMousePressCallback func);
@ -135,7 +136,8 @@ namespace Input
protected:
std::vector<MouseEvent*> mouseSubscribers;
MouseCallbackList* callbackList;
Struct::SAIPoint2D pixelPos;
Struct::SAIPointInt2D pixelPos;
Struct::SAIPointFloat2D normalPos;
bool isCurorLocked;
int wheelDelta;
};

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@ -18,9 +18,12 @@ namespace Input
bool IsBtnUp(Enum::SAMI key) override;
bool IsBtnDown(Enum::SAMI key) override;
int GetWheelDelta() override;
Struct::SAIPoint2D GetPixelPosition(Struct::SAIPoint2D targetMem = Struct::SAIPoint2D()) override;
Struct::SAIPointInt2D GetPixelPosition(Struct::SAIPointInt2D targetMem = Struct::SAIPointInt2D()) override;
Struct::SAIPointFloat2D GetNormalizedPosition(Struct::SAIPointFloat2D targetMem = Struct::SAIPointFloat2D()) override;
void ProccessMouseData (bool isDown, Enum::SAMI btn, int delta, Struct::SAIPoint2D velocity, unsigned int makeCode);
void ProccessMouseData (bool isDown, Enum::SAMI btn, int delta, Struct::SAIPointInt2D velocity, unsigned int makeCode);
bool Create(HWND target);
private:
struct Buttons
@ -30,6 +33,7 @@ namespace Input
};
static const int MAXBUTTONS = 25;
Buttons buttons[25];
RAWINPUTDEVICE device;
};
}

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@ -81,6 +81,7 @@ Mouse::Mouse()
, wheelDelta(0)
, isCurorLocked(0)
, pixelPos()
, normalPos()
{
}
Mouse::~Mouse()
@ -149,6 +150,8 @@ void Mouse::SetPixelPos(int x, int y)
{
this->pixelPos.x = x;
this->pixelPos.y = y;
// TODO: Update normalized position
}
void Mouse::ToggleCursor(bool toggler)
{

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@ -556,7 +556,7 @@ void MapKey(RAWKEYBOARD& rawKB, bool& out_isUp, SAKI& out_key, unsigned int& sCo
rawKB.MakeCode = scanCode;
sCode = scanCode;
}
void MapButton(RAWMOUSE& rawMouse, bool &isUp, Enum::SAMI& btn, int& delta, Struct::SAIPoint2D& vel, unsigned int& mcode)
void MapButton(RAWMOUSE& rawMouse, bool &isUp, Enum::SAMI& btn, int& delta, Struct::SAIPointInt2D& vel, unsigned int& mcode)
{
if(rawMouse.lLastX != 0 || rawMouse.lLastY != 0)
{
@ -647,7 +647,7 @@ void Win32Input::RawInputParser(HWND h, LPARAM l)
bool isUp = true;
Enum::SAMI btn = Enum::SAMI_Unknown;
int delta = 0;
Struct::SAIPoint2D vel;
Struct::SAIPointInt2D vel;
unsigned int mcode = 0;
MapButton(raw->data.mouse, isUp, btn, delta, vel, mcode);
@ -759,20 +759,15 @@ InputObject* Win32Input::CreateDevice(const SAIType inputType, Typedefs::WindowH
case SAIType_Mouse:
{
rid.usUsage = RawInput_Usage_mouse;
rid.dwFlags = RIDEV_NOLEGACY | RIDEV_CAPTUREMOUSE;
if(RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE)) == TRUE)
{
int i = 0;
val = (InputObject*)1;
Win32Mouse* obj = new Win32Mouse();
this->mouse.push_back(obj);
val = obj;
}
else
if(!obj->Create(this->targetHwin))
{
delete obj;
return 0;
}
this->mouse.push_back(obj);
val = obj;
}
break;
}

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@ -1,7 +1,7 @@
/////////////////////////////////////////////////////////////////////
// Created by [Dennis Andersen] [2013]
/////////////////////////////////////////////////////////////////////
#include "..\..\Include\Win32\Win32Mouse.h"
#include "..\..\Include\Win32\Win32Input.h"
using namespace Input;
using namespace Input::Enum;
@ -11,6 +11,7 @@ using namespace Input::Typedefs;
Win32Mouse::Win32Mouse()
{
memset(&this->device, 0, sizeof(RAWINPUTDEVICE));
memset(&this->buttons[0], 0, sizeof(Buttons) * MAXBUTTONS);
}
Win32Mouse::~Win32Mouse()
@ -34,13 +35,29 @@ int Win32Mouse::GetWheelDelta()
{
return this->wheelDelta;
}
Struct::SAIPoint2D Win32Mouse::GetPixelPosition(Struct::SAIPoint2D targetMem)
Struct::SAIPointInt2D Win32Mouse::GetPixelPosition(Struct::SAIPointInt2D targetMem)
{
targetMem = this->pixelPos;
return targetMem;
}
Struct::SAIPointFloat2D Win32Mouse::GetNormalizedPosition(Struct::SAIPointFloat2D targetMem)
{
POINT mousePos;
GetCursorPos( &mousePos );
void Win32Mouse::ProccessMouseData (bool isUp, Enum::SAMI btn, int delta, Struct::SAIPoint2D velocity, unsigned int makeCode)
RECT windowVertex;
GetWindowRect( this->device.hwndTarget, &windowVertex );
this->normalPos.x = (float)(mousePos.x - windowVertex.left);
this->normalPos.x /= (float)(windowVertex.right - windowVertex.left);
this->normalPos.y = (float)(mousePos.y - windowVertex.top);
this->normalPos.y /= (float)(windowVertex.bottom - windowVertex.top);
return targetMem;
}
void Win32Mouse::ProccessMouseData (bool isUp, Enum::SAMI btn, int delta, Struct::SAIPointInt2D velocity, unsigned int makeCode)
{
if(velocity.Length() != 0)
{
@ -138,4 +155,30 @@ void Win32Mouse::ProccessMouseData (bool isUp, Enum::SAMI btn, int delta, Struct
}
}
}
}
bool Win32Mouse::Create(HWND target)
{
this->device.usUsagePage = 0x01;
this->device.hwndTarget = target;
this->device.usUsage = Input::RawInput_Usage_mouse;
this->device.dwFlags = RIDEV_NOLEGACY | RIDEV_CAPTUREMOUSE;
if(RegisterRawInputDevices(&this->device, 1, sizeof(RAWINPUTDEVICE)) == TRUE)
{
return true;
}
memset(&this->device, 0, sizeof(RAWINPUTDEVICE));
return false;
}