worldObject update

This commit is contained in:
Erik Persson 2013-11-20 12:23:45 +01:00
parent 27e5b07ef6
commit ce9746f10c
2 changed files with 2 additions and 1 deletions

View File

@ -14,7 +14,7 @@ namespace GameLogic
private: private:
protected: protected:
//model //either a model pointer or an ID to an arraypos filled with models that are to be rendered
//rigidBody //rigidBody
}; };

View File

@ -1,5 +1,6 @@
#include "WorldObject.h" #include "WorldObject.h"
using namespace GameLogic;
WorldObject::WorldObject(void) WorldObject::WorldObject(void)
{ {