Robin Engman
|
08bec9470e
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Merge remote-tracking branch 'origin/GameServer' into Physics
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2014-02-26 09:39:39 +01:00 |
Robin Engman
|
ca693c412f
|
Player air check function
|
2014-02-26 08:51:18 +01:00 |
Robin Engman
|
47e6d93957
|
Fixed player going bonkers on lower hemisphere
|
2014-02-25 18:25:51 +01:00 |
Pontus Fransson
|
9ccdbd55e2
|
Not connecting with broadcast anymore.
|
2014-02-24 16:18:47 +01:00 |
Pontus Fransson
|
bf07ef5f5f
|
Connecting to the ip and port received in the last broadcast message.
|
2014-02-23 22:25:41 +01:00 |
Pontus Fransson
|
5fe89f1d8f
|
Fixed some crashes and added mutex around broadcast options on network server.
|
2014-02-23 22:07:33 +01:00 |
Pontus Fransson
|
203220f43b
|
When OysterThread was idle it was using a lot of cpu power.
|
2014-02-23 22:06:18 +01:00 |
Pontus Fransson
|
0cb7940bae
|
Sending real ip address, port and server name.
|
2014-02-23 21:15:16 +01:00 |
Pontus Fransson
|
be1c3e2af0
|
Sending strings in broadcast message.
|
2014-02-23 20:40:29 +01:00 |
Pontus Fransson
|
d64f3d7a20
|
Broadcasting works and I am getting the protocols out to LanMenuState!
|
2014-02-23 20:23:15 +01:00 |
Pontus Fransson
|
a0bf9e862a
|
Started implementing broadcasting.
|
2014-02-23 18:38:20 +01:00 |
Pontus Fransson
|
8e9d1a4999
|
Reworked NetworkClient's thread.
Cpu usage is decreased and recv/send rate should be increased.
|
2014-02-22 22:38:28 +01:00 |
Pontus Fransson
|
6eb0a282c2
|
LevelLoader reads lights and cgMesh correctly.
|
2014-02-22 12:58:43 +01:00 |
Robin Engman
|
e133562021
|
Merge with server
|
2014-02-21 14:14:30 +01:00 |
Robin Engman
|
954dc67f7a
|
Fixed multiple collisions
|
2014-02-21 14:09:38 +01:00 |
Pontus Fransson
|
1c71d7ef80
|
Don't update/send to inavlidated clients
|
2014-02-21 13:54:04 +01:00 |
Robin Engman
|
d7e0b55a82
|
Experiment - Release from limbo
|
2014-02-21 12:21:10 +01:00 |
Erik Persson
|
695d6db7a9
|
Merge remote-tracking branch 'origin/GameServer' into GameLogic
|
2014-02-21 11:57:21 +01:00 |
Erik Persson
|
a4a531264f
|
GL - second draft damage
|
2014-02-21 11:56:48 +01:00 |
Pontus Fransson
|
5742f45392
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-21 11:45:11 +01:00 |
Erik Persson
|
0ceab1640d
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-02-21 11:36:32 +01:00 |
Erik Persson
|
1776601961
|
GL - damage first draft
|
2014-02-21 11:35:38 +01:00 |
Robin Engman
|
628c81c33a
|
Fixed linear velocity
|
2014-02-21 11:33:57 +01:00 |
Pontus Fransson
|
a46ba0efb5
|
Added print out for disconnect
|
2014-02-21 11:12:24 +01:00 |
Erik Persson
|
29ad63cc48
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-02-21 11:11:28 +01:00 |
Erik Persson
|
3178f08bf0
|
GL - player can shoot, lookdir is now sent
|
2014-02-21 11:10:47 +01:00 |
Pontus Fransson
|
4072e7aca2
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-21 11:00:21 +01:00 |
Pontus Fransson
|
54adb19eb8
|
Unnecessary get client
|
2014-02-21 10:54:30 +01:00 |
Pontus Fransson
|
f8b8439874
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-21 10:49:46 +01:00 |
lindaandersson
|
0ade5fde25
|
GameClient UI base. TODO: make it look pretty
|
2014-02-21 10:49:02 +01:00 |
Pontus Fransson
|
93eb598012
|
Fixed dynamic objects not being updated on startup.
|
2014-02-21 10:48:09 +01:00 |
Robin Engman
|
e73c988b81
|
Added ability to get previous velocity for rigid bodies
|
2014-02-21 09:54:32 +01:00 |
Erik Persson
|
623359dd66
|
Merge remote-tracking branch 'origin/GameClient' into GameLogic
|
2014-02-21 09:48:54 +01:00 |
dean11
|
956c1a726c
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer
|
2014-02-21 09:44:29 +01:00 |
Pontus Fransson
|
c718dc5a2b
|
Started implementing broadcasting
|
2014-02-21 09:34:09 +01:00 |
dean11
|
9758456f92
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 16:54:47 +01:00 |
dean11
|
a1411bd9da
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 16:54:36 +01:00 |
dean11
|
7d887d81b0
|
GameServer - Modified one row
|
2014-02-20 16:54:24 +01:00 |
dean11
|
f84c996a52
|
GameLogic - Added disconnect messages and reuse of players
|
2014-02-20 16:52:36 +01:00 |
lindaandersson
|
3bee35785a
|
moved debug buttons to gameState
|
2014-02-20 16:51:14 +01:00 |
lindaandersson
|
f03da77a55
|
Merge remote-tracking branch 'origin/Physics' into GameClientGraphics
|
2014-02-20 16:38:41 +01:00 |
lindaandersson
|
d7a9772889
|
Merge with gameServer
|
2014-02-20 16:38:15 +01:00 |
lindaandersson
|
d83e545e58
|
Started adding GameUI
|
2014-02-20 16:35:49 +01:00 |
Pontus Fransson
|
708526a54b
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 16:24:44 +01:00 |
dean11
|
8583e40d2f
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-20 16:12:33 +01:00 |
Erik Persson
|
41cd83500c
|
GL - deleteing cones in attatchmentMassdriver
|
2014-02-20 16:02:53 +01:00 |
Pontus Fransson
|
f532514131
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-20 15:57:36 +01:00 |
Pontus Fransson
|
dedd0e87c7
|
Added player disconnect protocol.
|
2014-02-20 15:47:11 +01:00 |
Robin Engman
|
e3141cd1f9
|
Added move to limbo for custom bodies
NO idea if this works
|
2014-02-20 15:45:07 +01:00 |
lanariel
|
67d150fce1
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-20 15:16:20 +01:00 |