Dander7BD
|
134994447f
|
Fixed compilation error
|
2014-02-12 12:11:23 +01:00 |
Dander7BD
|
786c6bb3c1
|
Merge remote-tracking branch 'origin/GamePhysics' into Camera
|
2014-02-12 11:45:48 +01:00 |
Dander7BD
|
6becd58833
|
DanBiasGame_Impl overhauled
+ compilation errorfixes
|
2014-02-12 11:19:25 +01:00 |
Erik Persson
|
0d643a890d
|
GL - massdriver
|
2014-02-12 10:43:41 +01:00 |
Dander7BD
|
af85a6efdc
|
Compiler fixes in State classes
|
2014-02-12 10:43:06 +01:00 |
Dander7BD
|
fdb7a7e1b6
|
Added General Protocol to DataRecieved overloads
|
2014-02-12 09:54:33 +01:00 |
Dander7BD
|
6bf7bc898e
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some more of those overhauls
|
2014-02-12 09:49:08 +01:00 |
Dander7BD
|
8dc22c854c
|
Overhaul of LobbyState
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2014-02-12 09:15:41 +01:00 |
Dander7BD
|
4d78e30fb8
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Overhaul of GameState
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2014-02-12 09:02:44 +01:00 |
Dander7BD
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3be98e6647
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Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameClientState.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 14:56:43 +01:00 |
Dander7BD
|
0f3c5af04a
|
pre merge
|
2014-02-11 14:47:57 +01:00 |
Dander7BD
|
46d1fa13e1
|
premerge
|
2014-02-11 14:14:06 +01:00 |
Dander7BD
|
c3b2c1e912
|
premerge
|
2014-02-11 14:13:24 +01:00 |
Dander7BD
|
058eada44c
|
Added missing include lines
|
2014-02-11 14:12:14 +01:00 |
Dander7BD
|
03ab4affb7
|
Minor fixes
|
2014-02-11 13:27:33 +01:00 |
dean11
|
7c0a597ed3
|
GameServer - Merge with Gamelogic
|
2014-02-11 13:26:51 +01:00 |
Dander7BD
|
322f752deb
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 13:21:44 +01:00 |
dean11
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de4ea0a830
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GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
dean11
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3274727923
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GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
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071624779e
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 10:11:57 +01:00 |
lindaandersson
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d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Dander7BD
|
5ddafc7fc2
|
Merge remote-tracking branch 'origin/GameLogic' into Camera
|
2014-02-11 09:34:17 +01:00 |
Dander7BD
|
d5e85b4258
|
minor refractoring
|
2014-02-11 09:32:49 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
Dander7BD
|
f53926444f
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
|
2014-02-10 17:00:45 +01:00 |
Dander7BD
|
1e70640d6e
|
Premerge
not compilable
|
2014-02-10 16:30:47 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
Dander7BD
|
b435818567
|
Added Camera_FPS
|
2014-02-10 15:19:55 +01:00 |
Dander7BD
|
77eceaf285
|
Camera_Basic edits
|
2014-02-10 15:19:42 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Dander7BD
|
0153be16d5
|
Added VS Filter Camera
|
2014-02-10 13:03:21 +01:00 |
Dander7BD
|
800d5d0505
|
Camera_Basic stuff
|
2014-02-10 13:01:46 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Dander7BD
|
da58165645
|
Added Basic camera
|
2014-02-10 12:02:48 +01:00 |
Robin Engman
|
427ec3b716
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |