Robin Engman
|
7075e6add6
|
Gravity well
|
2014-02-11 13:36:14 +01:00 |
lanariel
|
f0df377bcd
|
Basic 2d Render + Anim Updates
|
2014-02-11 13:29:19 +01:00 |
dean11
|
7c0a597ed3
|
GameServer - Merge with Gamelogic
|
2014-02-11 13:26:51 +01:00 |
lindaandersson
|
289439b768
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:22:17 +01:00 |
Robin Engman
|
70c388779e
|
Lib change for bullet
|
2014-02-11 13:21:22 +01:00 |
lindaandersson
|
f9a4fce5aa
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 13:12:35 +01:00 |
Robin Engman
|
462413b527
|
Added support for gravity change
|
2014-02-11 13:09:46 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
lindaandersson
|
b883e2de39
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 11:46:17 +01:00 |
lindaandersson
|
528a591fab
|
GL - almost rotating
|
2014-02-11 11:46:06 +01:00 |
Robin Engman
|
b5631457d3
|
Fixed up functions again
|
2014-02-11 11:45:16 +01:00 |
lindaandersson
|
2d22d5d274
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:50:12 +01:00 |
Robin Engman
|
ee1dc530fa
|
Fixed up functions
|
2014-02-11 10:49:37 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
|
dc5783ad4f
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:21:11 +01:00 |
lindaandersson
|
071624779e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-11 10:11:57 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Pontus Fransson
|
9a82b70020
|
Misc - Button system working. (Logic)
|
2014-02-11 09:16:01 +01:00 |
Robin Engman
|
985dcf9691
|
Set up and stop angular movement support added
|
2014-02-11 09:15:21 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
cc55a3471f
|
Fixed Const View Proj
|
2014-02-10 16:22:23 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
lanariel
|
b80f594440
|
Changed Animated model
|
2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lanariel
|
8ff81fb06a
|
Fixed compatability with Gamelogic
|
2014-02-10 14:54:54 +01:00 |
lindaandersson
|
1b5e8e11cb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:52:46 +01:00 |
lindaandersson
|
6d7893c6e9
|
GL - merge with physics
|
2014-02-10 14:52:34 +01:00 |
Robin Engman
|
55a2c6593c
|
Added states
|
2014-02-10 14:50:40 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lanariel
|
7167d042ac
|
Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
|
2014-02-10 14:41:04 +01:00 |
Robin Engman
|
bd8722f107
|
Options for rigid bodies are now set directly
|
2014-02-10 14:39:45 +01:00 |
lanariel
|
77c3ba06aa
|
Framerate fix in release
|
2014-02-10 14:39:26 +01:00 |
Robin Engman
|
8547d17d0f
|
Friction and restitution is now set
|
2014-02-10 14:22:10 +01:00 |
Robin Engman
|
c18eb668aa
|
Added more data for bodies and added cylinder
|
2014-02-10 14:18:45 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
lanariel
|
a3ba67e3c2
|
Fixed release compile and basic anim
|
2014-02-10 13:59:45 +01:00 |
Robin Engman
|
05aa3cc9e9
|
Added on move functionality
|
2014-02-10 13:55:01 +01:00 |
Robin Engman
|
e5e99924d9
|
Updates for objects
|
2014-02-10 13:25:28 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
lanariel
|
d0f36302cf
|
Fixed 2d render comment
Started on Anim API
|
2014-02-10 11:53:44 +01:00 |
Robin Engman
|
c191c96ea8
|
Added bullet physics .lib
|
2014-02-10 11:24:38 +01:00 |
Robin Engman
|
8c31c16e4d
|
Commented away
|
2014-02-10 11:21:57 +01:00 |
Robin Engman
|
c16851f024
|
Using only lib and include
|
2014-02-10 11:14:45 +01:00 |
Robin Engman
|
427ec3b716
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
lanariel
|
adb273bd5b
|
Fixed las bug in 2d rendering
|
2014-02-10 09:35:03 +01:00 |
lanariel
|
e6e56ba21b
|
Done with 2D
|
2014-02-10 01:03:10 +01:00 |
Robin Engman
|
99146430a4
|
Major overhaul
|
2014-02-09 21:24:09 +01:00 |
Dennis Andersen
|
14bf3ede86
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:14 +01:00 |
Dennis Andersen
|
4abfdd70fe
|
Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
|
2014-02-09 18:58:07 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Robin Engman
|
fb9e33fc9b
|
Fixed warnings
|
2014-02-08 14:26:18 +01:00 |
lanariel
|
1121bbdebf
|
TODO::
Fix Pixel Data to Post Pass
|
2014-02-07 16:51:35 +01:00 |
Robin Engman
|
92447a6352
|
Very cool stuff
|
2014-02-07 16:01:43 +01:00 |
lanariel
|
1de325c5a6
|
Fixed cleaning up Deffered.cpp
|
2014-02-07 15:52:07 +01:00 |
Robin Engman
|
ab9f81ac60
|
Collisions work better
Still needs polishing
|
2014-02-07 15:38:53 +01:00 |
Pontus Fransson
|
0c4f70e400
|
GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
|
2014-02-07 15:20:34 +01:00 |
Pontus Fransson
|
fef40f58f9
|
GL - Fixed memory leaks in LevelLoader.
|
2014-02-07 14:44:25 +01:00 |
Pontus Fransson
|
9bdf258c5d
|
GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
|
2014-02-07 14:12:54 +01:00 |
lanariel
|
898fc883e9
|
Merge branch 'Graphics2D' into Graphics
|
2014-02-07 13:48:46 +01:00 |
lanariel
|
d9133f459a
|
2d Almost working
|
2014-02-07 13:47:09 +01:00 |
Tobias Grundel
|
016bf37459
|
First commit save jebuz
|
2014-02-07 13:46:55 +01:00 |
lanariel
|
9a0f363146
|
framerate double
|
2014-02-07 13:15:38 +01:00 |
Robin Engman
|
1633129a2c
|
Commit to Dennis
|
2014-02-07 13:09:44 +01:00 |
lanariel
|
5119b287d6
|
Small progress
|
2014-02-07 11:52:51 +01:00 |
Robin Engman
|
b225c53611
|
More cool stuff
|
2014-02-07 11:43:18 +01:00 |
lanariel
|
bab3ab0a78
|
Shader Restructure
|
2014-02-07 11:09:59 +01:00 |
lanariel
|
a7480ebf70
|
Proper Animation
|
2014-02-07 08:34:01 +01:00 |
Robin Engman
|
f372d3e05b
|
Some cool stuff
|
2014-02-06 21:15:28 +01:00 |
lanariel
|
bfa54b9ccd
|
Fixed Anim
|
2014-02-05 17:13:23 +01:00 |
lanariel
|
aafbfa01f3
|
Calculate Graphics Memory Usage
|
2014-02-05 16:54:57 +01:00 |
lanariel
|
51711b86e3
|
Fixed Animate Skeleton, TODO Fix Skinning
|
2014-02-05 16:00:28 +01:00 |
lindaandersson
|
81d43b59c0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:54:56 +01:00 |
lindaandersson
|
91db71fe0e
|
GL - 20 boxes and a house
|
2014-02-05 15:54:48 +01:00 |
Pontus Fransson
|
a3cea997ba
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 15:47:00 +01:00 |
Pontus Fransson
|
b39a670347
|
GL - Updated LevelLoader, works with Fredricks level editor.
|
2014-02-05 15:46:45 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
lindaandersson
|
70a2cf27e3
|
GL - almost ok, at least on the top of the world
|
2014-02-05 11:53:38 +01:00 |
lindaandersson
|
426444ca34
|
GL - added more boxes and weaponfunctionality
|
2014-02-05 11:46:04 +01:00 |
lindaandersson
|
30c89ed330
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-05 09:06:44 +01:00 |
lindaandersson
|
6818dda2b9
|
GL - testing
|
2014-02-05 09:06:33 +01:00 |
Dennis Andersen
|
60736c52fe
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameServer
|
2014-02-04 22:34:07 +01:00 |
Dennis Andersen
|
db822fa832
|
GameServer - Merged with gamelogic
|
2014-02-04 22:33:39 +01:00 |
Dennis Andersen
|
b7f550859d
|
GameServer - Merge with GameLogic
|
2014-02-04 22:13:07 +01:00 |
Robin Engman
|
98644e3fa0
|
Minimised to potential skinning problem
|
2014-02-04 17:59:04 +01:00 |
Dander7BD
|
fb4025eb1a
|
bug fix
|
2014-02-04 16:56:31 +01:00 |
lindaandersson
|
ac278555ea
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:39:21 +01:00 |
lindaandersson
|
b43902d31e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:39:11 +01:00 |
lindaandersson
|
ec4d34b131
|
GL - added error checking
|
2014-02-04 16:39:01 +01:00 |
Dander7BD
|
c8e8d3510d
|
Added debug traps
|
2014-02-04 16:38:42 +01:00 |
Dander7BD
|
68dc5be9cb
|
added lost rebound deltatime compensation
|
2014-02-04 16:33:52 +01:00 |