Pontus Fransson
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696d6997f6
|
GL - Button system done, only need to add 2d rendering to it.
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2014-02-11 14:13:35 +01:00 |
Erik Persson
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89189f93d8
|
asd
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2014-02-11 14:03:14 +01:00 |
Robin Engman
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5d245d7151
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Added quaternion to angular axis in Math
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2014-02-11 14:00:38 +01:00 |
Robin Engman
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1aa66dc79f
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Quaternion to angular axis complete
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2014-02-11 13:53:44 +01:00 |
lindaandersson
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d771a5181d
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GL - rotation and gravity fixed
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2014-02-11 13:41:38 +01:00 |
lindaandersson
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398be8361b
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 13:36:49 +01:00 |
Robin Engman
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7075e6add6
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Gravity well
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2014-02-11 13:36:14 +01:00 |
lanariel
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f0df377bcd
|
Basic 2d Render + Anim Updates
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2014-02-11 13:29:19 +01:00 |
dean11
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7c0a597ed3
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GameServer - Merge with Gamelogic
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2014-02-11 13:26:51 +01:00 |
lindaandersson
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289439b768
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 13:22:17 +01:00 |
Robin Engman
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70c388779e
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Lib change for bullet
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2014-02-11 13:21:22 +01:00 |
lindaandersson
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f9a4fce5aa
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 13:12:35 +01:00 |
Robin Engman
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462413b527
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Added support for gravity change
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2014-02-11 13:09:46 +01:00 |
dean11
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de4ea0a830
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GameServer - Merged with GameLogic, some stuff is broken
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2014-02-11 13:03:37 +01:00 |
lindaandersson
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b883e2de39
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 11:46:17 +01:00 |
lindaandersson
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528a591fab
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GL - almost rotating
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2014-02-11 11:46:06 +01:00 |
Robin Engman
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b5631457d3
|
Fixed up functions again
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2014-02-11 11:45:16 +01:00 |
lindaandersson
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2d22d5d274
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 10:50:12 +01:00 |
Robin Engman
|
ee1dc530fa
|
Fixed up functions
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2014-02-11 10:49:37 +01:00 |
dean11
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3274727923
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GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
lindaandersson
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dc5783ad4f
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 10:21:11 +01:00 |
lindaandersson
|
071624779e
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 10:11:57 +01:00 |
lindaandersson
|
d16d223c2b
|
GL - player moving
|
2014-02-11 10:11:38 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
lindaandersson
|
489115840d
|
GL - base for lvl loading
|
2014-02-11 09:17:16 +01:00 |
Pontus Fransson
|
9a82b70020
|
Misc - Button system working. (Logic)
|
2014-02-11 09:16:01 +01:00 |
Robin Engman
|
985dcf9691
|
Set up and stop angular movement support added
|
2014-02-11 09:15:21 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
lindaandersson
|
f473136ae1
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 16:29:04 +01:00 |
lindaandersson
|
bfb763501d
|
GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
|
2014-02-10 16:28:25 +01:00 |
Sam Mario Svensson
|
26755f8b0b
|
GL- level format more updates....
|
2014-02-10 16:24:05 +01:00 |
lanariel
|
cc55a3471f
|
Fixed Const View Proj
|
2014-02-10 16:22:23 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lindaandersson
|
a12146215d
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 15:54:46 +01:00 |
lindaandersson
|
b731c206f4
|
GL - physics merge 2
|
2014-02-10 15:54:38 +01:00 |
Robin Engman
|
26e151f9b4
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
lanariel
|
b80f594440
|
Changed Animated model
|
2014-02-10 15:11:33 +01:00 |
Sam Mario Svensson
|
c75493b6ce
|
GL - Levelformat updated 3.0 with new format!
|
2014-02-10 14:59:12 +01:00 |
lanariel
|
8ff81fb06a
|
Fixed compatability with Gamelogic
|
2014-02-10 14:54:54 +01:00 |
lindaandersson
|
1b5e8e11cb
|
Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:52:46 +01:00 |
lindaandersson
|
6d7893c6e9
|
GL - merge with physics
|
2014-02-10 14:52:34 +01:00 |
Robin Engman
|
55a2c6593c
|
Added states
|
2014-02-10 14:50:40 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lanariel
|
7167d042ac
|
Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
|
2014-02-10 14:41:04 +01:00 |
Robin Engman
|
bd8722f107
|
Options for rigid bodies are now set directly
|
2014-02-10 14:39:45 +01:00 |
lanariel
|
77c3ba06aa
|
Framerate fix in release
|
2014-02-10 14:39:26 +01:00 |
Robin Engman
|
8547d17d0f
|
Friction and restitution is now set
|
2014-02-10 14:22:10 +01:00 |
Robin Engman
|
c18eb668aa
|
Added more data for bodies and added cylinder
|
2014-02-10 14:18:45 +01:00 |
lindaandersson
|
eb39008529
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-10 14:00:24 +01:00 |