Commit Graph

1280 Commits

Author SHA1 Message Date
lanariel 0971bc407e Small fix 2014-02-18 14:23:38 +01:00
Pontus Fransson 86ef521abd LevelLoader - Added new CollisionGeometry_TriangleMesh. 2014-02-18 14:10:22 +01:00
Pontus Fransson e72f2224be Removed Misc\Misc from additionalDependencies. 2014-02-18 14:10:22 +01:00
Erik Persson be8b7537b5 GL - merging 2014-02-18 13:47:40 +01:00
lanariel ded860c98b Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-18 13:43:41 +01:00
lanariel 3f4038a12d Backface change and enable render wireframe 2014-02-18 13:43:32 +01:00
lindaandersson c583543d36 Merge commit '0a70839211c9b1d87f2313817cb5a1000fe34ef0' into GameClient 2014-02-18 13:32:32 +01:00
lindaandersson bfa748047f GL - added RigidBody data on client for debuging output 2014-02-18 13:31:36 +01:00
dean11 c89ec7bbcd Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-18 13:12:33 +01:00
dean11 e00ddb30c9 Fixed server-client communication 2014-02-18 13:12:08 +01:00
dean11 a79bcbe8d3 GameServer - Merged with GameClient 2014-02-18 13:11:45 +01:00
Dander7BD b78625c230 Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
	Code/Game/GameClient/GameClientState/NetLoadState.cpp
2014-02-18 13:10:17 +01:00
Dander7BD 500ac117a7 removed debug lines 2014-02-18 12:59:51 +01:00
Dander7BD 2e75d168a1 New Cameras
V2 is quaternion based
2014-02-18 12:04:22 +01:00
lanariel 0a70839211 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-18 12:02:58 +01:00
lanariel f9f4d55123 Graphics fix 2014-02-18 12:02:48 +01:00
dean11 cec2740896 GameServer - Fixed minor miss with inheritance 2014-02-18 11:56:36 +01:00
dean11 222c203b69 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-18 11:44:23 +01:00
dean11 484b055338 GL - Call by reference instead 2014-02-18 11:44:02 +01:00
dean11 562f444193 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-18 11:34:46 +01:00
dean11 f6f183d6e7 GameServer - Added inititiate protocols 2014-02-18 11:34:24 +01:00
Erik Persson 06ddb86b17 GL - GetAllDynamicObjects , dennis order 2014-02-18 11:33:36 +01:00
Dander7BD 0bd5d68da4 Removed some debug lines 2014-02-18 11:12:47 +01:00
Dander7BD c8c0bb9bc4 Clamp fixed 2014-02-18 11:06:11 +01:00
Dander7BD fc19938f1b Pär's fix i RenderScene 2014-02-18 10:40:27 +01:00
Robin Engman ef32e2f5ac Added new lib files for bullet 2014-02-18 10:39:46 +01:00
Dander7BD b2e98f1207 Debug hack + actual fixings 2014-02-18 10:32:09 +01:00
lanariel 55e3aaaabc Fixed proper start and some more option modifications 2014-02-18 10:19:59 +01:00
Robin Engman a36a26721d Added pre support for loading mesh shapes
Will be used for triangle collision
2014-02-18 10:12:21 +01:00
lanariel 80b203737a Debug WireFrame to verify 2014-02-18 09:56:28 +01:00
lanariel 0f492e7bc6 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-18 09:33:44 +01:00
lanariel 197067687e Added Gui Transparancy,
Get Options provides Resolution.xy
2014-02-18 09:32:10 +01:00
Dennis Andersen 5b4758d2ae Broekn 2014-02-18 08:55:38 +01:00
Dander7BD 6f368b4565 compilation error dealt with 2014-02-18 08:53:52 +01:00
Dander7BD 930a6ee279 Oops .. Forgot to save this one for the previous commit 2014-02-18 08:31:29 +01:00
dean11 5137404bb6 Temp 2014-02-18 08:31:28 +01:00
Dander7BD b4b5998a64 Bunch of implementations 2014-02-18 08:31:28 +01:00
dean11 43650befd6 GameServer - added more features to object protocols 2014-02-18 08:31:28 +01:00
Dander7BD b0aea19b8a Bunch of implementations 2014-02-18 08:31:27 +01:00
lanariel 0cb569fdb7 Color is now Float4 with RGBA 2014-02-18 08:31:27 +01:00
Dander7BD e815f57238 minor edit 2014-02-18 08:31:26 +01:00
Dander7BD 752cb163ca Fixed build errors in GameClient 2014-02-18 08:31:26 +01:00
Dander7BD 0a6cb9a43c Patch 2014-02-18 08:31:26 +01:00
Dander7BD a2317b2e30 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-17 16:18:52 +01:00
Dander7BD 112f45463a Oops .. Forgot to save this one for the previous commit 2014-02-17 16:18:21 +01:00
dean11 830b448690 Temp 2014-02-17 16:17:07 +01:00
Dander7BD 12623d1b16 Bunch of implementations 2014-02-17 16:16:39 +01:00
dean11 a0c9677123 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-17 15:12:29 +01:00
dean11 2bc7c9f65f GameServer - added more features to object protocols 2014-02-17 15:11:12 +01:00
Dander7BD b93e20e942 Bunch of implementations 2014-02-17 14:33:23 +01:00
lanariel 52301021f6 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-17 13:06:54 +01:00
lanariel 51a8569585 Color is now Float4 with RGBA 2014-02-17 13:05:35 +01:00
Dander7BD 013546f076 minor edit 2014-02-17 12:02:18 +01:00
Dander7BD 29f66d2874 Fixed build errors in GameClient 2014-02-17 11:50:51 +01:00
Dander7BD aa2518a4f6 Patch 2014-02-17 11:27:43 +01:00
dean11 7395a0a495 Major cleanup 2014-02-17 10:38:11 +01:00
dean11 bb204a80f7 Merged with all modules 2014-02-17 09:17:28 +01:00
dean11 222a3b0bec Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:14:29 +01:00
dean11 fb48b0b34c Merge branch 'Camera' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:11:08 +01:00
Dander7BD 509fdb5572 Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-17 09:07:27 +01:00
lanariel 846836cc59 Glow update 2014-02-17 09:03:53 +01:00
dean11 d96825816d Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:01:41 +01:00
dean11 bb8d3549dc Cleanup 2014-02-17 09:01:01 +01:00
Dennis Andersen 5119af8127 Gameserver - Added more features to standalone srver 2014-02-17 08:53:15 +01:00
Robin Engman a90f33d20e Jumpy jump 2014-02-17 06:44:29 +01:00
Dennis Andersen 85ebe3a7ca GameServer - Merged with Input, Added some athur info in headers 2014-02-16 01:38:03 +01:00
Dennis Andersen cce037783d Merge branch 'Input' of https://github.com/dean11/Danbias into GameServer 2014-02-16 01:28:50 +01:00
Dennis Andersen 97f9bfcb96 GameServer - merged with Camera 2014-02-16 01:28:34 +01:00
Dennis Andersen 9d0148c5c2 GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:27 +01:00
Dennis Andersen 21c640c6e1 GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other 2014-02-16 01:12:03 +01:00
Dennis Andersen deb173bc46 GameServer - Merged with gamephysics 2014-02-15 22:49:13 +01:00
Dennis Andersen b834f1fb9b GameServer - Merged with GameServer 2014-02-15 22:33:40 +01:00
Dennis Andersen 359c208f57 GameServer - Some minor changes 2014-02-15 09:29:54 +01:00
Dander7BD 2dde8547b7 Server poking 2014-02-14 17:12:38 +01:00
lindaandersson d32e614b00 GL - Hax to get the world model initiated. reading spawnpoints 2014-02-14 16:03:46 +01:00
dean11 92d8b7edda Input - Input system created 2014-02-14 15:50:00 +01:00
Dander7BD 2de045524a Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer 2014-02-14 15:42:46 +01:00
Dander7BD 8bf13dab39 Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
	Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
2014-02-14 15:39:01 +01:00
Dander7BD ba7f9aaa38 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/C_Object.h
	Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
	Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-14 15:38:01 +01:00
Sam Mario Svensson 26fb7a5664 GL- Compile fel med spawnpoint fixat 2014-02-14 15:36:19 +01:00
Dander7BD 73e9629832 Removed incorrect Quaternion to AngAxis conversion
use Float3 AngularAxis( const Quaternion &rotation ) in ::Oyster::Math3D
instead
2014-02-14 15:33:17 +01:00
lanariel 9096e548a1 Text Culling Fix 2014-02-14 15:31:38 +01:00
Dander7BD 911700676c human error fix 2014-02-14 15:24:19 +01:00
Dander7BD c85cecd05a som more stuff
created another version of Quaternion to Angular Axis conversion.
2014-02-14 15:19:10 +01:00
Sam Mario Svensson 3051621f30 GL- levelLoader can now load a correct spawnpoint 2014-02-14 15:19:07 +01:00
lanariel 655f48017c Anim Fix 2014-02-14 15:11:12 +01:00
lindaandersson bfb9864be9 GL - handle if the model dose not exist 2014-02-14 15:07:55 +01:00
Dander7BD c1d63a1477 new state: NetLoadState 2014-02-14 14:32:17 +01:00
Dander7BD fe6742f9e2 Tweaks and a new state: NetLoadState 2014-02-14 14:31:01 +01:00
lanariel adcac0ec12 Random Updates 2014-02-14 14:27:38 +01:00
Pontus Fransson 1dd36eaace Changed from ref to value struct. Forgot a System::. 2014-02-14 14:18:16 +01:00
lindaandersson 68dfd2e324 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 13:55:03 +01:00
lindaandersson 25b0162b59 GL - explosive crate testing 2014-02-14 13:54:50 +01:00
lindaandersson bab3af787c GL - merge with new physics movement 2014-02-14 13:54:28 +01:00
Pontus Fransson 75201d4c6d Removed some using namespaces from .h to .cpp. 2014-02-14 13:52:44 +01:00
lindaandersson 8110b677ff GL - added spawnpoint array 2014-02-14 13:09:55 +01:00
Erik Persson 8b92c015ea Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
	Code/Game/GameLogic/Player.cpp
2014-02-14 12:46:27 +01:00
Dander7BD c5c0047b5c some minor temporary button edits 2014-02-14 12:20:58 +01:00
Dander7BD e6c5f1f6e5 Merge errors dealt with 2014-02-14 12:09:59 +01:00
Pontus Fransson 4c4693e890 Lagt till alla funktion, inte en aning om det fungerar. 2014-02-14 12:09:30 +01:00
Robin Engman f8e68b95b2 Temporary jump 2014-02-14 12:07:49 +01:00
Erik Persson 9fc8a8840f GL - fixed movement(pretty unstable but its working) 2014-02-14 12:03:29 +01:00
Robin Engman 61c49cf352 Merge with game logic 2014-02-14 11:54:28 +01:00
Robin Engman a42dfe96f1 Jump implemented 2014-02-14 11:52:44 +01:00
Dander7BD 66d4fcef3a Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
	Code/Game/DanBiasGame/GameClientState/LoginState.cpp
2014-02-14 11:44:49 +01:00
lanariel ff6a4a0d47 Build Launcher 2014-02-14 11:38:43 +01:00
Dander7BD 36c6689c7a bug fixes 2014-02-14 11:37:20 +01:00
Erik Persson 3c928f497f Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:34:59 +01:00
Erik Persson 8bbdb1156a Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-14 11:34:47 +01:00
Dander7BD 2bfcda3b50 MousePos available in all relevant states 2014-02-14 11:32:16 +01:00
lindaandersson 9dd7aa2b5d Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:28:02 +01:00
lindaandersson 53f4848ea1 GL - merge with graphics. no SSAO. no TextRendering 2014-02-14 11:27:52 +01:00
Dander7BD 22f8a6c9ea Revert "Revert this"
This reverts commit 76f0b712b1.
2014-02-14 11:27:23 +01:00
Dander7BD 6f9483041b Temporary mouse pos add + other stuff 2014-02-14 11:26:50 +01:00
lanariel 431faff684 Merge Conficts btween projects 2014-02-14 11:17:30 +01:00
Erik Persson 7791dc076e GL - static and dynamic objects can now set extraDamageOnCollision in constructor 2014-02-14 11:16:15 +01:00
lindaandersson 975894b037 GL - init objects 2014-02-14 11:11:49 +01:00
lindaandersson 9038277a2c Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 11:07:11 +01:00
lindaandersson 1a01dbd760 GL - initiating objects 2014-02-14 11:07:03 +01:00
Erik Persson 8d8fa78da0 GL - fixed portal constructor 2014-02-14 11:04:01 +01:00
Erik Persson c5e4580ada GL - include error fixed 2014-02-14 10:59:33 +01:00
Pontus Fransson 30317ec365 Moved project to Stand alone server folder. 2014-02-14 10:59:01 +01:00
Erik Persson f14a83aef2 GL - Explosivebox now takes a float forceMagnitude instead of a vector 2014-02-14 10:57:24 +01:00
Pontus Fransson 5579b8a73c Merge branch 'StandaloneServer' of https://github.com/dean11/Danbias into StandaloneServer 2014-02-14 10:49:04 +01:00
Pontus Fransson e7cd44e75e Server - Added CLI project 2014-02-14 10:48:49 +01:00
lanariel 4f849bddb3 Folder and Launcher Added 2014-02-14 10:46:23 +01:00
Dander7BD 78f47cd3ae Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/GameLogic/Portal.cpp
2014-02-14 10:34:00 +01:00
Dander7BD de6c5a1185 Merge remote-tracking branch 'origin/Camera' into Camera-Merge-buffer 2014-02-14 10:32:56 +01:00
lindaandersson 50d07a102d GL - initiate lvl 2014-02-14 10:32:41 +01:00
Dander7BD 76f0b712b1 Revert this
added printout of mouse state values in MainState
2014-02-14 10:32:25 +01:00
Dander7BD 5eec9fdd75 compilation fix 2014-02-14 10:11:39 +01:00
lindaandersson 1fc6f16409 GL - rotation testing 2014-02-14 10:09:03 +01:00
lanariel 8e78308820 New Vertex format NOT STABLE UNTIL NEW MODELS 2014-02-14 10:08:39 +01:00
Erik Persson 5defe7c0f7 GL - fixed compile errors 2014-02-14 10:08:29 +01:00
Dander7BD 14661a86f8 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
	Code/Game/DanBiasGame/GameClientState/GameState.cpp
2014-02-14 10:02:25 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Dander7BD b9895f8c7f All states fix
All new compilation errors dealt with
2014-02-14 09:54:05 +01:00
Dander7BD d4139e265e MainState fix
new compilation errors dealt with
2014-02-14 09:46:17 +01:00
Pontus Fransson 06ae4d29dd GL - Fixed some warnings. 2014-02-14 09:44:31 +01:00
Dander7BD 49fc55be60 Textfield and Bunch of fixes 2014-02-14 09:40:53 +01:00
Robin Engman 063f57133f Set mass added 2014-02-14 08:29:49 +01:00
Robin Engman ff951d2183 Moving fixed
Jumping and waiting for camera is next
2014-02-13 19:49:33 +01:00
lindaandersson 2dee9dd084 GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content. 2014-02-13 16:33:26 +01:00
lanariel e71264b806 New text render 2014-02-13 16:27:53 +01:00
Dander7BD 3b225ea054 Merge 2014-02-13 15:32:54 +01:00
lanariel 491dc88bd1 Fixed Glow Mapping 2014-02-13 15:24:19 +01:00
Dander7BD 3139d6d409 Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer 2014-02-13 15:21:49 +01:00
Pontus Fransson d01acbcbe0 Misc - Added text and textcolor to buttons, seperate render function. 2014-02-13 15:21:19 +01:00
Pontus Fransson 95e08e84c3 Network - Overloaded Connect in NetworkClient to use std::wstring. 2014-02-13 15:21:19 +01:00
Dander7BD cccaf68672 premerge 2014-02-13 15:21:02 +01:00